Player Matchup

Kuzenbo
Kuzenbo
Gold III
Mavtronius
Kuzenbo
Gold III
Level 118
God Stats
5W - 4L
1,789 SR
Queue Stats
755W - 810L
1,429 MMR
Solo
Janus
Janus
Silver IV
STW ACE2793
Janus
Silver IV
Level 127
God Stats
0W - 1L
1,286 SR
Queue Stats
9W - 13L
1,391 MMR
Party 1
Medusa
Medusa
Silver I
WhySoS3rious780
Medusa
Silver I
Level 149
God Stats
3W - 3L
1,571 SR
Queue Stats
7W - 7L
1,586 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 131
1,549 SR
1,468 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 121
1,342 SR
1,459 MMR
Neith
Neith
Gold IV
OfficialFish926
Neith
Gold IV
Level 149
God Stats
8W - 8L
1,499 SR
Queue Stats
112W - 113L
1,286 MMR
Party 2
Sun Wukong
Sun Wukong
Gold V
ninjamolon
Sun Wukong
Gold V
Level 110
God Stats
1W - 2L
1,178 SR
Queue Stats
140W - 155L
1,378 MMR
Solo
Persephone
Persephone
Platinum II
thepolife1663
Persephone
Platinum II
Level 104
God Stats
4W - 10L
1,348 SR
Queue Stats
192W - 207L
1,713 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Mavtronius
Kuzenbo
15
2 / 2 / 1
9,534
733
8,908
11,999
12,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
1 / 6 / 1
9,643
742
5,582
7,590
2,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
1 / 3 / 1
10,263
789
4,014
11,553
3,865
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
FreyaNe ZhaKing ArthurVulcanMulan

VS

Bans
AchillesCthulhuThothSkadiAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 1 / 2
11,341
872
9,592
9,192
2,875
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
ninjamolon
Sun Wukong
15
2 / 2 / 7
10,239
788
7,212
11,632
9,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Persephone
thepolife1663
Persephone
17
2 / 2 / 7
11,490
884
10,997
8,735
2,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
4
Kills
11
11
Deaths
5
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Mavtronius
Kuzenbo
2
2
1
1.25
W
7
1
2
8
L
1
6
1
0.25
L
1
3
1
0.5
W
Sun Wukong
ninjamolon
Sun Wukong
2
2
7
2.75
W
Persephone
thepolife1663
Persephone
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,504
Damage
27,801
31,142
Taken
29,559
18,342
Mitigated
14,639
1,705
Healing
6,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Mavtronius
Kuzenbo
8,908
2,604
0
1,037
11,999
12,002
117
4,068
7,457
23,625
0
W
9,592
1,292
0
1,766
9,192
2,875
2,296
3,620
5,276
0
46,362
L
5,582
33
0
250
7,590
2,475
305
4,544
2,915
23,232
0
L
4,014
1,069
0
418
11,553
3,865
1,605
2,327
8,998
0
41,768
W
Sun Wukong
ninjamolon
Sun Wukong
7,212
1,166
0
2,741
11,632
9,192
851
5,896
5,083
0
23,851
W
Persephone
thepolife1663
Persephone
10,997
301
0
1,836
8,735
2,572
705
4,131
4,316
57,499
90

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,440
Gold Earned
33,070
154
Minions Killed
195
0
Camps Cleared
0
701,391
Distance Traveled
726,104
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
9,534
733
21
2
0
260,464
2
W
Neith
11,341
872
78
6
0
232,838
1
L
Janus
9,643
742
54
4
0
193,261
0
L
Medusa
10,263
789
79
6
0
247,666
0
W
Sun Wukong
10,239
788
33
3
0
263,812
4
W
Persephone
11,490
884
84
6
0
229,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role