Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
FlappyWhale
Lancelot
Level 176
God Stats
2W - 2L
1,236 SR
Queue Stats
97W - 74L
1,635 Elo+
Party 2
Fafnir
Fafnir
Nanawave
Fafnir
Level 129
God Stats
6W - 3L
1,707 SR
Queue Stats
86W - 62L
1,626 Elo+
Party 2
Ra
Ra
TheLilcaptain
Ra
Level 91
God Stats
2W - 1L
1,566 SR
Queue Stats
14W - 10L
1,615 Elo+
Party 2
Nut
Nut
Yiggdra
Nut
Level 157
God Stats
15W - 7L
1,637 SR
Queue Stats
80W - 62L
1,579 Elo+
Solo
Team Averages
Level 142
1,529 SR
1,591 Elo+

VS

Team Averages
Level 134
1,636 SR
1,578 Elo+
Fenrir
Fenrir
 
Fenrir
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Amorill
Erlang Shen
Level 149
God Stats
3W - 1L
1,804 SR
Queue Stats
46W - 49L
1,562 Elo+
Party 1
Janus
Janus
K3ttle
Janus
Level 148
God Stats
6W - 5L
1,711 SR
Queue Stats
76W - 62L
1,632 Elo+
Party 1
Bacchus
Bacchus
cheisler34
Bacchus
Level 72
God Stats
2W - 3L
1,700 SR
Queue Stats
15W - 13L
1,652 Elo+
Party 1
Danzaburou
Danzaburou
xxkoronel97xx
Danzaburou
Level 141
God Stats
11W - 16L
1,467 SR
Queue Stats
154W - 152L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
11
2 / 1 / 0
6,397
711
3,632
10,921
7,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Lancelot
FlappyWhale
Lancelot
11
1 / 0 / 2
5,408
601
2,116
4,968
2,266
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Fafnir
Nanawave
Fafnir
9
0 / 0 / 4
5,717
635
2,484
5,899
4,291
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 1 / 1
5,608
623
2,300
2,916
850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Nut
12
4 / 0 / 0
7,233
804
3,052
2,091
704
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
6
0 / 3 / 0
4,127
459
538
5,574
1,852
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
Amorill
Erlang Shen
9
0 / 2 / 1
4,915
546
5,448
7,745
5,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Janus
K3ttle
Janus
11
2 / 0 / 0
5,881
653
2,608
3,413
952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
cheisler34
Bacchus
7
0 / 1 / 1
4,523
503
985
4,264
2,171
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
xxkoronel97xx
Danzaburou
8
0 / 3 / 0
4,566
507
460
4,631
1,185
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
4
8
Kills
2
2
Deaths
9
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
2
1
0
2
L
Fenrir
 
Fenrir
0
3
0
0
L
Erlang Shen
Amorill
Erlang Shen
0
2
1
0.25
W
Lancelot
FlappyWhale
Lancelot
1
0
2
2
L
Janus
K3ttle
Janus
2
0
0
2
W
Fafnir
Nanawave
Fafnir
0
0
4
2
W
1
1
1
1.5
W
Nut
4
0
0
4
L
Bacchus
cheisler34
Bacchus
0
1
1
0.5
L
Danzaburou
xxkoronel97xx
Danzaburou
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,584
Damage
10,039
26,795
Taken
25,627
15,712
Mitigated
11,882
11,400
Healing
6,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
3,632
1,654
0
5,332
10,921
7,601
0
288
10,184
0
40,290
L
Fenrir
 
Fenrir
538
55
0
214
5,574
1,852
0
1,990
3,515
0
13,676
L
Erlang Shen
Amorill
Erlang Shen
5,448
3,239
0
3,071
7,745
5,722
0
0
7,745
0
29,510
W
Lancelot
FlappyWhale
Lancelot
2,116
630
0
1,208
4,968
2,266
0
448
4,451
0
42,528
L
Janus
K3ttle
Janus
2,608
171
0
676
3,413
952
0
1,498
1,878
45,573
0
W
Fafnir
Nanawave
Fafnir
2,484
1,086
0
1,924
5,899
4,291
0
1,930
3,857
12,239
0
W
2,300
51
1,064
1,239
2,916
850
0
1,108
1,716
36,612
0
W
Nut
3,052
1,664
0
633
2,091
704
402
81
2,010
0
54,939
L
Bacchus
cheisler34
Bacchus
985
133
0
1,222
4,264
2,171
0
928
3,336
8,635
0
L
Danzaburou
xxkoronel97xx
Danzaburou
460
163
0
862
4,631
1,185
0
262
4,369
0
25,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,363
Gold Earned
24,012
355
Minions Killed
255
0
Camps Cleared
0
983,127
Distance Traveled
879,917
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
6,397
711
85
9
0
170,893
2
L
Fenrir
4,127
459
43
5
0
139,148
0
L
Erlang Shen
4,915
546
49
5
0
182,696
0
W
Lancelot
5,408
601
69
8
0
229,794
0
L
Janus
5,881
653
102
11
0
211,397
3
W
Fafnir
5,717
635
13
1
0
197,959
1
W
Ra
5,608
623
70
8
0
212,818
0
W
Nut
7,233
804
118
13
0
171,663
0
L
Bacchus
4,523
503
13
1
0
189,768
0
L
Danzaburou
4,566
507
48
5
0
156,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role