Player Matchup

Mercury
Mercury
BrettGuy69
Mercury
Level 26
God Stats
0W - 1L
1,242 SR
Queue Stats
17W - 14L
1,397 Elo+
Party 1
Chaac
Chaac
Jumbo Chub
Chaac
Level 47
God Stats
0W - 1L
1,384 SR
Queue Stats
30W - 27L
1,440 Elo+
Party 1
Tiamat
Tiamat
Narflunk0897
Tiamat
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,356 Elo+
Party 1
Team Averages
Level 54
1,376 SR
1,398 Elo+

VS

Team Averages
Level 99
1,566 SR
1,421 Elo+
Medusa
Medusa
 
Medusa
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Agus_gonzalez19
Vulcan
Level 105
God Stats
39W - 24L
1,615 SR
Queue Stats
351W - 371L
1,384 Elo+
Solo
Kumbhakarna
Kumbhakarna
hobojoejr
Kumbhakarna
Level 86
God Stats
17W - 7L
1,582 SR
Queue Stats
142W - 152L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BrettGuy69
Mercury
15
0 / 4 / 0
8,434
649
1,872
8,567
2,913
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Chaac
16
0 / 3 / 0
9,031
695
6,456
11,790
9,863
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
13
0 / 6 / 0
8,401
646
5,980
10,242
4,555
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
20
12 / 0 / 1
12,397
954
19,034
8,503
4,397
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

5
0 / 0 / 0
5,788
445
0
0
0
Kumbhakarna
hobojoejr
Kumbhakarna
20
1 / 0 / 12
10,987
845
5,477
14,512
13,033
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
26
0
Kills
13
13
Deaths
0
0
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
12
0
1
12.5
W
0
0
0
0
L
Mercury
BrettGuy69
Mercury
0
4
0
0
L
Chaac
0
3
0
0
L
Tiamat
0
6
0
0
W
Kumbhakarna
hobojoejr
Kumbhakarna
1
0
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,308
Damage
24,511
30,599
Taken
23,015
17,331
Mitigated
17,430
6,527
Healing
7,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
19,034
8,316
0
3,375
8,503
4,397
2,774
2,326
6,177
0
66,973
W
0
0
0
0
0
0
0
0
0
0
0
L
Mercury
BrettGuy69
Mercury
1,872
936
0
1,581
8,567
2,913
0
1,597
6,917
0
29,990
L
Chaac
6,456
562
0
3,330
11,790
9,863
189
3,067
8,689
0
29,416
L
Tiamat
5,980
777
0
1,616
10,242
4,555
33
877
9,262
24,287
761
W
Kumbhakarna
hobojoejr
Kumbhakarna
5,477
167
17
4,163
14,512
13,033
929
3,381
11,131
28,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,866
Gold Earned
29,172
145
Minions Killed
147
0
Camps Cleared
0
669,258
Distance Traveled
476,471
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,397
954
106
8
0
231,701
3
W
Vulcan
5,788
445
0
0
0
0
0
L
Mercury
8,434
649
48
4
0
244,109
0
L
Chaac
9,031
695
56
4
0
227,648
0
L
Tiamat
8,401
646
41
3
0
197,501
4
W
Kumbhakarna
10,987
845
41
3
0
244,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role