Player Matchup

Hades
Hades
Gold III
BestHadesAround
Hades
Gold III
Level 72
God Stats
22W - 18L
1,592 SR
Queue Stats
67W - 70L
1,584 MMR
Solo
Fenrir
Fenrir
Bronze III
FiercestTax1876
Fenrir
Bronze III
Level 63
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 2L
1,600 MMR
Party 2
Nox
Nox
Bronze III
Lv12Smurf
Nox
Bronze III
Level 158
God Stats
1W - 1L
1,587 SR
Queue Stats
12W - 7L
1,534 MMR
Party 2
Apollo
Apollo
Gold I
logpla22
Apollo
Gold I
Level 128
God Stats
1W - 2L
1,339 SR
Queue Stats
180W - 180L
1,573 MMR
Solo
Thor
Thor
Gold II
nappingdougs
Thor
Gold II
Level 69
God Stats
13W - 8L
1,728 SR
Queue Stats
127W - 118L
1,564 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 98
1,549 SR
1,571 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 122
1,363 SR
1,567 MMR
Merlin
Merlin
Silver I
Betteraxe123
Merlin
Silver I
Level 115
God Stats
0W - 3L
1,212 SR
Queue Stats
66W - 67L
1,573 MMR
Party 1
Anhur
Anhur
Platinum III
Ezyj
Anhur
Platinum III
Level 107
God Stats
0W - 2L
1,363 SR
Queue Stats
149W - 128L
1,571 MMR
Solo
Geb
Geb
Gold I
HolfDolf
Geb
Gold I
Level 164
God Stats
11W - 8L
1,510 SR
Queue Stats
168W - 161L
1,588 MMR
Solo
Chaac
Chaac
Gold IV
Murdocツ
Chaac
Gold IV
Level 157
God Stats
4W - 5L
1,439 SR
Queue Stats
291W - 295L
1,570 MMR
Solo
Da Ji
Da Ji
Silver I
cosmos25
Da Ji
Silver I
Level 69
God Stats
0W - 2L
1,290 SR
Queue Stats
56W - 56L
1,531 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 0 / 5
11,023
612
7,927
12,204
8,922
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

19
7 / 1 / 8
10,445
580
10,937
14,805
6,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
5 / 0 / 7
10,345
575
11,001
8,491
3,286
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Apollo
logpla22
Apollo
16
3 / 6 / 4
10,013
556
11,374
13,871
4,004
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
2 / 8 / 9
8,081
449
9,589
19,880
13,835
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Bans
MartichorasMedusaLokiAthena

VS

Bans
AgniJanusBastetKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
1 / 4 / 1
8,165
454
3,639
7,168
2,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Ezyj
Anhur
19
11 / 5 / 4
11,540
641
18,939
17,688
7,089
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
2 / 4 / 9
8,900
494
7,945
18,329
18,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chaac
Murdocツ
Chaac
15
1 / 6 / 0
8,570
476
9,274
19,619
9,145
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Da Ji
cosmos25
Da Ji
14
0 / 4 / 0
8,043
447
2,906
9,972
5,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
29
23
Kills
15
15
Deaths
23
33
Assists
14
Player
Kills
Deaths
Assists
KDA
W
6
0
5
8.5
L
Merlin
1
4
1
0.38
L
Anhur
Ezyj
Anhur
11
5
4
2.6
W
7
1
8
11
L
2
4
9
1.63
W
5
0
7
8.5
L
Chaac
Murdocツ
Chaac
1
6
0
0.17
L
Da Ji
cosmos25
Da Ji
0
4
0
0
W
Apollo
logpla22
Apollo
3
6
4
0.83
W
2
8
9
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,828
Damage
42,703
69,251
Taken
72,776
36,527
Mitigated
42,349
23,268
Healing
19,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,927
756
240
6,931
12,204
8,922
866
1,216
10,722
72,845
2,704
L
Merlin
3,639
279
0
526
7,168
2,243
0
2,154
5,014
51,382
0
L
Anhur
Ezyj
Anhur
18,939
12,996
0
7,568
17,688
7,089
2,722
678
17,010
0
101,514
W
10,937
2,474
0
7,998
14,805
6,480
108
3,022
11,737
0
91,245
L
7,945
1,356
0
3,338
18,329
18,210
189
6,458
11,871
32,048
929
W
11,001
954
284
4,296
8,491
3,286
178
2,067
6,424
72,365
204
L
Chaac
Murdocツ
Chaac
9,274
1,345
0
6,506
19,619
9,145
0
5,615
14,004
0
77,450
L
Da Ji
cosmos25
Da Ji
2,906
247
0
1,770
9,972
5,662
0
3,923
6,049
0
49,452
W
Apollo
logpla22
Apollo
11,374
5,994
0
2,714
13,871
4,004
390
1,836
12,035
0
70,272
W
9,589
1,932
0
805
19,880
13,835
132
3,443
16,437
0
30,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,907
Gold Earned
45,218
540
Minions Killed
546
0
Camps Cleared
0
1,866,001
Distance Traveled
1,636,954
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
11,023
612
136
8
0
363,813
2
L
Merlin
8,165
454
113
6
0
302,474
4
L
Anhur
11,540
641
170
9
0
312,360
4
W
Fenrir
10,445
580
121
7
0
419,212
1
L
Geb
8,900
494
37
2
0
333,652
2
W
Nox
10,345
575
137
8
0
382,444
1
L
Chaac
8,570
476
132
7
0
385,975
1
L
Da Ji
8,043
447
94
5
0
302,493
5
W
Apollo
10,013
556
115
6
0
347,196
0
W
Thor
8,081
449
31
2
0
353,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role