Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
 
Bacchus
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
NumaSan101
Erlang Shen
Level 124
God Stats
10W - 9L
1,580 SR
Queue Stats
154W - 161L
1,507 Elo+
Party 3
Rama
Rama
XCXㅤ
Rama
Level 156
God Stats
31W - 27L
1,639 SR
Queue Stats
916W - 941L
1,466 Elo+
Solo
King Arthur
King Arthur
pasturkaTOP
King Arthur
Level 137
God Stats
2W - 1L
1,267 SR
Queue Stats
219W - 210L
1,534 Elo+
Party 3
Team Averages
Level 152
1,497 SR
1,502 Elo+

VS

Team Averages
Level 160
1,499 SR
1,534 Elo+
Poseidon
Poseidon
GLUBER8602
Poseidon
Level 159
God Stats
21W - 23L
1,427 SR
Queue Stats
563W - 551L
1,500 Elo+
Solo
Anhur
Anhur
Mosqueteiro2
Anhur
Level 180
God Stats
12W - 16L
1,464 SR
Queue Stats
281W - 272L
1,532 Elo+
Solo
Chaac
Chaac
ShuKrute
Chaac
Level 164
God Stats
13W - 15L
1,374 SR
Queue Stats
330W - 300L
1,505 Elo+
Solo
Cabrakan
Cabrakan
remiix27
Cabrakan
Level 153
God Stats
14W - 9L
1,746 SR
Queue Stats
151W - 135L
1,570 Elo+
Party 2
Thor
Thor
xXPachanicoXx
Thor
Level 144
God Stats
5W - 5L
1,482 SR
Queue Stats
159W - 141L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
9 / 0 / 3
7,627
763
9,771
6,872
2,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
 
Bacchus
9
4 / 1 / 6
6,232
623
5,881
9,165
6,977
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Erlang Shen
NumaSan101
Erlang Shen
11
3 / 3 / 3
5,791
579
3,731
7,967
3,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Rama
XCXㅤ
Rama
12
2 / 2 / 3
6,295
630
3,816
6,638
1,572
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

King Arthur
pasturkaTOP
King Arthur
11
1 / 1 / 1
6,112
611
6,890
8,834
5,469
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
GLUBER8602
Poseidon
9
0 / 5 / 2
5,287
529
4,733
5,136
1,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 4 / 2
4,874
487
3,964
6,090
1,704
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
ShuKrute
Chaac
9
0 / 2 / 0
5,313
531
5,076
10,856
11,490
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cabrakan
remiix27
Cabrakan
8
1 / 4 / 4
5,201
520
3,428
8,973
7,948
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
6 / 4 / 0
5,896
590
7,442
9,008
2,816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
15
19
Kills
7
7
Deaths
19
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
9
0
3
10.5
W
Bacchus
 
Bacchus
4
1
6
7
L
Poseidon
GLUBER8602
Poseidon
0
5
2
0.2
L
0
4
2
0.25
W
Erlang Shen
NumaSan101
Erlang Shen
3
3
3
1.5
L
Chaac
ShuKrute
Chaac
0
2
0
0
W
Rama
XCXㅤ
Rama
2
2
3
1.75
W
King Arthur
pasturkaTOP
King Arthur
1
1
1
1.5
L
Cabrakan
remiix27
Cabrakan
1
4
4
0.75
L
6
4
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,089
Damage
24,643
39,476
Taken
40,063
19,722
Mitigated
25,252
17,460
Healing
10,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
9,771
1,175
1,000
3,679
6,872
2,153
0
3,190
3,332
48,604
719
W
Bacchus
 
Bacchus
5,881
905
1,582
2,731
9,165
6,977
0
2,993
6,121
13,297
0
L
Poseidon
GLUBER8602
Poseidon
4,733
864
0
636
5,136
1,294
0
3,435
1,431
34,284
0
L
3,964
1,676
0
1,472
6,090
1,704
0
1,605
4,485
0
29,749
W
Erlang Shen
NumaSan101
Erlang Shen
3,731
2,075
0
2,867
7,967
3,551
0
742
7,145
0
35,898
L
Chaac
ShuKrute
Chaac
5,076
1,251
0
4,973
10,856
11,490
0
0
10,856
0
37,666
W
Rama
XCXㅤ
Rama
3,816
2,821
0
3,328
6,638
1,572
40
604
5,994
0
50,075
W
King Arthur
pasturkaTOP
King Arthur
6,890
1,240
0
2,273
8,834
5,469
0
0
8,834
0
45,565
L
Cabrakan
remiix27
Cabrakan
3,428
744
0
1,431
8,973
7,948
0
5,673
2,960
9,016
253
L
7,442
1,970
0
2,410
9,008
2,816
0
3,940
4,912
0
27,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,057
Gold Earned
26,571
354
Minions Killed
258
0
Camps Cleared
0
1,025,558
Distance Traveled
943,624
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,627
763
105
11
0
236,157
0
W
Bacchus
6,232
623
7
1
0
187,221
1
L
Poseidon
5,287
529
75
8
0
180,488
2
L
Anhur
4,874
487
56
6
0
168,420
2
W
Erlang Shen
5,791
579
60
6
0
221,624
0
L
Chaac
5,313
531
65
7
0
190,676
0
W
Rama
6,295
630
91
9
0
185,983
0
W
King Arthur
6,112
611
91
9
0
194,573
0
L
Cabrakan
5,201
520
11
1
0
191,018
0
L
Thor
5,896
590
51
5
0
213,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role