Player Matchup

Ganesha
Ganesha
Bronze III
Muldhog
Ganesha
Bronze III
Level 61
God Stats
1W - 1L
1,789 SR
Queue Stats
3W - 7L
1,354 MMR
Party 2
Cu Chulainn
Cu Chulainn
Bronze III
Todirixm
Cu Chulainn
Bronze III
Level 40
God Stats
0W - 1L
1,524 SR
Queue Stats
3W - 6L
1,400 MMR
Party 2
Osiris
Osiris
Silver II
evanfast
Osiris
Silver II
Level 86
God Stats
4W - 11L
1,362 SR
Queue Stats
169W - 200L
1,184 MMR
Solo
Skadi
Skadi
Silver III
luffy_jbm_13
Skadi
Silver III
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 74L
1,249 MMR
Party 1
Scylla
Scylla
Silver III
ugena20
Scylla
Silver III
Level 125
God Stats
3W - 5L
1,419 SR
Queue Stats
55W - 67L
1,341 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 84
1,519 SR
1,306 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 148
1,483 SR
1,452 MMR
Tyr
Tyr
Gold V
 
Tyr
Gold V
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Neith
Neith
Silver II
 
Neith
Silver II
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Gold III
 
Bastet
Gold III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ratatoskr
Ratatoskr
Silver I
DavyinDaDark
Ratatoskr
Silver I
Level 149
God Stats
5W - 6L
1,433 SR
Queue Stats
162W - 167L
1,313 MMR
Solo
Ra
Ra
Gold III
InsaneSpec
Ra
Gold III
Level 149
God Stats
8W - 7L
1,484 SR
Queue Stats
484W - 490L
1,448 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Muldhog
Ganesha
9
0 / 2 / 1
5,775
444
2,770
8,976
4,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Cu Chulainn
Todirixm
Cu Chulainn
12
0 / 4 / 0
6,695
515
8,729
14,890
12,277
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Osiris
evanfast
Osiris
11
1 / 2 / 0
6,105
470
3,390
12,959
8,792
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
0 / 5 / 0
5,649
435
2,898
5,811
1,304
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Scylla
ugena20
Scylla
9
0 / 3 / 0
5,937
457
2,184
5,514
1,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
HerculesSusanoMedusaKing Arthur

VS

Bans
ThanatosCerberusMulanBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
14
3 / 0 / 1
8,559
658
8,173
13,315
10,541
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Neith
 
Neith
13
5 / 0 / 2
8,052
619
4,633
4,106
1,303
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
 
Bastet
13
5 / 0 / 2
7,658
589
6,171
7,466
2,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Ratatoskr
DavyinDaDark
Ratatoskr
13
3 / 0 / 5
7,880
606
7,512
9,867
6,288
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

14
0 / 1 / 6
7,982
614
6,657
5,571
2,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
32
1
Kills
16
16
Deaths
1
1
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
3
0
1
3.5
W
Neith
 
Neith
5
0
2
6
W
Bastet
 
Bastet
5
0
2
6
W
Ratatoskr
DavyinDaDark
Ratatoskr
3
0
5
5.5
W
0
1
6
3
L
Ganesha
Muldhog
Ganesha
0
2
1
0.25
L
Cu Chulainn
Todirixm
Cu Chulainn
0
4
0
0
L
Osiris
evanfast
Osiris
1
2
0
0.5
L
0
5
0
0
L
Scylla
ugena20
Scylla
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,971
Damage
33,146
48,150
Taken
40,325
28,314
Mitigated
22,415
6,959
Healing
20,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
8,173
350
0
8,799
13,315
10,541
0
84
13,231
294
65,361
W
Neith
 
Neith
4,633
1,935
0
1,770
4,106
1,303
1,939
418
3,688
0
52,257
W
Bastet
 
Bastet
6,171
1,507
0
3,392
7,466
2,243
26
1,423
6,043
0
44,494
W
Ratatoskr
DavyinDaDark
Ratatoskr
7,512
1,867
168
3,570
9,867
6,288
795
1,621
8,246
0
45,603
W
6,657
859
691
2,434
5,571
2,040
839
1,342
4,229
62,327
902
L
Ganesha
Muldhog
Ganesha
2,770
441
0
2,095
8,976
4,579
0
2,265
6,711
10,854
0
L
Cu Chulainn
Todirixm
Cu Chulainn
8,729
1,085
0
2,404
14,890
12,277
0
294
14,596
54
49,110
L
Osiris
evanfast
Osiris
3,390
1,495
0
1,734
12,959
8,792
0
3,413
9,546
0
38,366
L
2,898
383
0
110
5,811
1,304
0
85
5,726
0
33,627
L
Scylla
ugena20
Scylla
2,184
470
0
616
5,514
1,362
0
769
4,745
35,167
664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,161
Gold Earned
40,131
327
Minions Killed
456
0
Camps Cleared
0
1,273,644
Distance Traveled
1,421,750
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,559
658
113
9
0
310,041
2
W
Neith
8,052
619
90
7
0
245,544
0
W
Bastet
7,658
589
75
6
0
289,587
0
W
Ratatoskr
7,880
606
65
5
0
303,463
4
W
Ra
7,982
614
113
9
0
273,115
2
L
Ganesha
5,775
444
3
0
0
282,287
1
L
Cu Chulainn
6,695
515
91
7
0
251,449
0
L
Osiris
6,105
470
81
6
0
302,244
0
L
Skadi
5,649
435
70
5
0
222,464
0
L
Scylla
5,937
457
82
6
0
215,200
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role