Player Matchup

Charybdis
Charybdis
Platinum V
 
Charybdis
Platinum V
Level 200
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Diamond IV
 
Nu Wa
Diamond IV
Level 203
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cerberus
Cerberus
Platinum II
Brucelee2388
Cerberus
Platinum II
Level 148
God Stats
11W - 2L
2,010 SR
Queue Stats
72W - 52L
1,779 MMR
Solo
Nemesis
Nemesis
Platinum V
Embernaut
Nemesis
Platinum V
Level 144
God Stats
6W - 2L
1,842 SR
Queue Stats
85W - 80L
1,681 MMR
Solo
Cthulhu
Cthulhu
Diamond III
Lyrl
Cthulhu
Diamond III
Level 96
God Stats
17W - 9L
1,767 SR
Queue Stats
81W - 57L
2,070 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 158
1,724 SR
1,706 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 141
1,591 SR
1,764 MMR
Anhur
Anhur
Diamond IV
 
Anhur
Diamond IV
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Platinum III
Bersace
Hercules
Platinum III
Level 127
God Stats
1W - 1L
1,786 SR
Queue Stats
120W - 117L
1,679 MMR
Solo
Erlang Shen
Erlang Shen
Diamond III
PPNOGUUD
Erlang Shen
Diamond III
Level 157
God Stats
7W - 6L
1,747 SR
Queue Stats
337W - 320L
1,999 MMR
Solo
Yemoja
Yemoja
Gold II
TheLastVP
Yemoja
Gold II
Level 148
God Stats
0W - 1L
1,363 SR
Queue Stats
126W - 130L
1,722 MMR
Solo
Yu Huang
Yu Huang
Diamond V
wzTHORwz
Yu Huang
Diamond V
Level 167
God Stats
7W - 8L
1,557 SR
Queue Stats
348W - 344L
1,918 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
16
3 / 1 / 3
8,640
576
10,695
9,157
2,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
 
Nu Wa
14
1 / 0 / 2
8,240
549
6,353
4,353
898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Brucelee2388
Cerberus
14
4 / 0 / 4
8,117
541
8,130
10,930
7,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Nemesis
Embernaut
Nemesis
15
3 / 0 / 5
7,993
533
4,994
12,142
4,577
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Cthulhu
Lyrl
Cthulhu
15
1 / 0 / 3
9,103
607
10,587
14,162
11,948
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
AgniKing ArthurThanatosBakasura

VS

Bans
FreyaAresBellonaKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
1 / 3 / 0
7,369
491
8,111
11,893
3,051
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Hercules
Bersace
Hercules
13
0 / 3 / 0
7,264
484
6,339
15,091
12,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Erlang Shen
PPNOGUUD
Erlang Shen
12
0 / 2 / 0
6,299
420
7,741
13,289
6,542
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Yemoja
TheLastVP
Yemoja
11
0 / 2 / 1
6,924
462
4,232
12,747
7,972
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Yu Huang
wzTHORwz
Yu Huang
15
0 / 2 / 0
7,966
531
4,560
6,198
1,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
2
12
Kills
1
1
Deaths
12
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
3
1
3
4.5
W
Nu Wa
 
Nu Wa
1
0
2
2
L
Anhur
 
Anhur
1
3
0
0.33
L
Hercules
Bersace
Hercules
0
3
0
0
W
Cerberus
Brucelee2388
Cerberus
4
0
4
6
W
Nemesis
Embernaut
Nemesis
3
0
5
5.5
W
Cthulhu
Lyrl
Cthulhu
1
0
3
2.5
L
Erlang Shen
PPNOGUUD
Erlang Shen
0
2
0
0
L
Yemoja
TheLastVP
Yemoja
0
2
1
0.25
L
Yu Huang
wzTHORwz
Yu Huang
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,759
Damage
30,983
50,744
Taken
59,218
26,974
Mitigated
31,914
22,146
Healing
20,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
10,695
5,769
0
4,365
9,157
2,330
70
1,409
7,748
0
81,867
W
Nu Wa
 
Nu Wa
6,353
1,416
0
1,013
4,353
898
444
2,583
1,448
63,260
0
L
Anhur
 
Anhur
8,111
5,552
0
3,884
11,893
3,051
0
3,025
8,778
0
64,899
L
Hercules
Bersace
Hercules
6,339
2,808
0
6,660
15,091
12,953
0
8,516
6,479
0
53,112
W
Cerberus
Brucelee2388
Cerberus
8,130
366
0
5,710
10,930
7,221
0
2,406
8,458
22,493
3,804
W
Nemesis
Embernaut
Nemesis
4,994
1,893
0
3,780
12,142
4,577
470
1,150
10,828
0
61,283
W
Cthulhu
Lyrl
Cthulhu
10,587
1,318
155
7,123
14,162
11,948
0
622
12,955
70,631
3,583
L
Erlang Shen
PPNOGUUD
Erlang Shen
7,741
4,523
0
3,125
13,289
6,542
0
3,423
9,670
0
58,737
L
Yemoja
TheLastVP
Yemoja
4,232
1,119
3,171
2,454
12,747
7,972
0
5,146
7,459
25,463
0
L
Yu Huang
wzTHORwz
Yu Huang
4,560
173
0
750
6,198
1,396
0
3,471
2,523
69,188
1,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,093
Gold Earned
35,822
549
Minions Killed
506
0
Camps Cleared
0
1,584,956
Distance Traveled
1,418,611
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,640
576
151
10
0
286,824
2
W
Nu Wa
8,240
549
133
9
0
307,155
5
L
Anhur
7,369
491
124
8
0
282,929
1
L
Hercules
7,264
484
111
7
0
274,074
2
W
Cerberus
8,117
541
48
3
0
324,838
2
W
Nemesis
7,993
533
87
6
0
357,273
0
W
Cthulhu
9,103
607
130
9
0
308,866
3
L
Erlang Shen
6,299
420
88
6
0
331,559
0
L
Yemoja
6,924
462
28
2
0
257,354
3
L
Yu Huang
7,966
531
155
10
0
272,695
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role