Player Matchup

Pele
Pele
CoxInhibitor
Pele
Level 114
God Stats
12W - 12L
1,526 SR
Queue Stats
305W - 284L
1,407 Elo+
Party 1
Freya
Freya
Dullahan6888
Freya
Level 99
God Stats
0W - 1L
1,213 SR
Queue Stats
150W - 137L
1,464 Elo+
Solo
Horus
Horus
PotatoePapi
Horus
Level 97
God Stats
3W - 7L
1,318 SR
Queue Stats
321W - 291L
1,425 Elo+
Party 1
Anubis
Anubis
THEBLACKGOD4769
Anubis
Level 63
God Stats
5W - 6L
1,435 SR
Queue Stats
284W - 270L
1,431 Elo+
Solo
Ares
Ares
bearman798
Ares
Level 127
God Stats
0W - 1L
1,782 SR
Queue Stats
52W - 58L
1,421 Elo+
Solo
Team Averages
Level 100
1,455 SR
1,430 Elo+

VS

Team Averages
Level 101
1,546 SR
1,457 Elo+
Cupid
Cupid
CleeOhFuzz
Cupid
Level 65
God Stats
4W - 8L
1,473 SR
Queue Stats
68W - 78L
1,435 Elo+
Solo
Ra
Ra
Quintzel
Ra
Level 60
God Stats
53W - 64L
1,512 SR
Queue Stats
230W - 231L
1,433 Elo+
Solo
Mulan
Mulan
RedDog_Gaming91
Mulan
Level 127
God Stats
20W - 17L
1,675 SR
Queue Stats
89W - 87L
1,469 Elo+
Solo
Ymir
Ymir
StewartandZoe27
Ymir
Level 104
God Stats
57W - 42L
1,569 SR
Queue Stats
800W - 741L
1,508 Elo+
Solo
Ratatoskr
Ratatoskr
Yayi8995
Ratatoskr
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 38L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 3 / 1
7,779
598
7,544
12,959
4,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

11
0 / 5 / 0
5,522
425
4,166
9,306
3,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

13
3 / 4 / 3
7,340
565
6,870
14,720
11,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
1 / 5 / 3
6,128
471
2,410
6,627
2,882
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

10
0 / 3 / 0
5,308
408
1,394
10,157
5,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
12
5 / 0 / 4
7,704
593
8,139
6,452
1,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 2 / 4
8,202
631
4,561
3,363
450
Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
4 / 2 / 1
8,791
676
11,926
11,949
7,343
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
3 / 1 / 8
8,092
622
5,907
10,750
7,955
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Ratatoskr
Yayi8995
Ratatoskr
15
5 / 5 / 2
8,013
616
4,739
10,118
3,636
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
39
9
Kills
20
20
Deaths
10
7
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cupid
5
0
4
7
L
5
3
1
1.83
L
0
5
0
0
L
3
4
3
1.13
W
3
2
4
2.5
W
4
2
1
2.25
W
3
1
8
7
L
1
5
3
0.5
W
Ratatoskr
Yayi8995
Ratatoskr
5
5
2
1.2
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,384
Damage
35,272
53,769
Taken
42,632
28,231
Mitigated
21,203
17,103
Healing
13,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
8,139
5,413
290
3,999
6,452
1,819
652
1,909
4,306
0
45,541
L
7,544
2,145
0
7,223
12,959
4,383
0
1,408
11,551
0
50,466
L
4,166
1,234
0
2,059
9,306
3,227
0
2,711
6,595
30,737
2,376
L
6,870
4,145
340
3,523
14,720
11,797
0
281
14,439
0
35,078
W
4,561
528
154
1,006
3,363
450
400
1,983
1,380
53,608
800
W
11,926
3,191
0
4,573
11,949
7,343
187
0
11,454
0
57,643
W
5,907
1,912
0
1,858
10,750
7,955
0
2,607
7,817
26,368
3,312
L
2,410
0
0
1,795
6,627
2,882
0
3,083
3,544
30,127
1,918
W
Ratatoskr
Yayi8995
Ratatoskr
4,739
1,683
0
1,475
10,118
3,636
0
730
9,184
0
59,484
L
1,394
151
0
2,163
10,157
5,942
0
2,819
7,338
17,143
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,077
Gold Earned
40,802
292
Minions Killed
411
0
Camps Cleared
0
1,175,800
Distance Traveled
1,340,798
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
7,704
593
88
7
0
244,727
2
L
Pele
7,779
598
79
6
0
280,160
0
L
Freya
5,522
425
62
5
0
241,644
0
L
Horus
7,340
565
66
5
0
252,291
0
W
Ra
8,202
631
95
7
0
266,832
0
W
Mulan
8,791
676
96
7
0
253,563
2
W
Ymir
8,092
622
39
3
0
262,842
3
L
Anubis
6,128
471
66
5
0
164,354
0
W
Ratatoskr
8,013
616
93
7
0
312,834
0
L
Ares
5,308
408
19
1
0
237,351
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role