Player Matchup

Neith
Neith
Bonkhonagahoogs
Neith
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,380 Elo+
Party 2
Sylvanus
Sylvanus
CrainalNerve7
Sylvanus
Level 107
God Stats
3W - 6L
1,298 SR
Queue Stats
692W - 685L
1,521 Elo+
Solo
Atlas
Atlas
Jae-Can
Atlas
Level 50
God Stats
0W - 2L
1,238 SR
Queue Stats
8W - 16L
1,228 Elo+
Party 2
Ullr
Ullr
PsiloPsychic_
Ullr
Level 68
God Stats
0W - 1L
1,735 SR
Queue Stats
10W - 9L
1,491 Elo+
Solo
Charybdis
Charybdis
iiBlxssdd
Charybdis
Level 49
God Stats
0W - 5L
1,186 SR
Queue Stats
76W - 63L
1,483 Elo+
Solo
Team Averages
Level 72
1,391 SR
1,421 Elo+

VS

Team Averages
Level 142
1,560 SR
1,502 Elo+
Kumbhakarna
Kumbhakarna
FingerFlavors
Kumbhakarna
Level 157
God Stats
7W - 1L
1,782 SR
Queue Stats
236W - 244L
1,524 Elo+
Solo
Skadi
Skadi
IMetalicaa
Skadi
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 8L
1,514 Elo+
Party 1
Ra
Ra
KingBartes
Ra
Level 117
God Stats
2W - 1L
1,472 SR
Queue Stats
186W - 192L
1,463 Elo+
Solo
Gilgamesh
Gilgamesh
StickyPause
Gilgamesh
Level 203
God Stats
3W - 1L
1,626 SR
Queue Stats
123W - 126L
1,516 Elo+
Party 1
Freya
Freya
pendragon1412
Freya
Level 87
God Stats
1W - 1L
1,420 SR
Queue Stats
70W - 70L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 3 / 4
10,351
796
20,881
13,192
5,899
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
CrainalNerve7
Sylvanus
14
1 / 5 / 8
8,618
663
9,940
18,590
16,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Atlas
Jae-Can
Atlas
16
1 / 3 / 10
8,596
661
18,430
14,960
11,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
1 / 6 / 6
8,438
649
10,316
12,942
5,425
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Charybdis
iiBlxssdd
Charybdis
13
1 / 7 / 6
8,260
635
12,886
12,602
5,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
FingerFlavors
Kumbhakarna
17
4 / 2 / 16
11,260
866
7,809
18,571
19,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Skadi
19
12 / 2 / 8
11,991
922
22,387
15,763
7,228
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

18
4 / 2 / 13
10,801
831
13,601
14,007
6,903
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
StickyPause
Gilgamesh
16
2 / 2 / 16
10,584
814
11,051
29,928
24,085
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
2 / 5 / 12
9,708
747
12,225
15,333
6,344
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
89
12
Kills
24
24
Deaths
13
34
Assists
65
Player
Kills
Deaths
Assists
KDA
L
8
3
4
3.33
L
Sylvanus
CrainalNerve7
Sylvanus
1
5
8
1
W
Kumbhakarna
FingerFlavors
Kumbhakarna
4
2
16
6
W
Skadi
12
2
8
8
L
Atlas
Jae-Can
Atlas
1
3
10
2
W
4
2
13
5.25
L
1
6
6
0.67
W
Gilgamesh
StickyPause
Gilgamesh
2
2
16
5
L
Charybdis
iiBlxssdd
Charybdis
1
7
6
0.57
W
2
5
12
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,453
Damage
67,073
72,286
Taken
93,602
44,159
Mitigated
64,525
22,880
Healing
48,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,881
8,064
1,271
5,327
13,192
5,899
0
4,489
8,525
0
37,177
L
Sylvanus
CrainalNerve7
Sylvanus
9,940
1,853
6,073
6,971
18,590
16,124
0
10,797
7,699
15,096
0
W
Kumbhakarna
FingerFlavors
Kumbhakarna
7,809
285
1,639
4,623
18,571
19,965
1,126
4,877
12,968
14,108
1,739
W
Skadi
22,387
13,504
836
4,601
15,763
7,228
1,913
4,024
11,287
0
41,768
L
Atlas
Jae-Can
Atlas
18,430
5,114
175
395
14,960
11,694
0
7,072
7,828
26,347
3,135
W
13,601
383
12,317
7,427
14,007
6,903
813
3,006
10,641
33,874
0
L
10,316
2,263
838
643
12,942
5,425
0
5,996
6,790
0
19,566
W
Gilgamesh
StickyPause
Gilgamesh
11,051
1,890
1,229
10,399
29,928
24,085
882
7,047
22,301
0
25,432
L
Charybdis
iiBlxssdd
Charybdis
12,886
4,934
129
1,058
12,602
5,017
0
3,607
8,995
0
25,859
W
12,225
4,038
1,318
3,983
15,333
6,344
1,933
5,153
9,842
23,923
623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,263
Gold Earned
54,344
128
Minions Killed
159
0
Camps Cleared
0
1,060,815
Distance Traveled
1,224,138
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,351
796
42
3
0
210,656
0
L
Sylvanus
8,618
663
15
1
0
198,654
0
W
Kumbhakarna
11,260
866
22
2
0
231,234
0
W
Skadi
11,991
922
37
3
0
221,986
0
L
Atlas
8,596
661
12
1
0
216,610
0
W
Ra
10,801
831
45
3
0
288,796
0
L
Ullr
8,438
649
23
2
0
225,976
0
W
Gilgamesh
10,584
814
29
2
0
259,070
0
L
Charybdis
8,260
635
36
3
0
208,919
0
W
Freya
9,708
747
26
2
0
223,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role