Player Matchup

Achilles
Achilles
CovertRhino143
Achilles
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
584W - 571L
1,462 Elo+
Party 3
Arachne
Arachne
Lmhman
Arachne
Level 109
God Stats
4W - 10L
1,325 SR
Queue Stats
193W - 197L
1,449 Elo+
Party 2
Freya
Freya
XCZach
Freya
Level 104
God Stats
1W - 4L
1,254 SR
Queue Stats
73W - 91L
1,447 Elo+
Party 2
Tyr
Tyr
lil keyss
Tyr
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 120L
1,509 Elo+
Solo
Anhur
Anhur
stiffpancake142
Anhur
Level 60
God Stats
3W - 9L
1,325 SR
Queue Stats
198W - 180L
1,511 Elo+
Party 3
Team Averages
Level 98
1,381 SR
1,476 Elo+

VS

Team Averages
Level 115
1,367 SR
1,469 Elo+
Pele
Pele
Eur0r
Pele
Level 148
God Stats
1W - 3L
1,223 SR
Queue Stats
78W - 77L
1,459 Elo+
Party 4
Jormungandr
Jormungandr
Nobo006
Jormungandr
Level 129
God Stats
1W - 1L
1,281 SR
Queue Stats
29W - 27L
1,526 Elo+
Party 4
Cliodhna
Cliodhna
PcUniverse237
Cliodhna
Level 123
God Stats
1W - 2L
1,238 SR
Queue Stats
293W - 272L
1,434 Elo+
Party 1
Ra
Ra
Wags99
Ra
Level 102
God Stats
15W - 9L
1,550 SR
Queue Stats
202W - 186L
1,477 Elo+
Party 1
Skadi
Skadi
deadlyGamer948
Skadi
Level 75
God Stats
3W - 2L
1,544 SR
Queue Stats
58W - 59L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
6
0 / 1 / 1
3,703
741
1,144
3,955
1,925
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
Lmhman
Arachne
4
0 / 2 / 0
2,976
595
36
3,017
652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Freya
XCZach
Freya
7
1 / 0 / 0
3,756
751
957
3,096
726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

7
1 / 0 / 0
4,199
840
2,366
3,908
2,310
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

6
1 / 1 / 0
3,728
746
2,175
2,876
666
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Eur0r
Pele
7
1 / 1 / 0
3,936
787
1,852
3,963
1,494
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jormungandr
Nobo006
Jormungandr
7
1 / 1 / 1
3,497
699
1,350
2,339
1,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cliodhna
PcUniverse237
Cliodhna
6
1 / 1 / 2
3,562
712
2,569
3,339
818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ra
7
1 / 0 / 0
3,779
756
1,134
902
200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
0 / 0 / 2
3,391
678
1,764
2,608
337
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
9
3
Kills
4
4
Deaths
3
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Achilles
0
1
1
0.5
W
Pele
Eur0r
Pele
1
1
0
1
L
Arachne
Lmhman
Arachne
0
2
0
0
W
Jormungandr
Nobo006
Jormungandr
1
1
1
1.5
W
Cliodhna
PcUniverse237
Cliodhna
1
1
2
2
W
Ra
1
0
0
1
L
Freya
XCZach
Freya
1
0
0
1
W
0
0
2
1
L
1
0
0
1
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,678
Damage
8,669
16,852
Taken
13,151
6,279
Mitigated
4,045
6,449
Healing
5,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
1,144
260
0
1,309
3,955
1,925
0
795
3,061
0
5,086
W
Pele
Eur0r
Pele
1,852
496
0
1,626
3,963
1,494
0
0
3,963
0
20,270
L
Arachne
Lmhman
Arachne
36
28
0
1,376
3,017
652
0
316
2,564
0
7,929
W
Jormungandr
Nobo006
Jormungandr
1,350
590
0
510
2,339
1,196
0
0
2,339
12,430
1,495
W
Cliodhna
PcUniverse237
Cliodhna
2,569
533
0
1,593
3,339
818
0
272
2,987
0
13,174
W
Ra
1,134
89
192
466
902
200
0
360
462
20,331
0
L
Freya
XCZach
Freya
957
220
0
1,149
3,096
726
0
563
2,415
13,273
900
W
1,764
568
0
844
2,608
337
0
0
2,608
0
15,957
L
2,366
279
0
1,643
3,908
2,310
0
0
3,908
0
24,979
L
2,175
817
0
972
2,876
666
0
287
2,541
0
22,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,362
Gold Earned
18,165
164
Minions Killed
167
0
Camps Cleared
0
565,633
Distance Traveled
588,466
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
3,703
741
12
2
0
120,748
0
W
Pele
3,936
787
49
10
0
125,161
0
L
Arachne
2,976
595
18
4
0
98,243
0
W
Jormungandr
3,497
699
23
5
0
102,424
0
W
Cliodhna
3,562
712
25
5
0
141,240
0
W
Ra
3,779
756
39
8
0
119,216
0
L
Freya
3,756
751
36
7
0
110,676
0
W
Skadi
3,391
678
31
6
0
100,425
0
L
Tyr
4,199
840
54
11
0
129,696
1
L
Anhur
3,728
746
44
9
0
106,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role