Player Matchup

Skadi
Skadi
 
Skadi
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
DeluxeEdition84
Nu Wa
Level 119
God Stats
2W - 1L
1,771 SR
Queue Stats
94W - 102L
1,508 Elo+
Solo
Nemesis
Nemesis
GMAC57
Nemesis
Level 144
God Stats
2W - 6L
1,402 SR
Queue Stats
33W - 37L
1,418 Elo+
Solo
Charon
Charon
Tarantulum11
Charon
Level 157
God Stats
0W - 1L
1,528 SR
Queue Stats
1W - 2L
1,450 Elo+
Party 1
Odin
Odin
wallpatt
Odin
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 9L
1,307 Elo+
Party 1
Team Averages
Level 134
1,540 SR
1,437 Elo+

VS

Team Averages
Level 134
1,487 SR
1,503 Elo+
Hachiman
Hachiman
 
Hachiman
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
BogHogg
Merlin
Level 76
God Stats
3W - 2L
1,295 SR
Queue Stats
47W - 48L
1,481 Elo+
Solo
Kuzenbo
Kuzenbo
DNIGHTMARE34219
Kuzenbo
Level 155
God Stats
15W - 11L
1,505 SR
Queue Stats
127W - 125L
1,551 Elo+
Solo
Ix Chel
Ix Chel
R0B H1MSELF
Ix Chel
Level 149
God Stats
3W - 1L
1,500 SR
Queue Stats
33W - 30L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
thehuntermamin
Sun Wukong
Level 143
God Stats
21W - 12L
1,633 SR
Queue Stats
244W - 237L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
14
1 / 1 / 1
8,004
1,001
3,921
6,402
3,030
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

12
1 / 4 / 2
7,251
906
9,247
6,319
1,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
GMAC57
Nemesis
12
1 / 2 / 1
7,210
901
6,200
9,484
3,929
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon
13
1 / 0 / 2
7,774
972
5,369
7,335
6,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Odin
9
0 / 0 / 0
6,180
773
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
13
1 / 0 / 2
7,540
943
6,361
6,422
1,997
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
BogHogg
Merlin
13
0 / 1 / 0
7,146
893
3,265
3,250
861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
0 / 1 / 4
7,266
908
5,161
8,116
8,518
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ix Chel
R0B H1MSELF
Ix Chel
14
4 / 1 / 1
8,365
1,046
4,466
4,733
1,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sun Wukong
thehuntermamin
Sun Wukong
13
2 / 1 / 3
7,627
953
6,520
11,747
11,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
17
4
Kills
7
7
Deaths
4
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
1
1
1
1.5
W
Hachiman
 
Hachiman
1
0
2
2
W
Merlin
BogHogg
Merlin
0
1
0
0
W
0
1
4
2
L
1
4
2
0.5
L
Nemesis
GMAC57
Nemesis
1
2
1
0.75
W
Ix Chel
R0B H1MSELF
Ix Chel
4
1
1
4.5
L
Charon
1
0
2
2
W
Sun Wukong
thehuntermamin
Sun Wukong
2
1
3
3.5
L
Odin
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,737
Damage
25,773
29,540
Taken
34,268
15,226
Mitigated
24,921
5,968
Healing
7,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
3,921
898
0
1,576
6,402
3,030
566
3,586
2,568
0
26,549
W
Hachiman
 
Hachiman
6,361
2,955
0
3,011
6,422
1,997
0
3,755
2,667
0
29,398
W
Merlin
BogHogg
Merlin
3,265
94
0
271
3,250
861
458
1,607
1,643
27,572
0
W
5,161
1,261
0
856
8,116
8,518
0
3,408
4,708
12,526
1,317
L
9,247
1,662
0
610
6,319
1,755
0
2,072
3,856
22,550
0
L
Nemesis
GMAC57
Nemesis
6,200
1,612
0
2,354
9,484
3,929
0
3,223
5,917
0
22,477
W
Ix Chel
R0B H1MSELF
Ix Chel
4,466
203
658
1,160
4,733
1,699
0
1,545
3,188
21,857
575
L
Charon
5,369
328
0
1,428
7,335
6,512
44
2,756
4,210
15,150
0
W
Sun Wukong
thehuntermamin
Sun Wukong
6,520
633
0
1,165
11,747
11,846
599
4,301
7,446
0
16,987
L
Odin
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,419
Gold Earned
37,944
160
Minions Killed
210
0
Camps Cleared
0
711,498
Distance Traveled
870,533
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,004
1,001
62
8
0
167,651
2
W
Hachiman
7,540
943
51
6
0
167,591
0
W
Merlin
7,146
893
50
6
0
171,679
0
W
Kuzenbo
7,266
908
21
3
0
168,060
0
L
Nu Wa
7,251
906
26
3
0
159,196
0
L
Nemesis
7,210
901
49
6
0
198,820
0
W
Ix Chel
8,365
1,046
59
7
0
182,152
1
L
Charon
7,774
972
23
3
0
185,831
0
W
Sun Wukong
7,627
953
29
4
0
181,051
0
L
Odin
6,180
773
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role