Player Matchup

Kuzenbo
Kuzenbo
Acebly80
Kuzenbo
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,475 Elo+
Solo
Charon
Charon
AlmostTwo
Charon
Level 106
God Stats
5W - 3L
1,480 SR
Queue Stats
234W - 225L
1,498 Elo+
Party 1
Atlas
Atlas
GlideDrexler
Atlas
Level 65
God Stats
3W - 1L
1,602 SR
Queue Stats
123W - 143L
1,486 Elo+
Party 1
Martichoras
Martichoras
SonicSlugg5534
Martichoras
Level 115
God Stats
0W - 3L
1,599 SR
Queue Stats
164W - 183L
1,496 Elo+
Party 1
Nut
Nut
forthecausegames
Nut
Level 102
God Stats
1W - 2L
1,495 SR
Queue Stats
147W - 147L
1,560 Elo+
Party 1
Team Averages
Level 103
1,535 SR
1,503 Elo+

VS

Team Averages
Level 106
1,487 SR
1,507 Elo+
Kuzenbo
Kuzenbo
AnDROC89
Kuzenbo
Level 154
God Stats
16W - 10L
1,612 SR
Queue Stats
573W - 577L
1,470 Elo+
Party 2
Zeus
Zeus
ChiefKitty45
Zeus
Level 117
God Stats
21W - 13L
1,633 SR
Queue Stats
386W - 398L
1,543 Elo+
Party 2
Amaterasu
Amaterasu
DadBod859
Amaterasu
Level 108
God Stats
1W - 4L
1,034 SR
Queue Stats
263W - 256L
1,437 Elo+
Party 2
Janus
Janus
SnKyroo
Janus
Level 84
God Stats
4W - 5L
1,394 SR
Queue Stats
218W - 227L
1,534 Elo+
Solo
Set
Set
rey315
Set
Level 68
God Stats
2W - 0L
1,763 SR
Queue Stats
161W - 106L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Acebly80
Kuzenbo
13
1 / 5 / 9
9,411
627
6,026
17,353
22,096
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charon
AlmostTwo
Charon
16
4 / 7 / 6
9,824
655
13,527
17,550
19,437
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
3 / 7 / 5
10,112
674
11,454
21,018
13,865
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Martichoras
SonicSlugg5534
Martichoras
17
4 / 5 / 6
10,067
671
12,307
16,394
6,473
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
2 / 6 / 5
9,815
654
12,943
14,674
5,322
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
AnDROC89
Kuzenbo
18
5 / 3 / 15
11,704
780
9,816
21,605
24,650
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

20
10 / 1 / 17
12,772
851
28,375
9,359
4,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
DadBod859
Amaterasu
19
9 / 3 / 15
12,294
820
11,596
18,933
18,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Janus
SnKyroo
Janus
18
4 / 3 / 13
11,097
740
12,114
11,731
5,445
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Set
rey315
Set
16
2 / 6 / 16
10,442
696
19,344
17,315
10,262
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
106
14
Kills
30
30
Deaths
16
31
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Acebly80
Kuzenbo
1
5
9
1.1
L
Charon
AlmostTwo
Charon
4
7
6
1
W
Kuzenbo
AnDROC89
Kuzenbo
5
3
15
4.17
W
10
1
17
18.5
W
Amaterasu
DadBod859
Amaterasu
9
3
15
5.5
L
3
7
5
0.79
W
Janus
SnKyroo
Janus
4
3
13
3.5
L
Martichoras
SonicSlugg5534
Martichoras
4
5
6
1.4
L
2
6
5
0.75
W
Set
rey315
Set
2
6
16
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,257
Damage
81,245
86,989
Taken
78,943
67,193
Mitigated
63,029
24,566
Healing
29,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Acebly80
Kuzenbo
6,026
2,452
3,589
2,959
17,353
22,096
0
9,184
7,885
13,231
1,165
L
Charon
AlmostTwo
Charon
13,527
1,030
1,718
1,709
17,550
19,437
0
8,695
8,739
25,797
25
W
Kuzenbo
AnDROC89
Kuzenbo
9,816
2,856
4,036
7,138
21,605
24,650
575
5,991
15,614
18,816
1,473
W
28,375
2,234
1,676
2,004
9,359
4,336
1,902
3,676
5,683
58,493
0
W
Amaterasu
DadBod859
Amaterasu
11,596
4,397
903
7,326
18,933
18,336
2,173
6,640
12,293
0
22,356
L
11,454
1,766
1,075
4,030
21,018
13,865
0
10,808
9,797
27,135
0
W
Janus
SnKyroo
Janus
12,114
405
392
2,489
11,731
5,445
872
5,546
6,185
31,426
523
L
Martichoras
SonicSlugg5534
Martichoras
12,307
3,467
793
4,750
16,394
6,473
329
10,236
6,074
0
30,547
L
12,943
6,887
727
3,216
14,674
5,322
0
10,266
4,230
0
33,107
W
Set
rey315
Set
19,344
6,013
775
2,640
17,315
10,262
430
8,912
8,403
0
33,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,229
Gold Earned
58,309
173
Minions Killed
182
0
Camps Cleared
0
1,197,307
Distance Traveled
1,511,827
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
9,411
627
11
1
0
214,059
0
L
Charon
9,824
655
23
2
0
249,904
0
W
Kuzenbo
11,704
780
27
2
0
321,552
0
W
Zeus
12,772
851
56
4
0
297,520
0
W
Amaterasu
12,294
820
30
2
0
330,223
0
L
Atlas
10,112
674
28
2
0
252,029
0
W
Janus
11,097
740
47
3
0
267,402
0
L
Martichoras
10,067
671
57
4
0
231,383
0
L
Nut
9,815
654
54
4
0
249,932
0
W
Set
10,442
696
22
1
0
295,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role