Player Matchup

Terra
Terra
LongJohnson6969
Terra
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,593 Elo+
Party 2
Serqet
Serqet
MYSTERl0N
Serqet
Level 47
God Stats
1W - 3L
1,302 SR
Queue Stats
236W - 255L
1,410 Elo+
Party 2
Khepri
Khepri
Palibu_
Khepri
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 45L
1,417 Elo+
Solo
Zeus
Zeus
ShamanActual
Zeus
Level 25
God Stats
3W - 4L
1,133 SR
Queue Stats
195W - 216L
1,359 Elo+
Party 2
Surtr
Surtr
YourMomzGape
Surtr
Level 71
God Stats
0W - 3L
1,500 SR
Queue Stats
126W - 121L
1,450 Elo+
Party 2
Team Averages
Level 68
1,387 SR
1,446 Elo+

VS

Team Averages
Level 79
1,473 SR
1,353 Elo+
Bacchus
Bacchus
Obscured362
Bacchus
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
77W - 149L
1,238 Elo+
Party 1
Baba Yaga
Baba Yaga
Versa13 G7
Baba Yaga
Level 67
God Stats
11W - 8L
1,526 SR
Queue Stats
353W - 325L
1,532 Elo+
Party 3
Maui
Maui
bacon25k
Maui
Level 83
God Stats
10W - 7L
1,792 SR
Queue Stats
382W - 441L
1,432 Elo+
Party 3
Amaterasu
Amaterasu
caveman12bc
Amaterasu
Level 108
God Stats
3W - 12L
1,274 SR
Queue Stats
207W - 316L
1,281 Elo+
Party 1
Terra
Terra
porknbeanz81010
Terra
Level 108
God Stats
3W - 2L
1,273 SR
Queue Stats
226W - 348L
1,279 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
5,032
629
0
0
0
Serqet
MYSTERl0N
Serqet
11
2 / 5 / 3
6,322
790
3,949
6,440
3,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Khepri
Palibu_
Khepri
12
1 / 4 / 2
6,123
765
3,778
8,764
6,563
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
0 / 6 / 3
5,980
748
6,627
6,053
2,119
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
6 / 3 / 2
8,019
1,002
10,742
9,437
11,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Obscured362
Bacchus
12
3 / 1 / 12
7,419
927
5,300
8,139
8,613
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Baba Yaga
Versa13 G7
Baba Yaga
16
13 / 1 / 4
9,222
1,153
10,365
7,210
3,176
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Maui
12
0 / 2 / 14
7,412
927
3,600
8,548
7,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Amaterasu
caveman12bc
Amaterasu
11
2 / 2 / 10
6,709
839
3,950
6,680
5,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 3 / 15
7,249
906
4,794
9,477
6,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
73
9
Kills
18
18
Deaths
9
10
Assists
55
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
Serqet
MYSTERl0N
Serqet
2
5
3
0.7
W
Bacchus
Obscured362
Bacchus
3
1
12
9
L
Khepri
Palibu_
Khepri
1
4
2
0.5
L
0
6
3
0.25
W
Baba Yaga
Versa13 G7
Baba Yaga
13
1
4
15
L
6
3
2
2.33
W
Maui
0
2
14
3.5
W
Amaterasu
caveman12bc
Amaterasu
2
2
10
3.5
W
0
3
15
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,096
Damage
28,009
30,694
Taken
40,054
23,888
Mitigated
31,181
3,611
Healing
16,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
L
Serqet
MYSTERl0N
Serqet
3,949
1,024
336
240
6,440
3,333
0
4,846
1,594
0
4,623
W
Bacchus
Obscured362
Bacchus
5,300
975
450
941
8,139
8,613
426
1,936
5,902
13,293
163
L
Khepri
Palibu_
Khepri
3,778
539
727
1,087
8,764
6,563
0
7,691
1,073
4,933
834
L
6,627
978
0
0
6,053
2,119
0
4,723
1,330
16,458
0
W
Baba Yaga
Versa13 G7
Baba Yaga
10,365
1,123
1,478
2,846
7,210
3,176
538
1,518
5,692
26,956
341
L
10,742
2,418
132
1,089
9,437
11,873
0
6,282
3,155
371
19,997
W
Maui
3,600
572
27
774
8,548
7,579
223
2,475
5,455
8,600
307
W
Amaterasu
caveman12bc
Amaterasu
3,950
1,769
647
2,499
6,680
5,127
722
1,528
4,821
0
7,670
W
4,794
1,419
3,694
2,897
9,477
6,686
152
2,645
6,400
11,300
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,476
Gold Earned
38,011
51
Minions Killed
86
0
Camps Cleared
0
536,799
Distance Traveled
741,864
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
5,032
629
0
0
0
0
0
L
Serqet
6,322
790
3
0
0
136,782
0
W
Bacchus
7,419
927
19
2
0
166,551
0
L
Khepri
6,123
765
7
1
0
142,377
0
L
Zeus
5,980
748
19
2
0
120,209
0
W
Baba Yaga
9,222
1,153
29
4
0
162,439
0
L
Surtr
8,019
1,002
22
3
0
137,431
0
W
Maui
7,412
927
11
1
0
131,115
0
W
Amaterasu
6,709
839
11
1
0
151,659
0
W
Terra
7,249
906
16
2
0
130,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role