Player Matchup

Cupid
Cupid
 
Cupid
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
 
Scylla
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
 
Sylvanus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
hulk2324
Hercules
Level 97
God Stats
19W - 15L
1,560 SR
Queue Stats
185W - 185L
1,355 Elo+
Solo
Da Ji
Da Ji
iEY RoSSe37
Da Ji
Level 109
God Stats
10W - 10L
1,581 SR
Queue Stats
435W - 507L
1,471 Elo+
Party 2
Team Averages
Level 115
1,528 SR
1,465 Elo+

VS

Team Averages
Level 54
1,449 SR
1,374 Elo+
King Arthur
King Arthur
B33LZ3BUG
King Arthur
Level 67
God Stats
10W - 16L
1,456 SR
Queue Stats
404W - 439L
1,464 Elo+
Party 1
Sol
Sol
Kovity
Sol
Level 21
God Stats
9W - 8L
1,438 SR
Queue Stats
79W - 117L
1,266 Elo+
Party 1
Bakasura
Bakasura
PWWAY
Bakasura
Level 55
God Stats
30W - 28L
1,529 SR
Queue Stats
100W - 139L
1,269 Elo+
Party 1
Janus
Janus
ShadowMeap
Janus
Level 97
God Stats
4W - 5L
1,500 SR
Queue Stats
60W - 67L
1,441 Elo+
Solo
Athena
Athena
THEE WALF
Athena
Level 32
God Stats
7W - 10L
1,323 SR
Queue Stats
176W - 211L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
11
1 / 0 / 0
5,948
661
2,115
3,010
957
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
 
Scylla
9
1 / 1 / 0
4,975
553
2,510
3,176
727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sylvanus
 
Sylvanus
7
1 / 2 / 1
4,529
503
4,404
6,215
2,171
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hercules
hulk2324
Hercules
4
0 / 1 / 0
3,673
408
1,068
3,981
2,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 2 / 0
4,509
501
1,705
6,396
2,042
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
B33LZ3BUG
King Arthur
11
2 / 0 / 1
6,176
686
3,236
5,353
2,063
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Sol
Kovity
Sol
9
1 / 0 / 1
4,663
518
1,761
3,500
721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bakasura
PWWAY
Bakasura
9
2 / 0 / 1
5,088
565
1,816
5,554
2,071
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Janus
8
1 / 2 / 1
5,074
564
2,264
4,461
1,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
THEE WALF
Athena
8
0 / 1 / 3
5,064
563
1,625
5,738
2,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
13
3
Kills
6
6
Deaths
3
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
1
0
0
1
L
Scylla
 
Scylla
1
1
0
1
L
Sylvanus
 
Sylvanus
1
2
1
0.75
W
King Arthur
B33LZ3BUG
King Arthur
2
0
1
2.5
W
Sol
Kovity
Sol
1
0
1
1.5
W
Bakasura
PWWAY
Bakasura
2
0
1
2.5
W
Janus
1
2
1
0.75
W
Athena
THEE WALF
Athena
0
1
3
1.5
L
Hercules
hulk2324
Hercules
0
1
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,802
Damage
10,702
22,778
Taken
24,606
8,503
Mitigated
8,964
5,648
Healing
6,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
2,115
1,092
29
1,214
3,010
957
624
762
2,248
0
42,649
L
Scylla
 
Scylla
2,510
163
0
235
3,176
727
0
1,008
1,957
33,832
0
L
Sylvanus
 
Sylvanus
4,404
1,743
100
1,790
6,215
2,171
8
3,184
2,831
13,438
4,702
W
King Arthur
B33LZ3BUG
King Arthur
3,236
736
0
1,000
5,353
2,063
0
467
4,741
0
40,029
W
Sol
Kovity
Sol
1,761
567
0
2,120
3,500
721
0
1,027
2,473
21,091
0
W
Bakasura
PWWAY
Bakasura
1,816
1,514
0
1,176
5,554
2,071
0
832
4,722
0
15,924
W
Janus
2,264
48
0
365
4,461
1,254
0
2,862
1,599
23,593
0
W
Athena
THEE WALF
Athena
1,625
393
0
2,105
5,738
2,855
0
1,314
4,424
11,843
0
L
Hercules
hulk2324
Hercules
1,068
293
0
1,780
3,981
2,606
0
0
3,981
0
7,242
L
1,705
56
0
500
6,396
2,042
0
395
5,876
0
32,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,634
Gold Earned
26,065
231
Minions Killed
221
0
Camps Cleared
0
798,109
Distance Traveled
958,813
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
5,948
661
83
9
0
177,650
2
L
Scylla
4,975
553
62
7
0
193,616
0
L
Sylvanus
4,529
503
25
3
0
154,724
0
W
King Arthur
6,176
686
68
8
0
213,541
0
W
Sol
4,663
518
41
5
0
174,755
3
W
Bakasura
5,088
565
48
5
0
190,011
0
W
Janus
5,074
564
60
7
0
181,331
2
W
Athena
5,064
563
4
0
0
199,175
3
L
Hercules
3,673
408
9
1
0
84,463
1
L
Da Ji
4,509
501
52
6
0
187,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role