Player Matchup

Hel
Hel
 
Hel
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
CField
Hachiman
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 12L
1,665 Elo+
Solo
Neith
Neith
Gibby72311
Neith
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 121L
1,471 Elo+
Solo
Mulan
Mulan
OwltheThird
Mulan
Level 49
God Stats
64W - 55L
1,514 SR
Queue Stats
98W - 108L
1,474 Elo+
Solo
Cerberus
Cerberus
Revalak9871
Cerberus
Level 47
God Stats
2W - 2L
1,500 SR
Queue Stats
15W - 12L
1,474 Elo+
Solo
Team Averages
Level 75
1,503 SR
1,517 Elo+

VS

Team Averages
Level 79
1,493 SR
1,467 Elo+
Achilles
Achilles
JRoTheCarpathian
Achilles
Level 58
God Stats
23W - 22L
1,597 SR
Queue Stats
71W - 94L
1,472 Elo+
Solo
Artemis
Artemis
Lhio
Artemis
Level 89
God Stats
11W - 12L
1,714 SR
Queue Stats
561W - 613L
1,488 Elo+
Party 1
Nut
Nut
MissJessi
Nut
Level 85
God Stats
1W - 6L
1,220 SR
Queue Stats
530W - 584L
1,502 Elo+
Party 1
Zhong Kui
Zhong Kui
ThePossumHunter
Zhong Kui
Level 127
God Stats
3W - 4L
1,404 SR
Queue Stats
35W - 43L
1,412 Elo+
Solo
Cthulhu
Cthulhu
l电棍l
Cthulhu
Level 38
God Stats
46W - 38L
1,530 SR
Queue Stats
62W - 68L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
13
1 / 0 / 9
7,145
1,191
5,985
4,734
2,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
CField
Hachiman
12
1 / 1 / 7
6,809
1,135
12,047
6,090
2,762
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
13
2 / 0 / 6
7,068
1,178
5,282
3,234
1,491
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
6 / 0 / 2
8,012
1,335
5,970
4,551
2,550
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Cerberus
Revalak9871
Cerberus
12
0 / 1 / 9
7,294
1,216
3,905
11,871
11,751
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Team 1 Tickets

368

VS

Team 2 Tickets

321

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 1
6,279
1,047
5,326
9,387
5,950
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Artemis
Lhio
Artemis
11
0 / 6 / 0
6,389
1,065
6,238
9,092
3,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
1 / 0 / 1
6,564
1,094
4,578
2,276
721
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Zhong Kui
ThePossumHunter
Zhong Kui
12
1 / 1 / 1
7,003
1,167
6,921
8,643
6,503
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
l电棍l
Cthulhu
11
0 / 1 / 1
6,250
1,042
4,481
5,245
4,472
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
6
10
Kills
2
2
Deaths
10
33
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
1
0
9
5.5
W
Hachiman
CField
Hachiman
1
1
7
4.5
W
Neith
2
0
6
5
L
0
2
1
0.25
L
Artemis
Lhio
Artemis
0
6
0
0
L
1
0
1
1.5
W
6
0
2
7
W
Cerberus
Revalak9871
Cerberus
0
1
9
4.5
L
Zhong Kui
ThePossumHunter
Zhong Kui
1
1
1
1.5
L
Cthulhu
l电棍l
Cthulhu
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,189
Damage
27,544
30,480
Taken
34,643
20,853
Mitigated
20,745
14,169
Healing
6,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
5,985
434
5,326
2,804
4,734
2,299
0
2,327
2,407
13,513
0
W
Hachiman
CField
Hachiman
12,047
7,535
0
1,252
6,090
2,762
0
1,190
4,900
0
19,949
W
Neith
5,282
987
0
781
3,234
1,491
0
1,684
1,550
0
17,139
L
5,326
262
0
1,936
9,387
5,950
0
2,784
6,603
0
9,408
L
Artemis
Lhio
Artemis
6,238
2,409
0
828
9,092
3,099
0
2,623
6,469
0
16,448
L
4,578
2,378
0
94
2,276
721
0
504
1,772
0
9,544
W
5,970
524
0
528
4,551
2,550
0
2,359
2,192
0
14,524
W
Cerberus
Revalak9871
Cerberus
3,905
442
0
3,478
11,871
11,751
0
3,842
8,029
10,083
0
L
Zhong Kui
ThePossumHunter
Zhong Kui
6,921
497
0
3,286
8,643
6,503
0
2,422
6,221
23,451
0
L
Cthulhu
l电棍l
Cthulhu
4,481
37
0
0
5,245
4,472
0
1,557
3,688
9,579
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,328
Gold Earned
32,485
126
Minions Killed
112
3
Camps Cleared
3
620,280
Distance Traveled
567,332
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
7,145
1,191
15
3
2
135,046
0
W
Hachiman
6,809
1,135
27
5
1
107,952
0
W
Neith
7,068
1,178
30
5
0
119,551
0
L
Achilles
6,279
1,047
10
2
0
129,028
0
L
Artemis
6,389
1,065
24
4
1
95,884
0
L
Nut
6,564
1,094
12
2
1
119,750
0
W
Mulan
8,012
1,335
30
5
0
129,437
0
W
Cerberus
7,294
1,216
24
4
0
128,294
0
L
Zhong Kui
7,003
1,167
52
9
1
115,927
0
L
Cthulhu
6,250
1,042
14
2
0
106,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role