Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
ALPHA1BUCKET
Tiamat
Level 147
God Stats
5W - 2L
1,494 SR
Queue Stats
404W - 395L
1,483 Elo+
Party 1
Aphrodite
Aphrodite
Alpha1Lizard
Aphrodite
Level 89
God Stats
2W - 0L
1,736 SR
Queue Stats
63W - 55L
1,464 Elo+
Party 1
Ymir
Ymir
KimosabiTime
Ymir
Level 129
God Stats
7W - 8L
1,647 SR
Queue Stats
230W - 239L
1,464 Elo+
Solo
Sun Wukong
Sun Wukong
McFrazlin
Sun Wukong
Level 126
God Stats
4W - 6L
1,366 SR
Queue Stats
368W - 360L
1,435 Elo+
Solo
Team Averages
Level 123
1,548 SR
1,469 Elo+

VS

Team Averages
Level 124
1,567 SR
1,481 Elo+
Mercury
Mercury
 
Mercury
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
PhoenixJones5
Neith
Level 128
God Stats
1W - 2L
1,556 SR
Queue Stats
35W - 46L
1,461 Elo+
Solo
Kumbhakarna
Kumbhakarna
RegitooMarques
Kumbhakarna
Level 109
God Stats
9W - 7L
1,498 SR
Queue Stats
943W - 990L
1,516 Elo+
Solo
Yemoja
Yemoja
SunSoul94
Yemoja
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 59L
1,433 Elo+
Solo
Fenrir
Fenrir
Voodoo_Vixen583
Fenrir
Level 143
God Stats
1W - 1L
1,782 SR
Queue Stats
68W - 63L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
13
3 / 1 / 12
8,108
811
9,264
10,680
12,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tiamat
16
4 / 0 / 11
8,426
843
10,296
4,281
5,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
Alpha1Lizard
Aphrodite
15
4 / 1 / 10
8,279
828
9,317
5,549
3,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
3 / 1 / 12
7,654
765
4,619
9,329
10,674
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
McFrazlin
Sun Wukong
14
2 / 1 / 13
7,836
784
11,482
10,936
11,349
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
12
1 / 4 / 1
6,640
664
4,481
9,032
3,649
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
1 / 1 / 3
7,549
755
12,877
10,501
4,639
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Kumbhakarna
RegitooMarques
Kumbhakarna
12
1 / 6 / 3
7,106
711
6,364
13,345
10,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Yemoja
SunSoul94
Yemoja
15
1 / 0 / 2
7,848
785
5,565
7,421
7,122
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

11
0 / 5 / 2
6,189
619
4,172
10,150
4,271
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
15
16
Kills
4
4
Deaths
16
58
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
3
1
12
9
L
Mercury
 
Mercury
1
4
1
0.38
W
Tiamat
4
0
11
9.5
W
Aphrodite
Alpha1Lizard
Aphrodite
4
1
10
9
W
3
1
12
9
W
Sun Wukong
McFrazlin
Sun Wukong
2
1
13
8.5
L
1
1
3
2.5
L
Kumbhakarna
RegitooMarques
Kumbhakarna
1
6
3
0.42
L
Yemoja
SunSoul94
Yemoja
1
0
2
2
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,978
Damage
33,459
40,775
Taken
50,449
43,352
Mitigated
30,017
16,878
Healing
21,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
9,264
762
1,504
2,067
10,680
12,485
0
3,769
6,746
10,760
2,434
L
Mercury
 
Mercury
4,481
2,492
442
1,770
9,032
3,649
0
4,371
4,499
0
8,542
W
Tiamat
10,296
1,195
820
1,136
4,281
5,045
117
1,328
2,838
24,526
1,721
W
Aphrodite
Alpha1Lizard
Aphrodite
9,317
1,545
2,532
2,445
5,549
3,799
137
1,593
3,917
17,739
0
W
4,619
458
1,314
1,684
9,329
10,674
0
2,141
6,955
11,709
0
W
Sun Wukong
McFrazlin
Sun Wukong
11,482
1,041
1,297
2,079
10,936
11,349
0
2,321
8,390
0
20,651
L
12,877
2,269
173
3,791
10,501
4,639
0
4,901
5,304
0
31,828
L
Kumbhakarna
RegitooMarques
Kumbhakarna
6,364
157
547
1,758
13,345
10,336
0
9,106
3,964
10,886
0
L
Yemoja
SunSoul94
Yemoja
5,565
1,538
7,998
2,867
7,421
7,122
0
4,402
2,818
14,512
0
L
4,172
528
1,016
894
10,150
4,271
0
7,161
2,807
0
6,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,303
Gold Earned
35,332
100
Minions Killed
101
0
Camps Cleared
0
908,362
Distance Traveled
905,536
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
8,108
811
13
1
0
167,323
0
L
Mercury
6,640
664
14
1
0
197,388
0
W
Tiamat
8,426
843
32
3
0
179,645
0
W
Aphrodite
8,279
828
18
2
0
176,348
0
W
Ymir
7,654
765
13
1
0
171,898
0
W
Sun Wukong
7,836
784
24
2
0
213,148
0
L
Neith
7,549
755
54
5
0
164,890
0
L
Kumbhakarna
7,106
711
8
1
0
187,892
0
L
Yemoja
7,848
785
18
2
0
163,603
0
L
Fenrir
6,189
619
7
1
0
191,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role