Player Matchup

Serqet
Serqet
AutumnNostalgia
Serqet
Level 45
God Stats
10W - 16L
1,452 SR
Queue Stats
93W - 91L
1,457 Elo+
Party 2
Cupid
Cupid
Big-Oogs
Cupid
Level 83
God Stats
18W - 7L
1,691 SR
Queue Stats
84W - 64L
1,548 Elo+
Party 1
Scylla
Scylla
DomArmando
Scylla
Level 31
God Stats
9W - 4L
1,570 SR
Queue Stats
100W - 122L
1,399 Elo+
Solo
Sylvanus
Sylvanus
MrFunnyBunny14
Sylvanus
Level 28
God Stats
28W - 13L
1,666 SR
Queue Stats
137W - 95L
1,552 Elo+
Party 1
Jormungandr
Jormungandr
RedactedFiend
Jormungandr
Level 55
God Stats
2W - 2L
1,403 SR
Queue Stats
67W - 87L
1,401 Elo+
Party 2
Team Averages
Level 48
1,556 SR
1,471 Elo+

VS

Team Averages
Level 44
1,445 SR
1,413 Elo+
Anhur
Anhur
Dedessa
Anhur
Level 44
God Stats
0W - 2L
1,274 SR
Queue Stats
15W - 27L
1,351 Elo+
Solo
Ao Kuang
Ao Kuang
Sotanumb
Ao Kuang
Level 66
God Stats
2W - 3L
1,476 SR
Queue Stats
18W - 15L
1,530 Elo+
Party 3
Jormungandr
Jormungandr
Tacomanw123
Jormungandr
Level 47
God Stats
1W - 2L
1,722 SR
Queue Stats
9W - 18L
1,429 Elo+
Solo
King Arthur
King Arthur
ThatCanadianGuy1
King Arthur
Level 30
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 24L
1,257 Elo+
Solo
Freya
Freya
mokanshashokan
Freya
Level 31
God Stats
0W - 1L
1,252 SR
Queue Stats
17W - 14L
1,499 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
13 / 0 / 3
11,222
660
13,902
12,405
4,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cupid
Big-Oogs
Cupid
17
15 / 1 / 7
11,126
654
19,877
15,796
5,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
DomArmando
Scylla
14
1 / 5 / 7
8,922
525
5,961
9,374
1,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sylvanus
16
4 / 0 / 20
10,650
626
8,509
12,140
11,373
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Jormungandr
RedactedFiend
Jormungandr
17
2 / 3 / 10
10,622
625
4,385
12,134
9,702
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Dedessa
Anhur
13
1 / 10 / 0
7,568
445
4,100
14,445
3,337
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
Sotanumb
Ao Kuang
14
4 / 9 / 2
7,905
465
7,621
21,495
7,234
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Jormungandr
Tacomanw123
Jormungandr
10
0 / 8 / 1
6,648
391
7,499
17,258
8,644
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

King Arthur
ThatCanadianGuy1
King Arthur
10
3 / 4 / 0
7,230
425
4,768
10,364
4,651
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

13
1 / 5 / 3
8,033
473
7,982
13,444
3,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
15
35
Kills
9
9
Deaths
36
47
Assists
6
Player
Kills
Deaths
Assists
KDA
W
13
0
3
14.5
W
Cupid
Big-Oogs
Cupid
15
1
7
18.5
L
Anhur
Dedessa
Anhur
1
10
0
0.1
W
Scylla
DomArmando
Scylla
1
5
7
0.9
W
Sylvanus
4
0
20
14
W
Jormungandr
RedactedFiend
Jormungandr
2
3
10
2.33
L
Ao Kuang
Sotanumb
Ao Kuang
4
9
2
0.56
L
Jormungandr
Tacomanw123
Jormungandr
0
8
1
0.06
L
King Arthur
ThatCanadianGuy1
King Arthur
3
4
0
0.75
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,634
Damage
31,970
61,849
Taken
77,006
33,415
Mitigated
27,676
30,529
Healing
7,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,902
4,664
0
7,551
12,405
4,763
0
2,504
9,483
0
98,941
W
Cupid
Big-Oogs
Cupid
19,877
14,177
58
7,439
15,796
5,724
6,281
6,844
8,872
0
99,406
L
Anhur
Dedessa
Anhur
4,100
2,644
0
0
14,445
3,337
0
3,554
10,567
0
38,830
W
Scylla
DomArmando
Scylla
5,961
106
0
2,714
9,374
1,853
26
7,377
1,521
43,446
299
W
Sylvanus
8,509
1,774
5,506
4,893
12,140
11,373
1,193
4,162
7,880
30,041
0
W
Jormungandr
RedactedFiend
Jormungandr
4,385
963
0
2,368
12,134
9,702
685
1,135
10,919
73,489
498
L
Ao Kuang
Sotanumb
Ao Kuang
7,621
1,709
0
1,053
21,495
7,234
0
4,291
16,762
49,648
535
L
Jormungandr
Tacomanw123
Jormungandr
7,499
1,282
47
1,373
17,258
8,644
0
3,523
13,625
32,139
336
L
King Arthur
ThatCanadianGuy1
King Arthur
4,768
1,061
0
1,531
10,364
4,651
0
2,327
7,810
0
33,889
L
7,982
1,829
0
3,811
13,444
3,810
0
4,116
8,737
42,572
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,542
Gold Earned
37,384
544
Minions Killed
341
0
Camps Cleared
0
1,658,659
Distance Traveled
1,308,045
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
11,222
660
153
9
0
456,923
2
W
Cupid
11,126
654
154
9
0
271,127
0
L
Anhur
7,568
445
75
4
0
276,430
0
W
Scylla
8,922
525
80
5
0
324,456
6
W
Sylvanus
10,650
626
30
2
0
302,164
4
W
Jormungandr
10,622
625
127
7
0
303,989
0
L
Ao Kuang
7,905
465
81
5
0
275,692
0
L
Jormungandr
6,648
391
42
2
0
289,322
0
L
King Arthur
7,230
425
55
3
0
153,214
0
L
Freya
8,033
473
88
5
0
313,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role