Player Matchup

Jormungandr
Jormungandr
Silver II
ShierCafe
Jormungandr
Silver II
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,362 MMR
Party 1
Neith
Neith
Silver III
SolidestBog573
Neith
Silver III
Level 103
God Stats
5W - 7L
1,545 SR
Queue Stats
7W - 14L
1,191 MMR
Party 1
Chang'e
Chang'e
Silver I
TheLuisitoMx
Chang'e
Silver I
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,395 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 111
1,515 SR
1,316 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 109
1,598 SR
1,267 MMR
Mulan
Mulan
Gold IV
JeRy-H
Mulan
Gold IV
Level 129
God Stats
48W - 39L
1,523 SR
Queue Stats
200W - 205L
1,312 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver II
KID CANADIAN00
Ah Muzen Cab
Silver II
Level 129
God Stats
4W - 3L
1,528 SR
Queue Stats
71W - 78L
1,272 MMR
Solo
Chronos
Chronos
Silver I
PostLight9361
Chronos
Silver I
Level 69
God Stats
4W - 3L
1,743 SR
Queue Stats
164W - 186L
1,218 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ShierCafe
Jormungandr
14
0 / 4 / 1
8,672
667
6,779
14,891
11,084
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
1 / 3 / 0
9,030
695
6,896
7,763
2,787
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chang'e
TheLuisitoMx
Chang'e
16
0 / 2 / 1
9,175
706
8,685
11,774
5,782
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AresAchillesKuzenboNe ZhaThoth

VS

Bans
BacchusDiscordiaChironPersephoneDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
JeRy-H
Mulan
18
3 / 1 / 5
10,926
840
11,777
11,561
14,527
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ah Muzen Cab
KID CANADIAN00
Ah Muzen Cab
18
3 / 0 / 3
10,779
829
11,519
9,109
3,945
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Chronos
18
3 / 0 / 4
10,822
832
7,465
8,477
3,620
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
1
Kills
9
9
Deaths
1
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Mulan
JeRy-H
Mulan
3
1
5
5.5
W
Ah Muzen Cab
KID CANADIAN00
Ah Muzen Cab
3
0
3
4.5
W
Chronos
3
0
4
5
L
Jormungandr
ShierCafe
Jormungandr
0
4
1
0.13
L
1
3
0
0.33
L
Chang'e
TheLuisitoMx
Chang'e
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,360
Damage
30,761
34,428
Taken
29,147
19,653
Mitigated
22,092
7,916
Healing
8,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
JeRy-H
Mulan
11,777
1,281
0
3,988
11,561
14,527
97
7,070
4,445
0
32,996
W
Ah Muzen Cab
KID CANADIAN00
Ah Muzen Cab
11,519
6,002
0
1,489
9,109
3,945
749
3,313
5,778
0
57,364
W
Chronos
7,465
2,595
0
3,135
8,477
3,620
990
5,315
3,117
46,734
0
L
Jormungandr
ShierCafe
Jormungandr
6,779
2,107
0
564
14,891
11,084
0
2,232
12,590
29,028
317
L
6,896
958
0
1,044
7,763
2,787
0
2,152
5,533
0
27,760
L
Chang'e
TheLuisitoMx
Chang'e
8,685
740
1,579
4,729
11,774
5,782
0
3,115
8,611
31,232
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,877
Gold Earned
32,527
148
Minions Killed
185
0
Camps Cleared
0
681,141
Distance Traveled
744,669
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,926
840
38
3
0
257,437
3
W
Ah Muzen Cab
10,779
829
64
5
0
233,893
0
W
Chronos
10,822
832
83
6
0
253,339
0
L
Jormungandr
8,672
667
49
4
0
217,948
2
L
Neith
9,030
695
48
4
0
215,001
2
L
Chang'e
9,175
706
51
4
0
248,192
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role