Player Matchup

Hercules
Hercules
 
Hercules
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Domboy1590
Fenrir
Level 81
God Stats
1W - 0L
1,268 SR
Queue Stats
69W - 52L
1,460 Elo+
Solo
Izanami
Izanami
ElMonstaJefe
Izanami
Level 45
God Stats
3W - 0L
1,711 SR
Queue Stats
104W - 124L
1,388 Elo+
Party 1
Arachne
Arachne
General Fodz
Arachne
Level 142
God Stats
2W - 0L
1,716 SR
Queue Stats
33W - 51L
1,375 Elo+
Party 1
Cupid
Cupid
pheonixrising123
Cupid
Level 141
God Stats
2W - 0L
1,704 SR
Queue Stats
103W - 99L
1,481 Elo+
Solo
Team Averages
Level 99
1,580 SR
1,441 Elo+

VS

Team Averages
Level 77
1,427 SR
1,481 Elo+
Olorun
Olorun
 
Olorun
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
JauntyNuggz
Nut
Level 88
God Stats
11W - 8L
1,506 SR
Queue Stats
261W - 257L
1,474 Elo+
Solo
Hachiman
Hachiman
Zeroxify
Hachiman
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,487 Elo+
Solo
Jormungandr
Jormungandr
majasty
Jormungandr
Level 144
God Stats
0W - 1L
1,325 SR
Queue Stats
16W - 21L
1,503 Elo+
Solo
Sun Wukong
Sun Wukong
shznks2e09
Sun Wukong
Level 26
God Stats
0W - 2L
1,302 SR
Queue Stats
70W - 82L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
17
8 / 0 / 11
9,793
890
6,692
14,790
14,781
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Fenrir
Domboy1590
Fenrir
13
0 / 3 / 14
7,759
705
6,947
13,460
14,129
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
ElMonstaJefe
Izanami
13
4 / 6 / 6
8,710
792
7,923
9,922
3,788
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
General Fodz
Arachne
17
5 / 0 / 16
9,365
851
9,739
14,813
14,883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
5 / 0 / 13
9,460
860
9,108
8,205
3,524
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
16
5 / 4 / 3
8,444
768
13,622
9,266
4,845
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

17
2 / 0 / 5
8,962
815
12,091
7,106
4,001
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Hachiman
Zeroxify
Hachiman
14
2 / 5 / 3
7,850
714
9,741
8,144
3,357
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
majasty
Jormungandr
12
0 / 6 / 7
7,162
651
12,549
12,191
10,575
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
shznks2e09
Sun Wukong
10
0 / 7 / 5
6,734
612
5,499
10,847
9,162
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
32
22
Kills
9
9
Deaths
22
60
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
8
0
11
13.5
L
Olorun
 
Olorun
5
4
3
1.63
W
Fenrir
Domboy1590
Fenrir
0
3
14
2.33
W
Izanami
ElMonstaJefe
Izanami
4
6
6
1.17
W
Arachne
General Fodz
Arachne
5
0
16
13
L
2
0
5
4.5
L
Hachiman
Zeroxify
Hachiman
2
5
3
0.7
L
Jormungandr
majasty
Jormungandr
0
6
7
0.58
W
5
0
13
11.5
L
Sun Wukong
shznks2e09
Sun Wukong
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,409
Damage
53,502
61,190
Taken
47,554
51,105
Mitigated
31,940
36,830
Healing
10,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
6,692
1,301
1,840
9,007
14,790
14,781
343
7,303
7,487
0
13,229
L
Olorun
 
Olorun
13,622
5,645
1,740
2,866
9,266
4,845
0
0
9,097
26,557
0
W
Fenrir
Domboy1590
Fenrir
6,947
1,414
1,959
3,083
13,460
14,129
0
5,384
8,076
0
13,346
W
Izanami
ElMonstaJefe
Izanami
7,923
5,775
238
238
9,922
3,788
49
3,794
6,128
0
18,713
W
Arachne
General Fodz
Arachne
9,739
5,485
529
4,401
14,813
14,883
132
5,716
9,097
0
13,472
L
12,091
5,301
319
1,856
7,106
4,001
0
0
6,973
0
28,305
L
Hachiman
Zeroxify
Hachiman
9,741
5,516
863
1,010
8,144
3,357
0
0
7,940
0
21,893
L
Jormungandr
majasty
Jormungandr
12,549
2,310
150
189
12,191
10,575
0
0
11,888
24,636
0
W
9,108
5,265
10,045
5,490
8,205
3,524
804
3,974
4,231
0
34,334
L
Sun Wukong
shznks2e09
Sun Wukong
5,499
861
280
1,041
10,847
9,162
0
0
10,561
0
8,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,087
Gold Earned
39,152
123
Minions Killed
135
0
Camps Cleared
0
1,136,935
Distance Traveled
908,272
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,793
890
19
2
0
255,284
0
L
Olorun
8,444
768
29
3
0
165,589
0
W
Fenrir
7,759
705
7
1
0
242,170
0
W
Izanami
8,710
792
20
2
0
162,932
0
W
Arachne
9,365
851
18
2
0
270,362
0
L
Nut
8,962
815
45
4
0
227,811
0
L
Hachiman
7,850
714
28
3
0
186,603
0
L
Jormungandr
7,162
651
23
2
0
179,906
0
W
Cupid
9,460
860
59
5
0
206,187
0
L
Sun Wukong
6,734
612
10
1
0
148,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role