Player Matchup

Loki
Loki
AvislgnisRex
Loki
Level 145
God Stats
2W - 2L
1,536 SR
Queue Stats
36W - 71L
1,341 Elo+
Party 1
Maui
Maui
D3m0nCUPID1993
Maui
Level 68
God Stats
2W - 5L
1,285 SR
Queue Stats
12W - 29L
1,313 Elo+
Party 1
Ah Puch
Ah Puch
Heres Eddy
Ah Puch
Level 24
God Stats
0W - 6L
1,252 SR
Queue Stats
7W - 25L
1,190 Elo+
Party 1
Cthulhu
Cthulhu
NGC JokerFox
Cthulhu
Level 43
God Stats
29W - 47L
1,459 SR
Queue Stats
38W - 71L
1,350 Elo+
Party 1
Artemis
Artemis
TeK Relentless
Artemis
Level 64
God Stats
8W - 12L
1,380 SR
Queue Stats
49W - 60L
1,355 Elo+
Solo
Team Averages
Level 69
1,383 SR
1,310 Elo+

VS

Team Averages
Level 82
1,407 SR
1,394 Elo+
Ra
Ra
AdeptArchon
Ra
Level 85
God Stats
3W - 6L
1,266 SR
Queue Stats
107W - 122L
1,389 Elo+
Solo
Nox
Nox
CrisisKaneChaos
Nox
Level 55
God Stats
12W - 8L
1,564 SR
Queue Stats
71W - 86L
1,385 Elo+
Party 2
Cerberus
Cerberus
Gwenlusional
Cerberus
Level 103
God Stats
67W - 72L
1,461 SR
Queue Stats
161W - 189L
1,435 Elo+
Party 2
Medusa
Medusa
HrOmYaK9
Medusa
Level 101
God Stats
4W - 4L
1,230 SR
Queue Stats
21W - 26L
1,352 Elo+
Solo
Izanami
Izanami
Spidijames
Izanami
Level 64
God Stats
4W - 4L
1,512 SR
Queue Stats
78W - 84L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 2 / 1
8,335
1,042
8,649
7,154
1,996
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
0 / 0 / 5
6,704
838
3,548
8,262
5,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Puch
Heres Eddy
Ah Puch
12
1 / 3 / 2
6,849
856
6,463
5,959
1,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
NGC JokerFox
Cthulhu
13
1 / 2 / 4
7,351
919
8,095
6,136
4,927
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

8
0 / 0 / 0
4,464
558
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 1
7,010
876
2,230
5,601
1,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 1 / 2
7,039
880
1,311
4,296
1,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
Gwenlusional
Cerberus
12
2 / 0 / 2
7,635
954
3,037
6,895
5,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
HrOmYaK9
Medusa
13
0 / 4 / 4
7,263
908
3,384
7,045
2,402
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Izanami
Spidijames
Izanami
14
4 / 2 / 1
8,210
1,026
5,907
9,152
3,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
17
10
Kills
7
7
Deaths
10
12
Assists
10
Player
Kills
Deaths
Assists
KDA
W
1
3
1
0.5
L
8
2
1
4.25
W
0
1
2
1
L
0
0
5
2.5
W
Cerberus
Gwenlusional
Cerberus
2
0
2
3
L
Ah Puch
Heres Eddy
Ah Puch
1
3
2
0.67
W
Medusa
HrOmYaK9
Medusa
0
4
4
0.5
L
Cthulhu
NGC JokerFox
Cthulhu
1
2
4
1.5
W
Izanami
Spidijames
Izanami
4
2
1
2.25
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,755
Damage
15,869
27,511
Taken
32,989
13,894
Mitigated
14,042
2,968
Healing
8,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,230
149
1,189
2,006
5,601
1,940
70
3,515
2,044
12,635
0
L
8,649
1,494
0
1,092
7,154
1,996
0
1,454
5,700
0
19,172
W
1,311
221
0
0
4,296
1,495
597
2,555
1,672
9,854
322
L
3,548
196
0
223
8,262
5,322
0
1,867
6,395
8,897
0
W
Cerberus
Gwenlusional
Cerberus
3,037
219
0
2,399
6,895
5,067
225
4,234
2,582
12,971
0
L
Ah Puch
Heres Eddy
Ah Puch
6,463
90
0
678
5,959
1,649
0
1,907
4,052
17,409
340
W
Medusa
HrOmYaK9
Medusa
3,384
1,422
0
721
7,045
2,402
1,205
2,653
4,284
0
16,275
L
Cthulhu
NGC JokerFox
Cthulhu
8,095
68
0
975
6,136
4,927
237
1,345
4,791
20,981
1,652
W
Izanami
Spidijames
Izanami
5,907
4,126
0
2,630
9,152
3,138
615
4,366
4,718
0
22,708
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,703
Gold Earned
37,157
105
Minions Killed
159
0
Camps Cleared
0
658,014
Distance Traveled
800,866
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,010
876
24
3
0
149,342
2
L
Loki
8,335
1,042
21
3
0
180,498
0
W
Nox
7,039
880
20
3
0
160,613
0
L
Maui
6,704
838
6
1
0
171,059
0
W
Cerberus
7,635
954
24
3
0
175,668
4
L
Ah Puch
6,849
856
38
5
0
152,044
0
W
Medusa
7,263
908
35
4
0
151,090
0
L
Cthulhu
7,351
919
40
5
0
154,413
0
W
Izanami
8,210
1,026
56
7
0
164,153
0
L
Artemis
4,464
558
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role