Player Matchup

Jormungandr
Jormungandr
Codebreezyy
Jormungandr
Level 84
God Stats
2W - 4L
1,491 SR
Queue Stats
103W - 138L
1,390 Elo+
Party 2
Cupid
Cupid
DaniG2701
Cupid
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 58L
1,511 Elo+
Solo
Cthulhu
Cthulhu
IceWolf9500
Cthulhu
Level 121
God Stats
11W - 5L
1,600 SR
Queue Stats
226W - 229L
1,393 Elo+
Solo
Tsukuyomi
Tsukuyomi
StolenFun
Tsukuyomi
Level 62
God Stats
11W - 10L
1,525 SR
Queue Stats
48W - 60L
1,451 Elo+
Party 2
Nu Wa
Nu Wa
ツFadedツ
Nu Wa
Level 104
God Stats
1W - 2L
1,234 SR
Queue Stats
215W - 247L
1,443 Elo+
Party 2
Team Averages
Level 104
1,470 SR
1,437 Elo+

VS

Team Averages
Level 103
1,606 SR
1,490 Elo+
Chernobog
Chernobog
BillyGinkers
Chernobog
Level 122
God Stats
29W - 33L
1,549 SR
Queue Stats
107W - 114L
1,496 Elo+
Party 1
Chaac
Chaac
Mud_Golem332
Chaac
Level 87
God Stats
1W - 3L
1,435 SR
Queue Stats
154W - 166L
1,443 Elo+
Solo
Awilix
Awilix
SquareShark9915
Awilix
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
166W - 185L
1,508 Elo+
Party 1
Janus
Janus
StronG-007pty
Janus
Level 92
God Stats
2W - 2L
1,791 SR
Queue Stats
873W - 895L
1,456 Elo+
Solo
Cerberus
Cerberus
xicefangx
Cerberus
Level 158
God Stats
17W - 10L
1,752 SR
Queue Stats
192W - 188L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Codebreezyy
Jormungandr
13
1 / 4 / 5
7,689
452
8,656
11,661
4,299
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cupid
DaniG2701
Cupid
15
0 / 1 / 5
9,461
557
5,925
7,543
2,201
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
IceWolf9500
Cthulhu
14
1 / 2 / 2
9,024
531
11,110
16,626
12,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Tsukuyomi
StolenFun
Tsukuyomi
19
9 / 2 / 3
10,539
620
13,421
14,062
5,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

15
4 / 0 / 4
8,993
529
18,782
6,685
1,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BillyGinkers
Chernobog
15
2 / 2 / 3
8,853
521
5,582
13,801
4,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

13
2 / 3 / 0
8,547
503
8,871
18,060
9,318
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
3 / 3 / 2
8,312
489
5,018
15,048
5,194
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

13
0 / 6 / 2
7,921
466
6,915
10,599
2,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
xicefangx
Cerberus
11
2 / 1 / 3
7,917
466
8,159
20,132
12,648
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
19
15
Kills
9
9
Deaths
15
19
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chernobog
BillyGinkers
Chernobog
2
2
3
1.75
W
Jormungandr
Codebreezyy
Jormungandr
1
4
5
0.88
W
Cupid
DaniG2701
Cupid
0
1
5
2.5
W
Cthulhu
IceWolf9500
Cthulhu
1
2
2
1
L
2
3
0
0.67
L
3
3
2
1.33
W
Tsukuyomi
StolenFun
Tsukuyomi
9
2
3
5.25
L
0
6
2
0.17
L
Cerberus
xicefangx
Cerberus
2
1
3
3.5
W
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,894
Damage
34,545
56,577
Taken
77,640
26,618
Mitigated
34,232
21,035
Healing
20,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
BillyGinkers
Chernobog
5,582
2,878
0
5,139
13,801
4,372
0
3,128
10,462
0
71,398
W
Jormungandr
Codebreezyy
Jormungandr
8,656
1,453
0
1,950
11,661
4,299
63
4,610
7,051
36,742
2,706
W
Cupid
DaniG2701
Cupid
5,925
3,679
0
4,660
7,543
2,201
875
2,096
5,447
0
69,589
W
Cthulhu
IceWolf9500
Cthulhu
11,110
1,653
0
5,904
16,626
12,984
0
1,716
14,910
53,844
2,712
L
8,871
1,867
0
3,966
18,060
9,318
340
11,528
5,298
0
61,192
L
5,018
2,108
0
2,204
15,048
5,194
0
5,128
9,604
0
63,617
W
Tsukuyomi
StolenFun
Tsukuyomi
13,421
2,451
0
7,350
14,062
5,166
113
2,975
11,087
0
98,039
L
6,915
264
0
2,187
10,599
2,700
0
5,932
4,127
65,438
739
L
Cerberus
xicefangx
Cerberus
8,159
68
0
6,978
20,132
12,648
0
8,999
10,694
31,105
1,957
W
18,782
4,092
0
1,171
6,685
1,968
260
3,313
3,372
52,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,706
Gold Earned
41,550
533
Minions Killed
502
0
Camps Cleared
0
1,782,342
Distance Traveled
1,832,841
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
8,853
521
119
7
0
377,621
6
W
Jormungandr
7,689
452
78
5
0
350,821
11
W
Cupid
9,461
557
130
8
0
353,842
3
W
Cthulhu
9,024
531
103
6
0
314,922
0
L
Chaac
8,547
503
108
6
0
306,220
0
L
Awilix
8,312
489
93
5
0
424,858
0
W
Tsukuyomi
10,539
620
151
9
0
426,956
2
L
Janus
7,921
466
122
7
0
338,107
8
L
Cerberus
7,917
466
60
4
0
386,035
1
W
Nu Wa
8,993
529
71
4
0
335,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role