Player Matchup

Surtr
Surtr
DegenerateDeacon
Surtr
Level 117
God Stats
28W - 32L
1,627 SR
Queue Stats
323W - 331L
1,540 Elo+
Party 2
Zhong Kui
Zhong Kui
TheHistoricClown
Zhong Kui
Level 125
God Stats
4W - 0L
1,784 SR
Queue Stats
71W - 72L
1,488 Elo+
Party 2
Nut
Nut
Tkirk25
Nut
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 27L
1,507 Elo+
Solo
Bacchus
Bacchus
spiderjay812
Bacchus
Level 77
God Stats
43W - 37L
1,586 SR
Queue Stats
388W - 361L
1,416 Elo+
Solo
Set
Set
wildchild423
Set
Level 89
God Stats
1W - 2L
1,310 SR
Queue Stats
58W - 47L
1,562 Elo+
Party 2
Team Averages
Level 103
1,561 SR
1,502 Elo+

VS

Team Averages
Level 85
1,507 SR
1,503 Elo+
Ra
Ra
Firefox37773
Ra
Level 96
God Stats
13W - 16L
1,560 SR
Queue Stats
308W - 267L
1,515 Elo+
Solo
Gilgamesh
Gilgamesh
PrincessRose879
Gilgamesh
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 10L
1,470 Elo+
Party 1
Medusa
Medusa
TheVatiHendo
Medusa
Level 136
God Stats
58W - 70L
1,526 SR
Queue Stats
407W - 451L
1,456 Elo+
Party 1
Sylvanus
Sylvanus
TwistdUpBlunts
Sylvanus
Level 107
God Stats
42W - 32L
1,685 SR
Queue Stats
56W - 49L
1,633 Elo+
Party 1
Nu Wa
Nu Wa
schremby
Nu Wa
Level 68
God Stats
0W - 1L
1,264 SR
Queue Stats
28W - 33L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 2
7,113
647
5,794
10,237
4,837
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zhong Kui
12
5 / 1 / 3
7,310
665
5,599
6,101
3,688
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Nut
10
1 / 3 / 2
5,859
533
3,740
7,775
2,185
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
spiderjay812
Bacchus
11
4 / 1 / 4
6,608
601
6,709
7,460
5,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
4 / 2 / 6
6,547
595
4,502
7,982
3,363
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 0
6,592
599
2,870
6,789
2,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
PrincessRose879
Gilgamesh
12
2 / 3 / 0
6,502
591
5,547
11,400
7,086
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Medusa
10
2 / 2 / 0
5,442
495
3,383
5,974
1,892
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Sylvanus
9
2 / 3 / 2
5,454
496
5,338
8,767
5,990
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nu Wa
schremby
Nu Wa
8
1 / 4 / 3
5,063
460
6,791
4,687
1,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
16
Kills
8
8
Deaths
16
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
1
2
3
L
1
4
0
0.25
L
Gilgamesh
PrincessRose879
Gilgamesh
2
3
0
0.67
W
Zhong Kui
5
1
3
6.5
L
Medusa
2
2
0
1
W
Nut
1
3
2
0.67
L
Sylvanus
2
3
2
1
L
Nu Wa
schremby
Nu Wa
1
4
3
0.63
W
Bacchus
spiderjay812
Bacchus
4
1
4
6
W
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,344
Damage
23,929
39,555
Taken
37,617
19,214
Mitigated
18,488
11,251
Healing
8,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,794
2,600
0
3,304
10,237
4,837
185
1,875
8,125
1,567
42,736
L
2,870
232
48
1,406
6,789
2,243
0
4,011
2,778
51,337
334
L
Gilgamesh
PrincessRose879
Gilgamesh
5,547
1,243
0
2,241
11,400
7,086
0
547
10,853
7,878
34,851
W
Zhong Kui
5,599
1,023
0
2,059
6,101
3,688
600
3,098
2,241
40,062
1,799
L
Medusa
3,383
842
0
656
5,974
1,892
82
2,829
3,145
0
32,812
W
Nut
3,740
2,182
0
2,038
7,775
2,185
0
3,362
4,270
0
41,167
L
Sylvanus
5,338
1,402
679
3,097
8,767
5,990
0
2,534
6,233
19,997
5,145
L
Nu Wa
schremby
Nu Wa
6,791
2,215
226
168
4,687
1,277
0
2,745
1,942
16,458
0
W
Bacchus
spiderjay812
Bacchus
6,709
1,496
0
2,630
7,460
5,141
0
3,459
3,785
15,295
0
W
4,502
2,106
0
1,220
7,982
3,363
366
2,183
5,644
0
32,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,437
Gold Earned
29,053
320
Minions Killed
299
0
Camps Cleared
0
1,131,081
Distance Traveled
1,062,484
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
7,113
647
83
8
0
218,629
0
L
Ra
6,592
599
107
10
0
246,083
3
L
Gilgamesh
6,502
591
80
7
0
238,138
2
W
Zhong Kui
7,310
665
79
7
0
226,239
2
L
Medusa
5,442
495
52
5
0
172,932
0
W
Nut
5,859
533
73
7
0
197,863
0
L
Sylvanus
5,454
496
42
4
0
202,412
0
L
Nu Wa
5,063
460
18
2
0
202,919
0
W
Bacchus
6,608
601
27
2
0
235,609
0
W
Set
6,547
595
58
5
0
252,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role