Player Matchup

Morgan Le Fay
Morgan Le Fay
BossmanJr
Morgan Le Fay
Level 58
God Stats
11W - 12L
1,564 SR
Queue Stats
155W - 163L
1,482 Elo+
Solo
Bacchus
Bacchus
LilliShay79
Bacchus
Level 51
God Stats
5W - 2L
1,607 SR
Queue Stats
222W - 213L
1,377 Elo+
Party 2
Horus
Horus
SQD Zomhuntr
Horus
Level 67
God Stats
6W - 3L
1,613 SR
Queue Stats
69W - 84L
1,483 Elo+
Solo
Medusa
Medusa
humnum0119
Medusa
Level 52
God Stats
4W - 1L
1,498 SR
Queue Stats
379W - 401L
1,365 Elo+
Party 2
Ao Kuang
Ao Kuang
t4atguy
Ao Kuang
Level 66
God Stats
68W - 52L
1,602 SR
Queue Stats
363W - 348L
1,442 Elo+
Solo
Team Averages
Level 59
1,577 SR
1,430 Elo+

VS

Team Averages
Level 46
1,538 SR
1,349 Elo+
Atlas
Atlas
CoobaTrooba
Atlas
Level 20
God Stats
2W - 4L
1,295 SR
Queue Stats
66W - 88L
1,212 Elo+
Party 1
Neith
Neith
DontGangupOnMe
Neith
Level 31
God Stats
17W - 16L
1,502 SR
Queue Stats
147W - 160L
1,338 Elo+
Party 1
Yu Huang
Yu Huang
WNxEnzy
Yu Huang
Level 64
God Stats
1W - 1L
1,846 SR
Queue Stats
20W - 28L
1,371 Elo+
Solo
Tsukuyomi
Tsukuyomi
XurPJG
Tsukuyomi
Level 73
God Stats
1W - 6L
1,720 SR
Queue Stats
330W - 345L
1,457 Elo+
Party 1
Janus
Janus
s7gomez
Janus
Level 42
God Stats
3W - 7L
1,327 SR
Queue Stats
33W - 37L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BossmanJr
Morgan Le Fay
13
6 / 0 / 1
7,429
743
7,565
4,253
1,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bacchus
LilliShay79
Bacchus
10
2 / 3 / 3
5,520
552
3,791
7,014
3,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

10
0 / 0 / 1
6,016
602
2,221
4,475
2,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Medusa
humnum0119
Medusa
9
1 / 3 / 2
5,048
505
3,814
6,261
1,788
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ao Kuang
t4atguy
Ao Kuang
11
10 / 1 / 3
7,330
733
4,342
6,868
2,308
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 4 / 2
5,279
528
3,137
9,473
5,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

8
3 / 5 / 4
5,355
536
5,031
6,596
2,008
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
WNxEnzy
Yu Huang
8
1 / 3 / 0
5,096
510
2,225
5,659
1,669
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Tsukuyomi
XurPJG
Tsukuyomi
3
0 / 1 / 0
3,774
377
285
1,360
295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Janus
s7gomez
Janus
8
0 / 6 / 1
4,861
486
2,136
6,602
1,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
13
19
Kills
6
7
Deaths
19
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
BossmanJr
Morgan Le Fay
6
0
1
6.5
L
2
4
2
0.75
L
3
5
4
1
W
Bacchus
LilliShay79
Bacchus
2
3
3
1.17
W
0
0
1
0.5
L
Yu Huang
WNxEnzy
Yu Huang
1
3
0
0.33
L
Tsukuyomi
XurPJG
Tsukuyomi
0
1
0
0
W
Medusa
humnum0119
Medusa
1
3
2
0.67
L
Janus
s7gomez
Janus
0
6
1
0.08
W
Ao Kuang
t4atguy
Ao Kuang
10
1
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,733
Damage
12,814
28,871
Taken
29,690
11,328
Mitigated
11,624
6,987
Healing
4,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
BossmanJr
Morgan Le Fay
7,565
607
0
1,334
4,253
1,360
705
1,246
2,887
47,658
1,140
L
3,137
1,454
0
1,326
9,473
5,683
0
3,247
6,109
13,016
0
L
5,031
2,098
0
1,598
6,596
2,008
494
3,122
3,435
0
27,568
W
Bacchus
LilliShay79
Bacchus
3,791
294
0
2,187
7,014
3,766
317
2,891
4,011
14,850
0
W
2,221
1,144
80
1,402
4,475
2,106
383
210
4,265
0
38,745
L
Yu Huang
WNxEnzy
Yu Huang
2,225
289
0
228
5,659
1,669
432
3,181
2,285
22,220
0
L
Tsukuyomi
XurPJG
Tsukuyomi
285
112
0
510
1,360
295
0
546
766
0
3,450
W
Medusa
humnum0119
Medusa
3,814
1,153
0
111
6,261
1,788
676
1,789
4,416
0
24,546
L
Janus
s7gomez
Janus
2,136
291
0
750
6,602
1,969
36
4,842
1,324
21,110
0
W
Ao Kuang
t4atguy
Ao Kuang
4,342
1,052
0
1,873
6,868
2,308
0
994
5,794
34,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,343
Gold Earned
24,365
287
Minions Killed
164
0
Camps Cleared
0
1,045,807
Distance Traveled
787,079
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,429
743
97
10
0
205,375
0
L
Atlas
5,279
528
10
1
0
199,054
2
L
Neith
5,355
536
50
5
0
171,775
0
W
Bacchus
5,520
552
30
3
0
199,219
1
W
Horus
6,016
602
69
7
0
222,173
0
L
Yu Huang
5,096
510
52
5
0
164,607
0
L
Tsukuyomi
3,774
377
11
1
0
74,530
0
W
Medusa
5,048
505
33
3
0
179,218
4
L
Janus
4,861
486
41
4
0
177,113
0
W
Ao Kuang
7,330
733
58
6
0
239,822
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role