Player Matchup

Bake Kujira
Bake Kujira
MeechTheBeast89
Bake Kujira
Level 154
God Stats
5W - 5L
1,504 SR
Queue Stats
57W - 47L
1,489 Elo+
Party 2
Jing Wei
Jing Wei
Sanctorum7124
Jing Wei
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Solo
Tyr
Tyr
Unlockston
Tyr
Level 127
God Stats
1W - 1L
1,317 SR
Queue Stats
7W - 5L
1,533 Elo+
Party 1
Loki
Loki
darknight0720
Loki
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 9L
1,570 Elo+
Party 1
Hel
Hel
dingowarrior666
Hel
Level 227
God Stats
75W - 85L
1,493 SR
Queue Stats
366W - 369L
1,503 Elo+
Party 2
Team Averages
Level 140
1,463 SR
1,519 Elo+

VS

Team Averages
Level 127
1,595 SR
1,502 Elo+
Susano
Susano
Laxative effekt
Susano
Level 106
God Stats
7W - 6L
1,636 SR
Queue Stats
143W - 154L
1,503 Elo+
Solo
Janus
Janus
Spent_sequence
Janus
Level 136
God Stats
11W - 11L
1,492 SR
Queue Stats
201W - 189L
1,527 Elo+
Party 3
Surtr
Surtr
TheCyberGay
Surtr
Level 88
God Stats
25W - 25L
1,632 SR
Queue Stats
148W - 140L
1,514 Elo+
Solo
Fafnir
Fafnir
Vro-Usurper
Fafnir
Level 155
God Stats
2W - 1L
1,867 SR
Queue Stats
88W - 89L
1,505 Elo+
Party 3
Charybdis
Charybdis
yoboykevin_
Charybdis
Level 151
God Stats
2W - 9L
1,347 SR
Queue Stats
40W - 49L
1,460 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
MeechTheBeast89
Bake Kujira
12
1 / 5 / 4
7,817
601
4,105
12,114
9,497
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
Sanctorum7124
Jing Wei
12
2 / 1 / 1
7,210
555
5,672
7,735
2,085
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
7 / 0 / 1
9,632
741
9,952
10,446
9,609
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

16
7 / 0 / 2
9,225
710
4,870
11,280
4,441
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

13
2 / 4 / 4
8,243
634
6,257
10,446
2,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 1
5,948
458
3,881
11,967
4,647
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

13
4 / 4 / 0
6,917
532
5,881
8,195
2,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 6 / 1
6,217
478
5,680
13,265
9,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fafnir
5
0 / 1 / 1
5,082
391
385
2,829
2,193
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
yoboykevin_
Charybdis
12
5 / 3 / 1
7,618
586
13,156
11,055
3,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
14
19
Kills
10
10
Deaths
19
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
W
Bake Kujira
MeechTheBeast89
Bake Kujira
1
5
4
0.6
W
Jing Wei
Sanctorum7124
Jing Wei
2
1
1
2.5
L
4
4
0
1
L
0
6
1
0.08
W
7
0
1
7.5
L
Fafnir
0
1
1
0.5
W
7
0
2
8
W
2
4
4
1
L
Charybdis
yoboykevin_
Charybdis
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,856
Damage
28,983
52,021
Taken
47,311
28,504
Mitigated
22,256
14,168
Healing
9,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,881
677
0
750
11,967
4,647
0
2,552
9,237
0
38,080
W
Bake Kujira
MeechTheBeast89
Bake Kujira
4,105
1,859
0
533
12,114
9,497
35
832
11,282
32,496
1,294
W
Jing Wei
Sanctorum7124
Jing Wei
5,672
4,312
264
486
7,735
2,085
657
79
7,656
0
33,784
L
5,881
975
0
433
8,195
2,484
0
3,580
4,327
46,786
720
L
5,680
2,718
0
2,999
13,265
9,302
0
320
12,913
2,140
41,227
W
9,952
1,871
0
4,917
10,446
9,609
401
1,301
9,065
0
73,205
L
Fafnir
385
177
371
701
2,829
2,193
0
551
2,278
3,540
0
W
4,870
2,047
0
3,057
11,280
4,441
0
592
10,648
0
84,345
W
6,257
168
659
4,252
10,446
2,872
580
4,136
6,087
46,500
1,446
L
Charybdis
yoboykevin_
Charybdis
13,156
7,292
0
4,249
11,055
3,630
0
2,686
8,369
0
60,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,127
Gold Earned
31,782
489
Minions Killed
318
0
Camps Cleared
0
1,303,308
Distance Traveled
1,129,691
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
5,948
458
56
4
0
280,587
2
W
Bake Kujira
7,817
601
53
4
0
258,710
4
W
Jing Wei
7,210
555
61
5
0
275,653
0
L
Janus
6,917
532
85
7
0
256,331
2
L
Surtr
6,217
478
67
5
0
254,742
2
W
Tyr
9,632
741
145
11
0
254,128
0
L
Fafnir
5,082
391
11
1
0
101,320
0
W
Loki
9,225
710
141
11
0
291,236
2
W
Hel
8,243
634
89
7
0
223,581
2
L
Charybdis
7,618
586
99
8
0
236,711
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role