Player Matchup

Scylla
Scylla
Absratkt
Scylla
Level 113
God Stats
17W - 12L
1,653 SR
Queue Stats
134W - 115L
1,519 Elo+
Solo
Sun Wukong
Sun Wukong
DeltatheAkuWolf
Sun Wukong
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 35L
1,441 Elo+
Party 2
Serqet
Serqet
DracheLumi
Serqet
Level 155
God Stats
11W - 13L
1,565 SR
Queue Stats
192W - 167L
1,508 Elo+
Party 2
Atlas
Atlas
HeyKage
Atlas
Level 68
God Stats
5W - 5L
1,554 SR
Queue Stats
11W - 16L
1,463 Elo+
Party 2
Freya
Freya
YourChenpai
Freya
Level 87
God Stats
20W - 23L
1,516 SR
Queue Stats
116W - 122L
1,474 Elo+
Party 2
Team Averages
Level 94
1,558 SR
1,481 Elo+

VS

Team Averages
Level 120
1,611 SR
1,528 Elo+
Mulan
Mulan
 
Mulan
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
ColumbusMapSense
Olorun
Level 102
God Stats
1W - 0L
1,801 SR
Queue Stats
4W - 0L
1,762 Elo+
Solo
Shiva
Shiva
KingIronfoot
Shiva
Level 168
God Stats
1W - 1L
1,716 SR
Queue Stats
274W - 299L
1,449 Elo+
Party 3
Erlang Shen
Erlang Shen
TheSimpleJack_97
Erlang Shen
Level 107
God Stats
27W - 26L
1,465 SR
Queue Stats
214W - 236L
1,444 Elo+
Party 3
Anubis
Anubis
Xxsnipekiller95
Anubis
Level 115
God Stats
161W - 109L
1,572 SR
Queue Stats
228W - 246L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Absratkt
Scylla
10
0 / 3 / 0
4,964
496
4,998
5,892
1,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
DeltatheAkuWolf
Sun Wukong
10
0 / 0 / 0
5,094
509
3,116
7,527
4,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serqet
DracheLumi
Serqet
10
1 / 5 / 0
5,268
527
3,581
10,010
3,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Atlas
HeyKage
Atlas
9
1 / 2 / 1
5,056
506
2,462
6,081
3,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 3 / 1
4,534
453
1,680
5,849
1,391
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
11
1 / 1 / 4
6,292
629
3,849
5,478
3,983
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
6 / 0 / 2
7,477
748
7,934
8,020
2,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

12
2 / 0 / 1
7,005
701
5,397
7,467
5,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Erlang Shen
TheSimpleJack_97
Erlang Shen
11
1 / 0 / 3
5,739
574
1,929
6,977
2,479
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
3 / 1 / 2
6,304
630
4,106
4,756
1,955
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
25
2
Kills
13
13
Deaths
2
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
1
1
4
3
L
Scylla
Absratkt
Scylla
0
3
0
0
W
6
0
2
7
L
Sun Wukong
DeltatheAkuWolf
Sun Wukong
0
0
0
0
L
Serqet
DracheLumi
Serqet
1
5
0
0.2
L
Atlas
HeyKage
Atlas
1
2
1
0.75
W
2
0
1
2.5
W
Erlang Shen
TheSimpleJack_97
Erlang Shen
1
0
3
2.5
W
3
1
2
4
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,837
Damage
23,215
35,359
Taken
32,698
14,475
Mitigated
16,548
13,190
Healing
17,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
3,849
349
0
1,987
5,478
3,983
0
1,972
3,256
0
30,057
L
Scylla
Absratkt
Scylla
4,998
104
0
1,451
5,892
1,892
0
4,072
1,820
30,281
0
W
7,934
3,285
303
5,901
8,020
2,431
988
3,429
4,011
57,460
4,549
L
Sun Wukong
DeltatheAkuWolf
Sun Wukong
3,116
46
0
3,360
7,527
4,721
0
0
7,075
0
30,029
L
Serqet
DracheLumi
Serqet
3,581
539
0
3,984
10,010
3,358
0
3,916
6,051
0
32,226
L
Atlas
HeyKage
Atlas
2,462
755
0
2,063
6,081
3,113
0
2,153
3,928
10,523
0
W
5,397
424
41
2,846
7,467
5,700
0
0
6,920
0
46,285
W
Erlang Shen
TheSimpleJack_97
Erlang Shen
1,929
654
0
3,877
6,977
2,479
0
794
6,071
0
43,447
W
4,106
209
0
2,392
4,756
1,955
301
2,301
2,291
37,503
677
L
1,680
444
0
2,332
5,849
1,391
0
1,479
4,370
23,952
3,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,916
Gold Earned
32,817
242
Minions Killed
383
0
Camps Cleared
0
1,084,236
Distance Traveled
1,126,819
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
6,292
629
41
4
0
220,415
0
L
Scylla
4,964
496
64
6
0
206,686
2
W
Olorun
7,477
748
99
10
0
202,529
2
L
Sun Wukong
5,094
509
52
5
0
220,935
4
L
Serqet
5,268
527
62
6
0
252,542
0
L
Atlas
5,056
506
10
1
0
203,254
4
W
Shiva
7,005
701
91
9
0
227,501
0
W
Erlang Shen
5,739
574
80
8
0
272,073
2
W
Anubis
6,304
630
72
7
0
204,301
0
L
Freya
4,534
453
54
5
0
200,819
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role