Player Matchup

Ravana
Ravana
 
Ravana
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
 
Tyr
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
CabbageEater420
Kumbhakarna
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,570 Elo+
Party 1
Sol
Sol
Visiionzz l
Sol
Level 109
God Stats
5W - 1L
1,782 SR
Queue Stats
56W - 43L
1,618 Elo+
Party 1
Medusa
Medusa
xItsRangerRick
Medusa
Level 155
God Stats
8W - 8L
1,488 SR
Queue Stats
176W - 150L
1,541 Elo+
Solo
Team Averages
Level 126
1,554 SR
1,546 Elo+

VS

Team Averages
Level 137
1,420 SR
1,487 Elo+
Merlin
Merlin
Detzq
Merlin
Level 148
God Stats
0W - 1L
1,407 SR
Queue Stats
15W - 22L
1,438 Elo+
Party 3
Ymir
Ymir
ROGUENES12
Ymir
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 84L
1,488 Elo+
Party 2
Charybdis
Charybdis
WaterWeDoingHere
Charybdis
Level 99
God Stats
0W - 3L
1,149 SR
Queue Stats
28W - 33L
1,439 Elo+
Party 2
Tiamat
Tiamat
YouKnowImHim
Tiamat
Level 161
God Stats
0W - 1L
1,545 SR
Queue Stats
18W - 17L
1,584 Elo+
Party 3
Ratatoskr
Ratatoskr
acnalogia919
Ratatoskr
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 48L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
14
3 / 1 / 1
9,003
693
8,900
9,532
4,355
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Tyr
 
Tyr
14
5 / 2 / 7
8,571
659
5,209
10,353
4,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Kumbhakarna
CabbageEater420
Kumbhakarna
12
0 / 2 / 8
7,458
574
3,171
11,005
9,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

14
7 / 1 / 4
8,825
679
10,740
6,109
2,220
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
11 / 0 / 2
9,909
762
11,566
9,503
3,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Detzq
Merlin
12
1 / 5 / 2
6,574
506
4,530
8,437
2,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

9
1 / 5 / 3
6,095
469
3,552
12,268
7,323
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Charybdis
12
1 / 4 / 2
6,949
535
2,399
9,128
2,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
11
0 / 5 / 1
6,006
462
5,661
11,596
7,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Ratatoskr
acnalogia919
Ratatoskr
11
2 / 7 / 1
6,429
495
5,564
11,119
3,193
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
14
26
Kills
5
6
Deaths
26
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
3
1
1
3.5
W
Tyr
 
Tyr
5
2
7
4.25
W
Kumbhakarna
CabbageEater420
Kumbhakarna
0
2
8
2
L
Merlin
Detzq
Merlin
1
5
2
0.4
L
1
5
3
0.5
W
7
1
4
9
L
Charybdis
1
4
2
0.5
L
Tiamat
0
5
1
0.1
L
Ratatoskr
acnalogia919
Ratatoskr
2
7
1
0.36
W
11
0
2
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,586
Damage
21,706
46,502
Taken
52,548
23,931
Mitigated
22,513
17,699
Healing
9,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
8,900
1,390
0
3,849
9,532
4,355
165
2,666
6,358
0
72,033
W
Tyr
 
Tyr
5,209
337
0
5,452
10,353
4,683
0
1,371
8,754
0
52,662
W
Kumbhakarna
CabbageEater420
Kumbhakarna
3,171
254
0
1,674
11,005
9,273
0
1,797
9,067
18,691
1,357
L
Merlin
Detzq
Merlin
4,530
147
191
1,381
8,437
2,267
0
1,904
6,533
42,128
0
L
3,552
1,278
0
966
12,268
7,323
0
4,899
7,369
15,602
264
W
10,740
4,361
0
2,354
6,109
2,220
432
1,910
4,012
58,740
3,871
L
Charybdis
2,399
1,437
0
2,744
9,128
2,399
0
4,825
4,303
0
37,636
L
Tiamat
5,661
230
0
3,778
11,596
7,331
0
484
11,112
31,326
0
L
Ratatoskr
acnalogia919
Ratatoskr
5,564
2,174
0
868
11,119
3,193
0
1,283
9,836
0
38,491
W
11,566
5,699
0
4,370
9,503
3,400
451
4,619
4,364
0
80,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,766
Gold Earned
32,053
460
Minions Killed
306
0
Camps Cleared
0
1,316,182
Distance Traveled
1,242,791
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
9,003
693
115
9
0
254,189
2
W
Tyr
8,571
659
89
7
0
295,220
0
W
Kumbhakarna
7,458
574
18
1
0
252,368
2
L
Merlin
6,574
506
94
7
0
254,865
0
L
Ymir
6,095
469
25
2
0
257,500
5
W
Sol
8,825
679
108
8
0
252,134
2
L
Charybdis
6,949
535
80
6
0
233,815
0
L
Tiamat
6,006
462
53
4
0
238,434
0
L
Ratatoskr
6,429
495
54
4
0
258,177
0
W
Medusa
9,909
762
130
10
0
262,271
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role