Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Bandicooters
Erlang Shen
Level 145
God Stats
2W - 0L
1,500 SR
Queue Stats
59W - 70L
1,462 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
FrogGeezy38
Ah Muzen Cab
Level 17
God Stats
1W - 1L
1,288 SR
Queue Stats
6W - 4L
1,298 Elo+
Solo
Skadi
Skadi
THENATINTHEHAT9
Skadi
Level 108
God Stats
10W - 12L
1,380 SR
Queue Stats
58W - 66L
1,447 Elo+
Party 2
Ra
Ra
techydawn73684
Ra
Level 104
God Stats
3W - 2L
1,500 SR
Queue Stats
133W - 138L
1,502 Elo+
Solo
Team Averages
Level 107
1,434 SR
1,442 Elo+

VS

Team Averages
Level 57
1,505 SR
1,368 Elo+
Cabrakan
Cabrakan
DomSantiago619
Cabrakan
Level 18
God Stats
2W - 2L
1,301 SR
Queue Stats
3W - 8L
1,126 Elo+
Solo
Mulan
Mulan
M0L1Na49
Mulan
Level 29
God Stats
10W - 8L
1,603 SR
Queue Stats
30W - 26L
1,424 Elo+
Party 1
Pele
Pele
OkayCylinder485
Pele
Level 64
God Stats
3W - 1L
1,551 SR
Queue Stats
99W - 111L
1,501 Elo+
Solo
Neith
Neith
One-PunchKill
Neith
Level 93
God Stats
2W - 2L
1,817 SR
Queue Stats
33W - 31L
1,395 Elo+
Party 1
Tiamat
Tiamat
Prettyninjaev
Tiamat
Level 80
God Stats
0W - 2L
1,255 SR
Queue Stats
16W - 21L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
3 / 0 / 11
7,683
960
3,881
7,318
6,450
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
Bandicooters
Erlang Shen
13
3 / 2 / 7
7,300
913
5,478
8,616
3,966
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Ah Muzen Cab
FrogGeezy38
Ah Muzen Cab
14
4 / 1 / 9
7,761
970
6,505
5,536
1,947
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
2 / 1 / 5
7,364
921
2,843
3,718
1,225
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 2 / 6
7,642
955
5,986
6,760
2,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
11
0 / 4 / 2
6,274
784
2,754
5,122
3,026
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Mulan
M0L1Na49
Mulan
12
1 / 4 / 3
6,485
811
7,473
8,078
4,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

13
2 / 3 / 1
7,212
902
7,518
8,392
4,661
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

13
2 / 0 / 1
7,009
876
3,560
1,915
587
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

12
1 / 4 / 3
6,939
867
5,006
7,630
3,368
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
16
15
Kills
6
6
Deaths
15
38
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
3
0
11
8.5
W
Erlang Shen
Bandicooters
Erlang Shen
3
2
7
3.25
L
Cabrakan
0
4
2
0.25
W
Ah Muzen Cab
FrogGeezy38
Ah Muzen Cab
4
1
9
8.5
L
Mulan
M0L1Na49
Mulan
1
4
3
0.63
L
2
3
1
0.83
L
2
0
1
2.5
L
1
4
3
0.63
W
2
1
5
4.5
W
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,693
Damage
26,311
31,948
Taken
31,137
16,065
Mitigated
16,521
12,246
Healing
6,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
3,881
888
2,548
3,698
7,318
6,450
307
1,974
5,307
10,400
72
W
Erlang Shen
Bandicooters
Erlang Shen
5,478
1,761
0
1,564
8,616
3,966
0
3,188
5,307
0
12,624
L
Cabrakan
2,754
404
0
266
5,122
3,026
0
1,779
3,343
6,946
0
W
Ah Muzen Cab
FrogGeezy38
Ah Muzen Cab
6,505
2,961
0
894
5,536
1,947
657
542
4,890
0
18,394
L
Mulan
M0L1Na49
Mulan
7,473
708
0
766
8,078
4,879
0
3,097
4,981
0
8,655
L
7,518
926
0
2,627
8,392
4,661
0
2,883
5,509
0
24,774
L
3,560
394
0
533
1,915
587
0
162
1,753
0
22,174
L
5,006
260
0
2,426
7,630
3,368
6
1,812
5,756
15,176
0
W
2,843
1,432
0
290
3,718
1,225
124
724
2,954
0
19,665
W
5,986
310
1,241
2,011
6,760
2,477
52
1,332
5,318
31,172
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,750
Gold Earned
33,919
190
Minions Killed
154
0
Camps Cleared
0
815,551
Distance Traveled
688,313
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,683
960
15
2
0
141,952
0
W
Erlang Shen
7,300
913
7
1
0
173,289
0
L
Cabrakan
6,274
784
9
1
0
100,087
0
W
Ah Muzen Cab
7,761
970
27
3
0
173,499
0
L
Mulan
6,485
811
5
1
0
139,604
0
L
Pele
7,212
902
46
6
0
129,971
0
L
Neith
7,009
876
65
8
0
166,043
1
L
Tiamat
6,939
867
29
4
0
152,608
0
W
Skadi
7,364
921
53
7
0
154,168
0
W
Ra
7,642
955
88
11
0
172,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role