Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
DOTPANTS
Charybdis
Level 44
God Stats
1W - 0L
1,611 SR
Queue Stats
3W - 6L
1,268 Elo+
Party 2
Anubis
Anubis
Norahlia
Anubis
Level 62
God Stats
5W - 2L
1,952 SR
Queue Stats
105W - 111L
1,483 Elo+
Party 2
Team Averages
Level 70
1,688 SR
1,417 Elo+

VS

Team Averages
Level 85
1,491 SR
1,413 Elo+
Ao Kuang
Ao Kuang
Anbu Nemesis
Ao Kuang
Level 83
God Stats
37W - 32L
1,501 SR
Queue Stats
452W - 451L
1,419 Elo+
Party 1
Amaterasu
Amaterasu
Check A Vibe
Amaterasu
Level 66
God Stats
9W - 10L
1,500 SR
Queue Stats
312W - 312L
1,436 Elo+
Party 1
Ganesha
Ganesha
ringiku777
Ganesha
Level 106
God Stats
39W - 42L
1,471 SR
Queue Stats
820W - 840L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
8 / 3 / 10
10,469
1,163
11,625
9,265
7,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Charybdis
DOTPANTS
Charybdis
14
1 / 3 / 14
8,646
961
7,514
5,681
1,736
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
Norahlia
Anubis
15
10 / 5 / 7
10,218
1,135
15,543
9,281
4,956
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Anbu Nemesis
Ao Kuang
13
6 / 5 / 5
8,981
998
7,469
12,765
7,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Amaterasu
Check A Vibe
Amaterasu
13
5 / 8 / 5
9,049
1,005
5,134
14,871
8,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Ganesha
ringiku777
Ganesha
12
0 / 6 / 9
7,536
837
5,037
13,145
8,677
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
30
19
Kills
11
11
Deaths
19
31
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
8
3
10
4.33
L
Ao Kuang
Anbu Nemesis
Ao Kuang
6
5
5
1.7
L
Amaterasu
Check A Vibe
Amaterasu
5
8
5
0.94
W
Charybdis
DOTPANTS
Charybdis
1
3
14
2.67
W
Anubis
Norahlia
Anubis
10
5
7
2.7
L
Ganesha
ringiku777
Ganesha
0
6
9
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,682
Damage
17,640
24,227
Taken
40,781
14,152
Mitigated
24,816
5,102
Healing
4,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
11,625
2,348
0
1,402
9,265
7,460
814
4,566
4,699
0
19,545
L
Ao Kuang
Anbu Nemesis
Ao Kuang
7,469
1,398
0
2,588
12,765
7,156
0
5,398
7,017
22,963
522
L
Amaterasu
Check A Vibe
Amaterasu
5,134
3,355
0
2,057
14,871
8,983
0
4,321
10,107
0
14,608
W
Charybdis
DOTPANTS
Charybdis
7,514
4,105
0
318
5,681
1,736
1,714
2,679
3,002
0
25,421
W
Anubis
Norahlia
Anubis
15,543
1,768
0
3,382
9,281
4,956
605
4,825
4,415
41,737
0
L
Ganesha
ringiku777
Ganesha
5,037
702
0
0
13,145
8,677
0
5,533
7,369
14,081
350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,333
Gold Earned
25,566
110
Minions Killed
66
0
Camps Cleared
0
499,760
Distance Traveled
425,398
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,469
1,163
21
2
0
196,607
1
L
Ao Kuang
8,981
998
34
4
0
142,177
0
L
Amaterasu
9,049
1,005
24
3
0
157,836
0
W
Charybdis
8,646
961
28
3
0
164,179
0
W
Anubis
10,218
1,135
61
7
0
138,974
0
L
Ganesha
7,536
837
8
1
0
125,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role