Player Matchup

Kali
Kali
Just Jiraiya
Kali
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 101L
1,480 Elo+
Solo
Yemoja
Yemoja
Khrís
Yemoja
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 42L
1,542 Elo+
Party 1
Set
Set
StarCake1554477
Set
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 69L
1,509 Elo+
Party 1
Fafnir
Fafnir
ZakZaky
Fafnir
Level 140
God Stats
3W - 5L
1,532 SR
Queue Stats
363W - 344L
1,437 Elo+
Solo
Jormungandr
Jormungandr
brayilinho
Jormungandr
Level 78
God Stats
1W - 3L
1,290 SR
Queue Stats
369W - 390L
1,459 Elo+
Solo
Team Averages
Level 99
1,465 SR
1,485 Elo+

VS

Team Averages
Level 134
1,506 SR
1,500 Elo+
Agni
Agni
III DaGhosT III
Agni
Level 147
God Stats
11W - 8L
1,650 SR
Queue Stats
527W - 557L
1,519 Elo+
Solo
Cthulhu
Cthulhu
JAI RAMPAGE
Cthulhu
Level 123
God Stats
2W - 2L
1,500 SR
Queue Stats
175W - 192L
1,491 Elo+
Party 2
Fenrir
Fenrir
Nmmorin24
Fenrir
Level 131
God Stats
2W - 0L
1,710 SR
Queue Stats
128W - 126L
1,471 Elo+
Party 3
Cliodhna
Cliodhna
SYKOopm
Cliodhna
Level 158
God Stats
3W - 5L
1,424 SR
Queue Stats
642W - 626L
1,538 Elo+
Party 2
Aphrodite
Aphrodite
extrababyeddie
Aphrodite
Level 109
God Stats
1W - 2L
1,245 SR
Queue Stats
72W - 63L
1,481 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 9 / 2
7,387
528
5,327
14,048
5,915
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Yemoja
Khrís
Yemoja
17
0 / 2 / 4
9,148
653
8,087
13,192
14,308
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
0 / 6 / 1
7,372
527
11,631
14,015
6,719
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Fafnir
ZakZaky
Fafnir
17
0 / 4 / 3
8,479
606
6,460
15,879
17,988
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jormungandr
brayilinho
Jormungandr
16
2 / 4 / 1
8,355
597
10,588
22,706
29,429
Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 14
10,576
755
11,482
5,432
1,964
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
JAI RAMPAGE
Cthulhu
18
4 / 1 / 20
10,711
765
17,206
19,653
13,713
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
Nmmorin24
Fenrir
18
6 / 0 / 16
10,869
776
14,278
13,764
6,399
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cliodhna
SYKOopm
Cliodhna
17
6 / 3 / 16
10,739
767
18,116
16,345
6,799
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Aphrodite
extrababyeddie
Aphrodite
18
4 / 1 / 18
10,436
745
11,508
8,609
5,064
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
109
2
Kills
25
25
Deaths
6
11
Assists
84
Player
Kills
Deaths
Assists
KDA
W
5
1
14
12
W
Cthulhu
JAI RAMPAGE
Cthulhu
4
1
20
14
L
0
9
2
0.11
L
Yemoja
Khrís
Yemoja
0
2
4
1
W
Fenrir
Nmmorin24
Fenrir
6
0
16
14
W
Cliodhna
SYKOopm
Cliodhna
6
3
16
4.67
L
0
6
1
0.08
L
Fafnir
ZakZaky
Fafnir
0
4
3
0.38
L
Jormungandr
brayilinho
Jormungandr
2
4
1
0.63
W
Aphrodite
extrababyeddie
Aphrodite
4
1
18
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,093
Damage
72,590
79,840
Taken
63,803
74,359
Mitigated
33,939
30,289
Healing
39,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,482
130
1,779
1,470
5,432
1,964
342
2,315
3,028
21,026
629
W
Cthulhu
JAI RAMPAGE
Cthulhu
17,206
1,362
1,343
1,667
19,653
13,713
597
7,049
12,243
38,686
0
L
5,327
1,290
600
1,002
14,048
5,915
0
5,870
8,178
0
8,231
L
Yemoja
Khrís
Yemoja
8,087
1,949
18,842
3,402
13,192
14,308
0
6,904
6,288
14,733
0
W
Fenrir
Nmmorin24
Fenrir
14,278
1,465
3,266
2,957
13,764
6,399
672
4,364
9,256
0
19,092
W
Cliodhna
SYKOopm
Cliodhna
18,116
1,980
3,479
3,611
16,345
6,799
1,259
6,970
9,169
0
32,742
L
11,631
1,842
296
134
14,015
6,719
0
6,365
7,650
0
19,600
L
Fafnir
ZakZaky
Fafnir
6,460
1,189
367
3,070
15,879
17,988
0
10,437
5,442
21,354
1,469
L
Jormungandr
brayilinho
Jormungandr
10,588
2,660
1,177
1,399
22,706
29,429
0
10,388
12,318
26,544
0
W
Aphrodite
extrababyeddie
Aphrodite
11,508
2,952
14,568
5,442
8,609
5,064
605
3,028
5,569
27,976
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,741
Gold Earned
53,331
96
Minions Killed
159
0
Camps Cleared
0
1,175,331
Distance Traveled
1,382,913
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,576
755
31
2
0
234,635
0
W
Cthulhu
10,711
765
44
3
0
286,530
0
L
Kali
7,387
528
9
1
0
230,842
0
L
Yemoja
9,148
653
14
1
0
212,329
0
W
Fenrir
10,869
776
23
2
0
347,301
0
W
Cliodhna
10,739
767
28
2
0
256,320
0
L
Set
7,372
527
7
1
0
253,016
0
L
Fafnir
8,479
606
31
2
0
249,424
0
L
Jormungandr
8,355
597
35
3
0
229,720
0
W
Aphrodite
10,436
745
33
2
0
258,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role