Player Matchup

Awilix
Awilix
Jοk3r
Awilix
Level 122
God Stats
2W - 1L
1,819 SR
Queue Stats
54W - 34L
1,648 Elo+
Solo
Nox
Nox
Mig17112
Nox
Level 157
God Stats
4W - 7L
1,453 SR
Queue Stats
396W - 379L
1,575 Elo+
Solo
Cerberus
Cerberus
Noobbrett2
Cerberus
Level 159
God Stats
21W - 12L
1,620 SR
Queue Stats
79W - 67L
1,576 Elo+
Party 2
Erlang Shen
Erlang Shen
Zukuwu
Erlang Shen
Level 207
God Stats
9W - 5L
1,664 SR
Queue Stats
66W - 51L
1,586 Elo+
Party 2
Freya
Freya
pοkoki
Freya
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,200 Elo+
Party 2
Team Averages
Level 155
1,611 SR
1,517 Elo+

VS

Team Averages
Level 145
1,670 SR
1,559 Elo+
Ix Chel
Ix Chel
BlueBearToast
Ix Chel
Level 109
God Stats
0W - 1L
1,699 SR
Queue Stats
20W - 14L
1,702 Elo+
Solo
Mulan
Mulan
FreezingSerch
Mulan
Level 143
God Stats
21W - 25L
1,503 SR
Queue Stats
233W - 211L
1,555 Elo+
Solo
Olorun
Olorun
Pavolia
Olorun
Level 153
God Stats
0W - 1L
1,762 SR
Queue Stats
51W - 44L
1,568 Elo+
Party 1
Geb
Geb
Shiorium
Geb
Level 145
God Stats
1W - 1L
1,911 SR
Queue Stats
14W - 23L
1,486 Elo+
Party 1
Mercury
Mercury
canon5
Mercury
Level 176
God Stats
29W - 20L
1,476 SR
Queue Stats
202W - 203L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Jοk3r
Awilix
13
6 / 1 / 1
7,607
761
8,785
7,385
2,295
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

12
2 / 0 / 3
6,428
643
2,555
3,588
1,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
Noobbrett2
Cerberus
11
2 / 0 / 6
6,336
634
6,358
9,699
6,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Erlang Shen
Zukuwu
Erlang Shen
11
8 / 1 / 2
6,690
669
7,639
9,784
4,284
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Freya
pοkoki
Freya
11
1 / 1 / 4
5,818
582
2,905
5,055
1,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
10
0 / 3 / 0
6,141
614
1,903
4,020
946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
2 / 6 / 0
6,018
602
4,274
11,123
3,943
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Olorun
Pavolia
Olorun
9
1 / 5 / 0
5,450
545
5,210
7,456
1,809
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

9
0 / 2 / 2
5,381
538
4,869
9,572
5,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
canon5
Mercury
9
0 / 3 / 0
5,111
511
1,656
7,213
2,140
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
5
19
Kills
3
3
Deaths
19
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
0
3
0
0
L
2
6
0
0.33
W
Awilix
Jοk3r
Awilix
6
1
1
6.5
W
2
0
3
3.5
W
Cerberus
Noobbrett2
Cerberus
2
0
6
5
L
Olorun
Pavolia
Olorun
1
5
0
0.2
L
0
2
2
0.5
W
Erlang Shen
Zukuwu
Erlang Shen
8
1
2
9
L
Mercury
canon5
Mercury
0
3
0
0
W
Freya
pοkoki
Freya
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,242
Damage
17,912
35,511
Taken
39,384
15,291
Mitigated
14,101
10,339
Healing
5,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
1,903
157
0
400
4,020
946
336
1,899
2,121
39,247
0
L
4,274
563
0
2,297
11,123
3,943
0
363
10,760
0
37,646
W
Awilix
Jοk3r
Awilix
8,785
2,887
0
1,290
7,385
2,295
0
152
7,193
0
56,762
W
2,555
222
0
250
3,588
1,128
0
1,426
1,877
45,785
1,103
W
Cerberus
Noobbrett2
Cerberus
6,358
460
0
3,620
9,699
6,032
0
4,358
5,341
22,054
1,171
L
Olorun
Pavolia
Olorun
5,210
3,157
292
1,035
7,456
1,809
0
3,634
3,634
31,771
3,712
L
4,869
739
0
1,585
9,572
5,263
0
4,087
5,223
12,583
0
W
Erlang Shen
Zukuwu
Erlang Shen
7,639
4,718
0
3,445
9,784
4,284
0
2,867
6,917
0
39,421
L
Mercury
canon5
Mercury
1,656
781
0
345
7,213
2,140
0
1,086
6,127
0
41,479
W
Freya
pοkoki
Freya
2,905
617
0
1,734
5,055
1,552
0
2,679
2,376
31,098
2,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,879
Gold Earned
28,101
368
Minions Killed
328
0
Camps Cleared
0
1,195,354
Distance Traveled
1,085,123
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
6,141
614
89
9
0
190,646
0
L
Mulan
6,018
602
72
7
0
177,012
0
W
Awilix
7,607
761
94
9
0
242,922
0
W
Nox
6,428
643
99
10
0
246,782
1
W
Cerberus
6,336
634
30
3
0
243,907
4
L
Olorun
5,450
545
82
8
0
215,942
2
L
Geb
5,381
538
13
1
0
242,247
1
W
Erlang Shen
6,690
669
62
6
0
243,280
0
L
Mercury
5,111
511
72
7
0
259,276
0
W
Freya
5,818
582
83
8
0
218,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role