Player Matchup

Aphrodite
Aphrodite
Duckstyle444
Aphrodite
Level 7
God Stats
2W - 1L
1,677 SR
Queue Stats
4W - 10L
1,401 Elo+
Party 2
Thanatos
Thanatos
TTVakablackgoku
Thanatos
Level 103
God Stats
0W - 1L
1,548 SR
Queue Stats
74W - 64L
1,541 Elo+
Party 2
Amaterasu
Amaterasu
aspynnn
Amaterasu
Level 106
God Stats
0W - 3L
1,404 SR
Queue Stats
65W - 51L
1,551 Elo+
Party 2
Mulan
Mulan
namasull00
Mulan
Level 120
God Stats
1W - 4L
1,645 SR
Queue Stats
16W - 21L
1,464 Elo+
Party 2
Freya
Freya
ℝ핒핔할할핟핗핒핔핖
Freya
Level 46
God Stats
1W - 3L
1,385 SR
Queue Stats
39W - 48L
1,431 Elo+
Party 2
Team Averages
Level 76
1,532 SR
1,478 Elo+

VS

Team Averages
Level 96
1,644 SR
1,515 Elo+
Artio
Artio
 
Artio
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Brandonalvarezz
Zeus
Level 104
God Stats
1W - 0L
1,769 SR
Queue Stats
44W - 28L
1,538 Elo+
Party 1
Awilix
Awilix
Dondamid
Awilix
Level 38
God Stats
3W - 1L
1,500 SR
Queue Stats
67W - 51L
1,509 Elo+
Party 1
Thanatos
Thanatos
FoundMarioJudah
Thanatos
Level 106
God Stats
7W - 1L
1,784 SR
Queue Stats
65W - 48L
1,536 Elo+
Party 1
Achilles
Achilles
OhNoController
Achilles
Level 108
God Stats
3W - 2L
1,669 SR
Queue Stats
74W - 51L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Duckstyle444
Aphrodite
9
1 / 4 / 1
5,756
576
3,584
5,622
1,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
11
5 / 2 / 1
6,226
623
6,161
10,026
3,403
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
aspynnn
Amaterasu
9
0 / 2 / 1
5,478
548
4,114
10,676
3,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mulan
8
1 / 8 / 1
4,897
490
3,991
10,245
4,645
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
1 / 6 / 3
5,118
512
3,611
8,389
1,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
9
1 / 1 / 13
6,517
652
5,442
10,400
7,023
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

10
10 / 3 / 4
6,732
673
10,225
4,511
1,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Awilix
Dondamid
Awilix
11
2 / 1 / 2
5,641
564
4,280
6,313
2,262
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thanatos
12
7 / 2 / 1
6,466
647
5,538
7,080
2,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Achilles
10
2 / 1 / 3
5,925
593
6,874
8,208
4,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
45
8
Kills
22
22
Deaths
8
7
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
1
1
13
7.5
W
10
3
4
4
W
Awilix
Dondamid
Awilix
2
1
2
3
L
Aphrodite
Duckstyle444
Aphrodite
1
4
1
0.38
W
Thanatos
7
2
1
3.75
W
Achilles
2
1
3
3.5
L
Thanatos
5
2
1
2.75
L
Amaterasu
aspynnn
Amaterasu
0
2
1
0.25
L
Mulan
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,461
Damage
32,359
44,958
Taken
36,512
15,161
Mitigated
17,353
15,554
Healing
16,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
5,442
559
908
4,974
10,400
7,023
0
2,367
8,033
18,445
1,538
W
10,225
3,360
0
495
4,511
1,237
410
668
3,843
37,166
0
W
Awilix
Dondamid
Awilix
4,280
1,806
0
1,030
6,313
2,262
0
1,246
5,067
0
38,587
L
Aphrodite
Duckstyle444
Aphrodite
3,584
717
78
1,578
5,622
1,221
87
173
5,449
24,259
692
W
Thanatos
5,538
1,095
0
5,925
7,080
2,254
0
2,651
4,429
0
37,256
W
Achilles
6,874
750
0
3,039
8,208
4,577
0
0
8,208
0
29,001
L
Thanatos
6,161
2,359
0
7,513
10,026
3,403
0
1,960
7,901
0
39,339
L
Amaterasu
aspynnn
Amaterasu
4,114
1,613
0
4,401
10,676
3,896
0
0
10,125
0
29,880
L
Mulan
3,991
481
0
675
10,245
4,645
0
6,848
3,397
0
17,531
L
3,611
1,175
0
1,309
8,389
1,996
0
6,517
1,872
17,212
689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,475
Gold Earned
31,281
230
Minions Killed
254
0
Camps Cleared
0
968,385
Distance Traveled
1,046,092
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
6,517
652
25
3
0
210,143
3
W
Zeus
6,732
673
62
6
0
184,308
0
W
Awilix
5,641
564
62
6
0
226,136
0
L
Aphrodite
5,756
576
55
6
0
177,644
0
W
Thanatos
6,466
647
61
6
0
215,996
0
W
Achilles
5,925
593
44
4
0
209,509
0
L
Thanatos
6,226
623
65
7
0
211,684
0
L
Amaterasu
5,478
548
56
6
0
178,860
0
L
Mulan
4,897
490
25
3
0
198,782
0
L
Freya
5,118
512
29
3
0
201,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role