Player Matchup

Ra
Ra
King Jekyll1347
Ra
Level 68
God Stats
3W - 2L
1,248 SR
Queue Stats
7W - 6L
1,621 Elo+
Party 1
Hou Yi
Hou Yi
Magician_369
Hou Yi
Level 165
God Stats
7W - 8L
1,486 SR
Queue Stats
116W - 106L
1,469 Elo+
Party 1
Da Ji
Da Ji
Nirvanist69
Da Ji
Level 155
God Stats
4W - 3L
1,752 SR
Queue Stats
340W - 339L
1,447 Elo+
Solo
Surtr
Surtr
Quadgod117
Surtr
Level 88
God Stats
18W - 15L
1,530 SR
Queue Stats
111W - 94L
1,474 Elo+
Party 1
Ymir
Ymir
shiclouds2255
Ymir
Level 127
God Stats
3W - 1L
1,631 SR
Queue Stats
15W - 17L
1,411 Elo+
Party 1
Team Averages
Level 121
1,529 SR
1,485 Elo+

VS

Team Averages
Level 127
1,586 SR
1,476 Elo+
Thanatos
Thanatos
 
Thanatos
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Condemonio
Cerberus
Level 123
God Stats
0W - 2L
1,818 SR
Queue Stats
155W - 147L
1,436 Elo+
Solo
Mulan
Mulan
GuerreroAztek99
Mulan
Level 109
God Stats
9W - 8L
1,549 SR
Queue Stats
182W - 173L
1,510 Elo+
Party 2
Izanami
Izanami
Vultureking68
Izanami
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
450W - 439L
1,449 Elo+
Solo
Agni
Agni
jcedillo99
Agni
Level 140
God Stats
26W - 26L
1,563 SR
Queue Stats
114W - 127L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 2
8,011
616
3,365
6,597
2,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hou Yi
14
9 / 1 / 2
8,646
665
8,767
7,647
2,087
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

15
8 / 1 / 2
8,535
657
9,889
10,426
4,583
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Surtr
14
3 / 1 / 3
9,014
693
8,617
11,832
6,865
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
2 / 1 / 9
7,796
600
4,961
11,465
7,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
2 / 4 / 2
6,022
463
3,496
9,757
3,864
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
Condemonio
Cerberus
9
0 / 5 / 2
5,394
415
4,543
10,004
7,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 5 / 0
7,228
556
7,606
16,191
8,145
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
11
1 / 6 / 1
6,185
476
3,547
9,650
3,010
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
1 / 7 / 0
6,014
463
4,924
7,918
2,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
10
27
Kills
5
5
Deaths
27
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
2
4
2
0.75
L
Cerberus
Condemonio
Cerberus
0
5
2
0.2
L
1
5
0
0.2
W
5
1
2
6
W
Hou Yi
9
1
2
10
W
8
1
2
9
W
Surtr
3
1
3
4.5
L
Izanami
1
6
1
0.25
L
1
7
0
0.14
W
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,599
Damage
24,116
47,967
Taken
53,520
23,008
Mitigated
24,063
11,740
Healing
13,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
3,496
1,016
0
3,817
9,757
3,864
0
1,657
8,051
0
31,590
L
Cerberus
Condemonio
Cerberus
4,543
352
0
1,391
10,004
7,041
0
2,555
7,449
23,290
460
L
7,606
1,373
0
7,351
16,191
8,145
0
443
15,748
0
59,554
W
3,365
724
144
1,534
6,597
2,039
42
4,428
2,130
48,135
836
W
Hou Yi
8,767
4,723
0
1,338
7,647
2,087
2,420
1,275
6,215
0
55,643
W
9,889
2,948
0
2,810
10,426
4,583
0
649
9,777
0
64,619
W
Surtr
8,617
3,159
0
3,672
11,832
6,865
881
0
11,832
1,739
58,349
L
Izanami
3,547
2,391
0
47
9,650
3,010
0
1,128
8,522
0
39,075
L
4,924
42
0
1,002
7,918
2,003
0
2,688
5,230
33,058
0
W
4,961
827
0
2,242
11,465
7,434
169
2,646
8,595
20,952
1,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,002
Gold Earned
30,843
417
Minions Killed
354
0
Camps Cleared
0
1,269,328
Distance Traveled
1,176,673
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,022
463
52
4
0
240,996
0
L
Cerberus
5,394
415
49
4
0
240,132
0
L
Mulan
7,228
556
132
10
0
224,217
0
W
Ra
8,011
616
88
7
0
249,943
2
W
Hou Yi
8,646
665
107
8
0
232,621
8
W
Da Ji
8,535
657
87
7
0
287,245
0
W
Surtr
9,014
693
105
8
0
265,508
0
L
Izanami
6,185
476
71
5
0
232,192
0
L
Agni
6,014
463
50
4
0
239,136
2
W
Ymir
7,796
600
30
2
0
234,011
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role