Player Matchup

Hun Batz
Hun Batz
Dollyprane
Hun Batz
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,221 Elo+
Party 1
Chang'e
Chang'e
GareMonkey
Chang'e
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 49L
1,266 Elo+
Party 1
Neith
Neith
HairToSlay
Neith
Level 8
God Stats
0W - 2L
1,225 SR
Queue Stats
16W - 35L
1,190 Elo+
Party 1
Team Averages
Level 45
1,408 SR
1,226 Elo+

VS

Team Averages
Level 95
1,434 SR
1,485 Elo+
Jormungandr
Jormungandr
PollenFker96
Jormungandr
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 111L
1,498 Elo+
Party 2
Neith
Neith
PollenSan
Neith
Level 154
God Stats
7W - 4L
1,399 SR
Queue Stats
136W - 127L
1,531 Elo+
Party 2
Discordia
Discordia
casillas5000
Discordia
Level 108
God Stats
9W - 11L
1,404 SR
Queue Stats
299W - 298L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Dollyprane
Hun Batz
12
0 / 5 / 3
6,733
673
3,393
7,323
2,867
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chang'e
GareMonkey
Chang'e
14
2 / 3 / 2
7,238
724
4,602
8,919
2,522
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Neith
13
1 / 3 / 3
7,606
761
2,606
7,040
1,962
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
PollenFker96
Jormungandr
11
0 / 3 / 6
7,519
752
2,312
8,147
5,518
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
PollenSan
Neith
16
9 / 1 / 1
10,001
1,000
12,797
7,656
3,252
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Discordia
casillas5000
Discordia
15
2 / 0 / 5
8,763
876
5,365
3,398
1,102
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
23
3
Kills
11
11
Deaths
4
8
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Dollyprane
Hun Batz
0
5
3
0.3
L
Chang'e
GareMonkey
Chang'e
2
3
2
1
L
Neith
1
3
3
0.83
W
Jormungandr
PollenFker96
Jormungandr
0
3
6
1
W
Neith
PollenSan
Neith
9
1
1
9.5
W
Discordia
casillas5000
Discordia
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,601
Damage
20,474
23,282
Taken
19,201
7,351
Mitigated
9,872
4,974
Healing
5,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Dollyprane
Hun Batz
3,393
647
0
0
7,323
2,867
0
2,636
4,619
0
13,211
L
Chang'e
GareMonkey
Chang'e
4,602
671
1,229
3,210
8,919
2,522
0
2,419
6,370
15,795
0
L
Neith
2,606
1,200
0
535
7,040
1,962
0
2,571
4,401
0
12,814
W
Jormungandr
PollenFker96
Jormungandr
2,312
762
0
0
8,147
5,518
98
1,357
6,790
10,964
0
W
Neith
PollenSan
Neith
12,797
3,089
0
3,721
7,656
3,252
1,895
2,230
5,426
0
47,728
W
Discordia
casillas5000
Discordia
5,365
154
0
1,771
3,398
1,102
412
1,075
2,323
28,366
809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,577
Gold Earned
26,283
60
Minions Killed
149
0
Camps Cleared
0
491,863
Distance Traveled
512,457
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
6,733
673
15
2
0
156,665
0
L
Chang'e
7,238
724
29
3
0
174,689
0
L
Neith
7,606
761
16
2
0
160,509
0
W
Jormungandr
7,519
752
10
1
0
164,090
0
W
Neith
10,001
1,000
82
8
0
167,717
1
W
Discordia
8,763
876
57
6
0
180,650
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role