Player Matchup

Janus
Janus
DoWrkSon
Janus
Level 106
God Stats
5W - 2L
1,582 SR
Queue Stats
168W - 165L
1,509 Elo+
Party 1
Surtr
Surtr
Ghostreiter_
Surtr
Level 159
God Stats
3W - 6L
1,339 SR
Queue Stats
427W - 362L
1,550 Elo+
Solo
Skadi
Skadi
HellSpawn217
Skadi
Level 89
God Stats
5W - 2L
1,198 SR
Queue Stats
422W - 418L
1,475 Elo+
Party 1
Terra
Terra
NorthDStrider
Terra
Level 86
God Stats
5W - 1L
1,831 SR
Queue Stats
303W - 310L
1,470 Elo+
Party 1
Sol
Sol
babylegdave
Sol
Level 157
God Stats
5W - 6L
1,398 SR
Queue Stats
410W - 424L
1,472 Elo+
Party 1
Team Averages
Level 119
1,470 SR
1,495 Elo+

VS

Team Averages
Level 146
1,465 SR
1,513 Elo+
Hercules
Hercules
Lanren1234
Hercules
Level 131
God Stats
1W - 1L
1,484 SR
Queue Stats
122W - 104L
1,535 Elo+
Party 2
Apollo
Apollo
McKiller73
Apollo
Level 109
God Stats
1W - 3L
1,426 SR
Queue Stats
74W - 60L
1,534 Elo+
Party 2
Ymir
Ymir
OutlawHeart
Ymir
Level 147
God Stats
1W - 2L
1,382 SR
Queue Stats
153W - 156L
1,473 Elo+
Solo
Jing Wei
Jing Wei
elizabeth_stylan
Jing Wei
Level 185
God Stats
2W - 4L
1,538 SR
Queue Stats
301W - 312L
1,517 Elo+
Solo
Ra
Ra
phatal808
Ra
Level 158
God Stats
2W - 2L
1,493 SR
Queue Stats
385W - 360L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DoWrkSon
Janus
12
1 / 2 / 14
7,103
1,015
7,535
3,583
1,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 2 / 12
7,996
1,142
4,558
8,743
5,346
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

13
3 / 2 / 13
7,504
1,072
6,350
5,208
1,962
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 2 / 14
7,310
1,044
3,687
10,593
8,531
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

15
11 / 2 / 7
8,822
1,260
12,886
5,796
2,097
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Lanren1234
Hercules
10
1 / 5 / 3
5,705
815
2,973
12,562
10,026
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apollo
McKiller73
Apollo
13
4 / 4 / 1
6,860
980
7,139
7,926
3,498
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 5 / 7
6,421
917
4,511
10,818
11,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 2 / 2
5,430
776
1,276
2,217
720
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

12
1 / 3 / 3
6,587
941
6,096
5,027
1,869
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
23
19
Kills
7
10
Deaths
19
60
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Janus
DoWrkSon
Janus
1
2
14
4
W
3
2
12
4.5
W
3
2
13
4.75
L
Hercules
Lanren1234
Hercules
1
5
3
0.5
L
Apollo
McKiller73
Apollo
4
4
1
1.13
W
1
2
14
4
L
1
5
7
0.9
W
11
2
7
7.25
L
0
2
2
0.5
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,016
Damage
21,995
33,923
Taken
38,550
19,337
Mitigated
27,233
13,388
Healing
9,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
DoWrkSon
Janus
7,535
523
0
0
3,583
1,401
834
696
2,887
14,721
0
W
4,558
1,231
815
2,878
8,743
5,346
144
1,198
7,545
326
10,685
W
6,350
1,961
357
194
5,208
1,962
1,406
2,740
2,413
0
12,163
L
Hercules
Lanren1234
Hercules
2,973
299
415
3,728
12,562
10,026
0
6,100
6,268
0
4,207
L
Apollo
McKiller73
Apollo
7,139
4,358
121
1,366
7,926
3,498
0
5,685
2,049
0
20,356
W
3,687
587
3,480
3,999
10,593
8,531
343
3,850
6,743
7,587
0
L
4,511
465
260
670
10,818
11,120
0
6,388
4,160
9,116
0
W
12,886
6,535
0
1,665
5,796
2,097
3,779
1,666
4,055
24,154
339
L
1,276
809
458
63
2,217
720
0
1,982
123
0
4,420
L
6,096
159
1,171
1,271
5,027
1,869
0
3,004
1,863
14,864
1,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,735
Gold Earned
31,003
76
Minions Killed
66
0
Camps Cleared
0
625,493
Distance Traveled
467,582
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,103
1,015
23
3
0
129,351
0
W
Surtr
7,996
1,142
11
2
0
142,688
0
W
Skadi
7,504
1,072
15
2
0
123,790
0
L
Hercules
5,705
815
4
1
0
95,347
0
L
Apollo
6,860
980
29
4
0
112,410
0
W
Terra
7,310
1,044
2
0
0
122,198
0
L
Ymir
6,421
917
7
1
0
86,317
0
W
Sol
8,822
1,260
25
4
0
107,466
0
L
Jing Wei
5,430
776
8
1
0
62,928
0
L
Ra
6,587
941
18
3
0
110,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role