Player Matchup

Medusa
Medusa
Baarsh
Medusa
Level 156
God Stats
116W - 95L
1,632 SR
Queue Stats
341W - 366L
1,494 Elo+
Solo
Guan Yu
Guan Yu
MORTIF3R
Guan Yu
Level 142
God Stats
1W - 2L
1,833 SR
Queue Stats
85W - 79L
1,489 Elo+
Party 2
Agni
Agni
NubTheOneAndOnly
Agni
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 123L
1,346 Elo+
Solo
Atlas
Atlas
apeoflight
Atlas
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 26L
1,470 Elo+
Party 2
Poseidon
Poseidon
vexisit
Poseidon
Level 127
God Stats
2W - 1L
1,804 SR
Queue Stats
263W - 271L
1,586 Elo+
Solo
Team Averages
Level 142
1,654 SR
1,477 Elo+

VS

Team Averages
Level 99
1,576 SR
1,521 Elo+
Khepri
Khepri
Cashin Out34
Khepri
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 31L
1,604 Elo+
Party 1
Chang'e
Chang'e
Hirako_Aiz
Chang'e
Level 97
God Stats
2W - 2L
1,657 SR
Queue Stats
29W - 30L
1,517 Elo+
Party 1
Fenrir
Fenrir
Legit MP7
Fenrir
Level 158
God Stats
5W - 6L
1,537 SR
Queue Stats
189W - 181L
1,490 Elo+
Solo
Sol
Sol
ROCKSTARx504
Sol
Level 27
God Stats
2W - 5L
1,534 SR
Queue Stats
2W - 5L
1,510 Elo+
Party 1
Nike
Nike
tobi_sinju
Nike
Level 64
God Stats
1W - 1L
1,651 SR
Queue Stats
3W - 4L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Baarsh
Medusa
12
1 / 0 / 3
6,392
1,065
3,028
2,629
845
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Guan Yu
MORTIF3R
Guan Yu
11
1 / 2 / 6
6,202
1,034
2,169
4,768
3,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

12
5 / 0 / 5
7,035
1,173
4,960
2,463
713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
12
2 / 2 / 7
6,488
1,081
3,772
6,203
4,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
vexisit
Poseidon
14
6 / 0 / 6
7,793
1,299
8,656
2,843
791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
10
1 / 2 / 1
5,602
934
1,629
4,230
1,162
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chang'e
Hirako_Aiz
Chang'e
10
0 / 1 / 0
5,357
893
2,185
3,305
927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
Legit MP7
Fenrir
11
2 / 5 / 1
5,878
980
1,928
7,627
2,405
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 3 / 1
5,348
891
1,840
4,555
1,199
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

11
1 / 4 / 2
5,675
946
3,686
7,082
3,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
9
15
Kills
4
4
Deaths
15
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Medusa
Baarsh
Medusa
1
0
3
2.5
L
Khepri
1
2
1
0.75
L
Chang'e
Hirako_Aiz
Chang'e
0
1
0
0
L
Fenrir
Legit MP7
Fenrir
2
5
1
0.5
W
Guan Yu
MORTIF3R
Guan Yu
1
2
6
2
W
5
0
5
7.5
L
0
3
1
0.17
W
Atlas
2
2
7
2.75
L
1
4
2
0.5
W
Poseidon
vexisit
Poseidon
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,585
Damage
11,268
18,906
Taken
26,799
9,717
Mitigated
9,493
6,354
Healing
2,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Baarsh
Medusa
3,028
1,417
0
604
2,629
845
3,136
453
2,095
0
17,257
L
Khepri
1,629
0
0
426
4,230
1,162
0
3,189
845
7,248
63
L
Chang'e
Hirako_Aiz
Chang'e
2,185
76
200
1,050
3,305
927
0
1,504
1,772
8,672
0
L
Fenrir
Legit MP7
Fenrir
1,928
293
0
779
7,627
2,405
0
4,201
3,177
0
7,912
W
Guan Yu
MORTIF3R
Guan Yu
2,169
352
974
1,305
4,768
3,273
290
1,838
2,682
0
5,272
W
4,960
712
0
1,430
2,463
713
383
845
1,494
14,906
0
L
1,840
1,028
0
131
4,555
1,199
0
2,982
1,469
7,202
670
W
Atlas
3,772
1,686
398
1,424
6,203
4,095
692
1,656
4,296
10,052
452
L
3,686
89
0
207
7,082
3,800
0
4,747
2,200
0
8,033
W
Poseidon
vexisit
Poseidon
8,656
1,998
0
219
2,843
791
606
418
2,392
34,707
1,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,910
Gold Earned
27,860
154
Minions Killed
77
0
Camps Cleared
0
674,504
Distance Traveled
502,155
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,392
1,065
32
5
0
141,973
0
L
Khepri
5,602
934
16
3
0
94,923
0
L
Chang'e
5,357
893
19
3
0
97,531
0
L
Fenrir
5,878
980
19
3
0
114,915
0
W
Guan Yu
6,202
1,034
9
2
0
127,168
0
W
Agni
7,035
1,173
29
5
0
142,851
0
L
Sol
5,348
891
15
3
0
83,203
0
W
Atlas
6,488
1,081
16
3
0
127,465
0
L
Nike
5,675
946
8
1
0
111,583
0
W
Poseidon
7,793
1,299
68
11
0
135,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role