Player Matchup

Thor
Thor
BigHewes
Thor
Level 26
God Stats
2W - 9L
1,531 SR
Queue Stats
44W - 71L
1,311 Elo+
Party 1
King Arthur
King Arthur
KingofATL
King Arthur
Level 68
God Stats
9W - 9L
1,568 SR
Queue Stats
187W - 207L
1,493 Elo+
Party 1
Nu Wa
Nu Wa
MibuBR
Nu Wa
Level 159
God Stats
14W - 8L
1,685 SR
Queue Stats
304W - 285L
1,526 Elo+
Solo
Cabrakan
Cabrakan
imgoingleft
Cabrakan
Level 62
God Stats
9W - 10L
1,548 SR
Queue Stats
122W - 142L
1,455 Elo+
Party 1
Cupid
Cupid
lilwetman
Cupid
Level 26
God Stats
6W - 7L
1,610 SR
Queue Stats
39W - 61L
1,410 Elo+
Party 1
Team Averages
Level 68
1,588 SR
1,439 Elo+

VS

Team Averages
Level 76
1,504 SR
1,517 Elo+
Shiva
Shiva
 
Shiva
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
GALAXYfusion153
Scylla
Level 50
God Stats
4W - 0L
1,758 SR
Queue Stats
11W - 6L
1,590 Elo+
Party 2
Chaac
Chaac
Pac1f1c1land3r
Chaac
Level 129
God Stats
7W - 10L
1,440 SR
Queue Stats
244W - 221L
1,546 Elo+
Party 2
Heimdallr
Heimdallr
RocketRyan17
Heimdallr
Level 7
God Stats
2W - 1L
1,260 SR
Queue Stats
15W - 13L
1,524 Elo+
Party 2
Cthulhu
Cthulhu
Teppo-dama515
Cthulhu
Level 65
God Stats
13W - 7L
1,559 SR
Queue Stats
364W - 378L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
10
1 / 6 / 1
5,400
491
2,760
9,937
4,024
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
KingofATL
King Arthur
10
0 / 3 / 1
5,845
531
6,036
13,769
8,154
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Nu Wa
MibuBR
Nu Wa
12
0 / 0 / 0
6,472
588
7,734
3,723
908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cabrakan
imgoingleft
Cabrakan
9
2 / 1 / 1
5,728
521
4,853
10,233
9,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Cupid
lilwetman
Cupid
9
1 / 4 / 1
5,134
467
4,344
7,471
2,434
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
11
2 / 1 / 3
5,849
532
3,937
9,715
3,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

11
2 / 1 / 1
5,757
523
1,954
5,308
1,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
6 / 1 / 1
7,889
717
12,764
13,636
11,342
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heimdallr
RocketRyan17
Heimdallr
12
4 / 0 / 2
6,414
583
7,711
7,298
2,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
11
0 / 1 / 7
5,586
508
5,098
7,050
3,522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
4
Kills
14
14
Deaths
4
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
2
1
3
3.5
L
Thor
1
6
1
0.25
W
2
1
1
2.5
L
King Arthur
KingofATL
King Arthur
0
3
1
0.17
L
Nu Wa
MibuBR
Nu Wa
0
0
0
0
W
6
1
1
6.5
W
Heimdallr
RocketRyan17
Heimdallr
4
0
2
5
W
Cthulhu
0
1
7
3.5
L
Cabrakan
imgoingleft
Cabrakan
2
1
1
2.5
L
Cupid
lilwetman
Cupid
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,727
Damage
31,464
45,133
Taken
43,007
25,297
Mitigated
22,336
9,131
Healing
16,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
3,937
1,126
220
5,046
9,715
3,649
0
3,072
6,283
0
38,848
L
Thor
2,760
856
0
1,004
9,937
4,024
0
2,151
7,628
0
33,519
W
1,954
170
0
1,250
5,308
1,306
0
2,218
2,843
37,565
1,148
L
King Arthur
KingofATL
King Arthur
6,036
1,460
0
3,045
13,769
8,154
0
2,123
11,646
0
41,049
L
Nu Wa
MibuBR
Nu Wa
7,734
976
0
1,110
3,723
908
0
536
3,187
48,666
1,501
W
12,764
1,392
0
5,482
13,636
11,342
0
1,538
11,922
10,635
49,191
W
Heimdallr
RocketRyan17
Heimdallr
7,711
2,866
0
2,574
7,298
2,517
83
2,350
4,772
0
46,451
W
Cthulhu
5,098
212
218
1,245
7,050
3,522
0
1,972
4,902
19,772
0
L
Cabrakan
imgoingleft
Cabrakan
4,853
1,163
0
2,222
10,233
9,777
0
2,322
7,465
13,932
0
L
Cupid
lilwetman
Cupid
4,344
2,636
110
1,640
7,471
2,434
0
1,395
5,801
0
31,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,579
Gold Earned
31,495
304
Minions Killed
369
0
Camps Cleared
0
1,111,616
Distance Traveled
1,100,628
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
5,849
532
65
6
0
258,971
0
L
Thor
5,400
491
57
5
0
203,990
0
W
Scylla
5,757
523
76
7
0
199,413
0
L
King Arthur
5,845
531
69
6
0
222,714
1
L
Nu Wa
6,472
588
102
9
0
197,644
2
W
Chaac
7,889
717
110
10
0
208,091
0
W
Heimdallr
6,414
583
90
8
0
216,297
3
W
Cthulhu
5,586
508
28
3
0
217,856
4
L
Cabrakan
5,728
521
16
1
0
238,665
3
L
Cupid
5,134
467
60
5
0
248,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role