Player Matchup

Charybdis
Charybdis
Dab0nYoGirl69696
Charybdis
Level 76
God Stats
15W - 14L
1,421 SR
Queue Stats
230W - 245L
1,442 Elo+
Party 1
Bacchus
Bacchus
Longjam
Bacchus
Level 28
God Stats
46W - 60L
1,414 SR
Queue Stats
52W - 71L
1,392 Elo+
Party 1
Cliodhna
Cliodhna
Marco0798
Cliodhna
Level 49
God Stats
2W - 2L
1,248 SR
Queue Stats
207W - 191L
1,440 Elo+
Solo
Anubis
Anubis
Oveyron
Anubis
Level 68
God Stats
11W - 8L
1,476 SR
Queue Stats
176W - 171L
1,456 Elo+
Party 1
Surtr
Surtr
UnluckyM3rmaid69
Surtr
Level 42
God Stats
33W - 22L
1,513 SR
Queue Stats
85W - 91L
1,393 Elo+
Party 1
Team Averages
Level 53
1,414 SR
1,425 Elo+

VS

Team Averages
Level 30
1,317 SR
1,259 Elo+
Neith
Neith
ElipticalKing
Neith
Level 23
God Stats
0W - 2L
1,311 SR
Queue Stats
2W - 7L
1,237 Elo+
Party 2
Danzaburou
Danzaburou
Hameb
Danzaburou
Level 47
God Stats
0W - 2L
1,249 SR
Queue Stats
3W - 4L
1,345 Elo+
Solo
Chaac
Chaac
PrimeauxG
Chaac
Level 17
God Stats
0W - 2L
1,343 SR
Queue Stats
1W - 6L
1,212 Elo+
Party 2
Xbalanque
Xbalanque
Yeezy812
Xbalanque
Level 27
God Stats
2W - 4L
1,392 SR
Queue Stats
4W - 12L
1,250 Elo+
Party 2
Loki
Loki
xSnoozeh
Loki
Level 36
God Stats
2W - 9L
1,288 SR
Queue Stats
4W - 12L
1,250 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
14
1 / 2 / 2
7,664
639
3,285
6,000
1,875
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bacchus
Longjam
Bacchus
11
3 / 2 / 5
7,484
624
2,028
7,649
7,613
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cliodhna
Marco0798
Cliodhna
12
3 / 1 / 2
6,913
576
2,907
7,253
2,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Anubis
Oveyron
Anubis
13
3 / 0 / 3
7,298
608
7,388
6,019
2,061
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

12
3 / 0 / 1
7,648
637
5,809
9,329
8,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 0
5,657
471
2,525
8,224
982
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
Hameb
Danzaburou
1
0 / 0 / 0
2,309
192
0
0
0
Chaac
PrimeauxG
Chaac
10
0 / 5 / 0
5,592
466
4,501
9,526
4,406
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
Yeezy812
Xbalanque
10
1 / 4 / 0
5,140
428
2,026
5,455
1,188
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
12
4 / 1 / 0
6,478
540
5,663
8,057
1,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
13
Kills
5
5
Deaths
15
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Charybdis
1
2
2
1
L
0
5
0
0
L
Danzaburou
Hameb
Danzaburou
0
0
0
0
W
Bacchus
Longjam
Bacchus
3
2
5
2.75
W
Cliodhna
Marco0798
Cliodhna
3
1
2
4
W
Anubis
Oveyron
Anubis
3
0
3
4.5
L
Chaac
PrimeauxG
Chaac
0
5
0
0
W
3
0
1
3.5
L
Xbalanque
Yeezy812
Xbalanque
1
4
0
0.25
L
Loki
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,417
Damage
14,715
36,250
Taken
31,262
21,959
Mitigated
8,332
16,842
Healing
8,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
3,285
1,286
0
2,564
6,000
1,875
2,119
0
6,000
0
57,053
L
2,525
1,194
0
1,650
8,224
982
0
5,346
2,878
0
36,339
L
Danzaburou
Hameb
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
W
Bacchus
Longjam
Bacchus
2,028
54
0
2,896
7,649
7,613
838
0
7,649
21,069
743
W
Cliodhna
Marco0798
Cliodhna
2,907
273
0
4,237
7,253
2,230
253
0
7,253
0
36,822
W
Anubis
Oveyron
Anubis
7,388
198
0
2,450
6,019
2,061
240
0
6,019
51,503
424
L
Chaac
PrimeauxG
Chaac
4,501
739
0
2,635
9,526
4,406
0
696
8,830
0
33,109
W
5,809
3,174
0
4,695
9,329
8,180
385
0
9,329
577
36,455
L
Xbalanque
Yeezy812
Xbalanque
2,026
706
0
196
5,455
1,188
0
1,149
4,306
0
22,169
L
Loki
5,663
1,355
0
4,121
8,057
1,756
0
2,401
5,656
0
44,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,007
Gold Earned
25,176
387
Minions Killed
236
0
Camps Cleared
0
1,173,164
Distance Traveled
1,027,542
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,664
639
112
9
0
216,860
0
L
Neith
5,657
471
62
5
0
229,043
0
L
Danzaburou
2,309
192
0
0
0
0
0
W
Bacchus
7,484
624
28
2
0
240,761
0
W
Cliodhna
6,913
576
76
6
0
269,639
0
W
Anubis
7,298
608
88
7
0
223,436
4
L
Chaac
5,592
466
56
5
0
247,190
0
W
Surtr
7,648
637
83
7
0
222,468
0
L
Xbalanque
5,140
428
44
4
0
242,511
1
L
Loki
6,478
540
74
6
0
308,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role