Player Matchup

Mercury
Mercury
Gueld
Mercury
Level 129
God Stats
8W - 3L
1,734 SR
Queue Stats
158W - 133L
1,507 Elo+
Party 2
Gilgamesh
Gilgamesh
Kerban
Gilgamesh
Level 88
God Stats
4W - 3L
1,483 SR
Queue Stats
60W - 55L
1,513 Elo+
Party 2
Xbalanque
Xbalanque
MythicLycan619
Xbalanque
Level 148
God Stats
4W - 3L
1,827 SR
Queue Stats
160W - 133L
1,489 Elo+
Party 2
Cthulhu
Cthulhu
Spathew
Cthulhu
Level 135
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 18L
1,568 Elo+
Party 3
Eset
Eset
xPostShalom
Eset
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 12L
1,568 Elo+
Party 3
Team Averages
Level 108
1,609 SR
1,529 Elo+

VS

Team Averages
Level 122
1,471 SR
1,542 Elo+
Janus
Janus
D Banditcoot
Janus
Level 159
God Stats
4W - 1L
1,546 SR
Queue Stats
61W - 51L
1,515 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
PurposelyUnfunny
Ah Muzen Cab
Level 105
God Stats
0W - 2L
1,292 SR
Queue Stats
115W - 133L
1,529 Elo+
Party 4
Ra
Ra
haydennocky
Ra
Level 118
God Stats
3W - 5L
1,510 SR
Queue Stats
134W - 147L
1,531 Elo+
Party 4
Bakasura
Bakasura
lilbirthmarc69
Bakasura
Level 148
God Stats
4W - 4L
1,626 SR
Queue Stats
283W - 281L
1,622 Elo+
Party 4
Discordia
Discordia
o DeciisioNz o
Discordia
Level 78
God Stats
8W - 8L
1,382 SR
Queue Stats
61W - 48L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Gueld
Mercury
16
8 / 0 / 7
10,400
1,040
6,893
4,554
1,555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Gilgamesh
Kerban
Gilgamesh
15
3 / 3 / 15
9,175
918
7,944
13,516
10,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mystical Earring

Mystical Earring

+15
Mp 5

Xbalanque
MythicLycan619
Xbalanque
16
6 / 0 / 11
9,880
988
16,549
9,189
2,773
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cthulhu
Spathew
Cthulhu
15
3 / 1 / 9
8,958
896
5,274
10,095
7,877
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

17
6 / 1 / 7
9,995
1,000
8,578
8,531
3,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 2
8,235
824
6,878
8,270
2,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
PurposelyUnfunny
Ah Muzen Cab
12
1 / 5 / 2
7,755
776
5,908
11,653
3,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

13
0 / 4 / 2
7,976
798
7,000
8,014
2,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bakasura
13
3 / 4 / 1
8,384
838
9,076
10,487
4,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Discordia
o DeciisioNz o
Discordia
12
0 / 8 / 3
7,537
754
5,754
10,204
2,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
15
26
Kills
5
5
Deaths
26
49
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
W
Mercury
Gueld
Mercury
8
0
7
11.5
W
Gilgamesh
Kerban
Gilgamesh
3
3
15
3.5
W
Xbalanque
MythicLycan619
Xbalanque
6
0
11
11.5
L
Ah Muzen Cab
PurposelyUnfunny
Ah Muzen Cab
1
5
2
0.4
W
Cthulhu
Spathew
Cthulhu
3
1
9
7.5
L
0
4
2
0.25
L
Bakasura
3
4
1
0.88
L
Discordia
o DeciisioNz o
Discordia
0
8
3
0.19
W
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,238
Damage
34,616
45,885
Taken
48,628
25,727
Mitigated
14,771
6,021
Healing
6,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,878
394
0
318
8,270
2,298
0
1,974
6,114
24,499
0
W
Mercury
Gueld
Mercury
6,893
2,750
0
694
4,554
1,555
0
1,224
3,080
0
29,339
W
Gilgamesh
Kerban
Gilgamesh
7,944
1,557
0
2,609
13,516
10,452
204
4,714
7,406
150
16,838
W
Xbalanque
MythicLycan619
Xbalanque
16,549
3,664
0
500
9,189
2,773
2,866
3,496
4,887
0
37,571
L
Ah Muzen Cab
PurposelyUnfunny
Ah Muzen Cab
5,908
2,343
0
1,498
11,653
3,660
0
2,041
9,402
0
13,872
W
Cthulhu
Spathew
Cthulhu
5,274
447
141
421
10,095
7,877
455
4,656
4,327
15,846
0
L
7,000
730
878
1,736
8,014
2,098
0
3,587
4,427
17,866
897
L
Bakasura
9,076
5,752
0
1,809
10,487
4,448
0
3,419
6,993
0
11,133
L
Discordia
o DeciisioNz o
Discordia
5,754
479
0
0
10,204
2,267
0
2,939
7,071
10,683
0
W
8,578
455
900
756
8,531
3,070
313
3,381
4,551
37,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,408
Gold Earned
39,887
265
Minions Killed
153
0
Camps Cleared
0
1,092,258
Distance Traveled
936,062
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,235
824
44
4
0
204,687
0
W
Mercury
10,400
1,040
68
7
0
236,700
0
W
Gilgamesh
9,175
918
28
3
0
228,817
0
W
Xbalanque
9,880
988
60
6
0
206,301
0
L
Ah Muzen Cab
7,755
776
21
2
0
179,131
0
W
Cthulhu
8,958
896
31
3
0
205,071
0
L
Ra
7,976
798
46
5
0
170,865
0
L
Bakasura
8,384
838
25
3
0
204,477
0
L
Discordia
7,537
754
17
2
0
176,902
0
W
Eset
9,995
1,000
78
8
0
215,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role