Player Matchup

Guan Yu
Guan Yu
Platinum III
 
Guan Yu
Platinum III
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hera
Hera
Platinum II
 
Hera
Platinum II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Martichoras
Martichoras
Gold III
Boomnback27
Martichoras
Gold III
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,788 MMR
Solo
Sylvanus
Sylvanus
Platinum IV
Clapmedaddy
Sylvanus
Platinum IV
Level 180
God Stats
8W - 8L
1,820 SR
Queue Stats
119W - 109L
1,816 MMR
Solo
Fenrir
Fenrir
Platinum V
IDemonzZ1995
Fenrir
Platinum V
Level 69
God Stats
4W - 6L
1,308 SR
Queue Stats
155W - 164L
1,790 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 134
1,526 SR
1,679 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 139
1,604 SR
1,849 MMR
Sun Wukong
Sun Wukong
Gold IV
Arctichusky24
Sun Wukong
Gold IV
Level 124
God Stats
6W - 9L
1,324 SR
Queue Stats
68W - 70L
1,713 MMR
Party 2
Loki
Loki
Platinum IV
BADA55Killerrr7
Loki
Platinum IV
Level 158
God Stats
6W - 7L
1,595 SR
Queue Stats
180W - 175L
1,855 MMR
Party 2
Jing Wei
Jing Wei
Diamond III
GMAXThanos
Jing Wei
Diamond III
Level 76
God Stats
15W - 9L
1,667 SR
Queue Stats
119W - 92L
1,956 MMR
Party 3
Terra
Terra
Diamond III
PepperoniSecret
Terra
Diamond III
Level 185
God Stats
24W - 10L
1,700 SR
Queue Stats
47W - 35L
1,930 MMR
Party 3
Raijin
Raijin
Platinum V
xxthekingcobra1
Raijin
Platinum V
Level 153
God Stats
9W - 6L
1,732 SR
Queue Stats
127W - 118L
1,791 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
7
2 / 2 / 0
4,020
670
3,051
4,818
2,924
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hera
 
Hera
7
0 / 0 / 1
3,861
644
1,120
1,195
226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Martichoras
Boomnback27
Martichoras
5
0 / 3 / 0
3,238
540
660
2,926
725
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Clapmedaddy
Sylvanus
6
0 / 3 / 0
3,366
561
982
3,682
1,791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Fenrir
8
4 / 1 / 1
4,443
741
4,389
5,800
1,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
PoseidonLancelotFreyaAwilixAnhur

VS

Bans
MulanIx ChelErlang ShenBellonaBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Arctichusky24
Sun Wukong
7
0 / 2 / 1
4,064
677
2,215
4,764
1,784
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

6
2 / 4 / 2
3,804
634
2,870
5,883
1,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jing Wei
GMAXThanos
Jing Wei
8
5 / 0 / 1
5,004
834
2,141
2,286
610
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

7
0 / 0 / 6
4,524
754
1,583
3,486
1,449
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
2 / 0 / 1
4,519
753
2,740
2,408
548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
20
6
Kills
9
9
Deaths
6
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
2
2
0
1
L
Hera
 
Hera
0
0
1
0.5
W
Sun Wukong
Arctichusky24
Sun Wukong
0
2
1
0.25
W
2
4
2
0.75
L
Martichoras
Boomnback27
Martichoras
0
3
0
0
L
Sylvanus
Clapmedaddy
Sylvanus
0
3
0
0
W
Jing Wei
GMAXThanos
Jing Wei
5
0
1
5.5
L
Fenrir
4
1
1
4.5
W
0
0
6
3
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,202
Damage
11,549
18,421
Taken
18,827
7,153
Mitigated
5,639
5,394
Healing
7,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
3,051
895
0
1,520
4,818
2,924
0
468
4,294
0
16,623
L
Hera
 
Hera
1,120
323
0
645
1,195
226
0
356
713
20,321
0
W
Sun Wukong
Arctichusky24
Sun Wukong
2,215
717
0
1,132
4,764
1,784
0
0
4,764
0
21,043
W
2,870
859
0
2,241
5,883
1,248
0
683
5,144
0
14,861
L
Martichoras
Boomnback27
Martichoras
660
247
0
140
2,926
725
0
1,097
1,829
0
13,260
L
Sylvanus
Clapmedaddy
Sylvanus
982
475
0
720
3,682
1,791
0
587
3,057
9,861
7,271
W
Jing Wei
GMAXThanos
Jing Wei
2,141
1,987
0
784
2,286
610
0
447
1,839
0
27,208
L
Fenrir
4,389
1,039
0
2,369
5,800
1,487
0
1,457
4,225
0
21,145
W
1,583
476
883
1,641
3,486
1,449
0
205
3,281
12,378
622
W
2,740
334
0
1,000
2,408
548
0
495
1,807
20,283
543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,928
Gold Earned
21,915
187
Minions Killed
195
0
Camps Cleared
0
605,968
Distance Traveled
666,387
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
4,020
670
36
6
0
125,960
0
L
Hera
3,861
644
55
9
0
130,799
2
W
Sun Wukong
4,064
677
42
7
0
122,109
0
W
Loki
3,804
634
29
5
0
128,462
0
L
Martichoras
3,238
540
18
3
0
92,267
0
L
Sylvanus
3,366
561
34
6
0
110,296
0
W
Jing Wei
5,004
834
56
9
0
147,999
0
L
Fenrir
4,443
741
44
7
0
146,646
0
W
Terra
4,524
754
20
3
0
143,310
2
W
Raijin
4,519
753
48
8
0
124,507
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role