Player Matchup

Vulcan
Vulcan
Silver IV
GHOST675455
Vulcan
Silver IV
Level 117
God Stats
0W - 2L
1,680 SR
Queue Stats
12W - 26L
1,189 MMR
Party 1
Da Ji
Da Ji
Bronze III
HP_Say18405
Da Ji
Bronze III
Level 153
God Stats
0W - 1L
1,586 SR
Queue Stats
1W - 2L
1,548 MMR
Party 1
Apollo
Apollo
Silver IV
ManoNera030
Apollo
Silver IV
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,372 MMR
Solo
Athena
Athena
Gold V
Vîoo
Athena
Gold V
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 126L
1,352 MMR
Solo
Bastet
Bastet
Gold V
WARM0ST
Bastet
Gold V
Level 177
God Stats
3W - 1L
1,841 SR
Queue Stats
332W - 343L
1,350 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 149
1,621 SR
1,362 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 120
1,479 SR
1,375 MMR
Cthulhu
Cthulhu
Gold V
Mugiwara Art
Cthulhu
Gold V
Level 81
God Stats
77W - 83L
1,588 SR
Queue Stats
290W - 302L
1,291 MMR
Solo
Janus
Janus
Gold V
TheJin
Janus
Gold V
Level 141
God Stats
4W - 1L
1,454 SR
Queue Stats
25W - 25L
1,453 MMR
Party 2
Arachne
Arachne
Gold V
UzumakiNarutø
Arachne
Gold V
Level 129
God Stats
9W - 8L
1,576 SR
Queue Stats
25W - 26L
1,377 MMR
Party 2
Neith
Neith
Gold IV
deivid DEI
Neith
Gold IV
Level 127
God Stats
26W - 31L
1,486 SR
Queue Stats
259W - 282L
1,406 MMR
Solo
Surtr
Surtr
Silver I
xDonov
Surtr
Silver I
Level 123
God Stats
1W - 0L
1,292 SR
Queue Stats
54W - 56L
1,346 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
14
1 / 5 / 3
7,812
488
9,842
10,540
2,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
7 / 8 / 2
8,967
560
10,659
15,410
5,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Apollo
15
4 / 5 / 2
9,244
578
5,792
13,139
5,239
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Athena
Vîoo
Athena
10
1 / 4 / 8
7,166
448
6,161
16,093
13,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bastet
WARM0ST
Bastet
13
1 / 5 / 1
7,897
494
9,216
18,602
13,920
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
CamazotzAgniPoseidonNe ZhaAo Kuang

VS

Bans
ZeusThorKhepriFreyaBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Mugiwara Art
Cthulhu
14
4 / 2 / 7
8,703
544
7,004
12,061
7,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Janus
TheJin
Janus
15
5 / 4 / 4
9,301
581
11,154
10,377
3,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
13 / 2 / 6
10,617
664
17,788
15,338
6,727
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
14
1 / 4 / 7
8,888
556
6,125
8,708
2,934
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Surtr
xDonov
Surtr
14
3 / 2 / 2
9,055
566
13,505
16,540
17,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
52
14
Kills
26
27
Deaths
14
16
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Vulcan
1
5
3
0.5
L
7
8
2
1
L
Apollo
4
5
2
1
W
Cthulhu
Mugiwara Art
Cthulhu
4
2
7
3.75
W
Janus
TheJin
Janus
5
4
4
1.75
W
13
2
6
8
L
Athena
Vîoo
Athena
1
4
8
1.25
L
Bastet
WARM0ST
Bastet
1
5
1
0.3
W
Neith
1
4
7
1.13
W
Surtr
xDonov
Surtr
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,670
Damage
55,576
73,784
Taken
63,024
41,498
Mitigated
37,845
13,237
Healing
17,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
9,842
194
0
1,493
10,540
2,725
0
6,605
3,517
52,977
2,264
L
10,659
2,525
0
3,592
15,410
5,661
0
2,914
12,203
0
58,815
L
Apollo
5,792
3,775
0
1,997
13,139
5,239
979
3,583
9,516
0
63,913
W
Cthulhu
Mugiwara Art
Cthulhu
7,004
604
0
3,044
12,061
7,621
48
4,810
7,251
43,047
1,491
W
Janus
TheJin
Janus
11,154
459
0
1,441
10,377
3,133
39
5,291
5,086
72,462
0
W
17,788
10,559
0
6,578
15,338
6,727
14
2,528
12,810
0
72,817
L
Athena
Vîoo
Athena
6,161
2,077
0
1,732
16,093
13,953
0
4,198
11,466
20,328
0
L
Bastet
WARM0ST
Bastet
9,216
2,783
0
4,423
18,602
13,920
0
1,438
16,361
0
58,143
W
Neith
6,125
1,685
0
1,504
8,708
2,934
1,770
1,358
7,350
0
60,967
W
Surtr
xDonov
Surtr
13,505
4,459
0
5,398
16,540
17,430
252
1,821
14,719
3,111
60,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,086
Gold Earned
46,564
447
Minions Killed
523
0
Camps Cleared
0
1,613,460
Distance Traveled
1,601,135
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,812
488
97
6
0
297,122
2
L
Da Ji
8,967
560
90
6
0
334,187
0
L
Apollo
9,244
578
115
7
0
316,875
2
W
Cthulhu
8,703
544
80
5
0
338,294
5
W
Janus
9,301
581
122
8
0
353,746
0
W
Arachne
10,617
664
97
6
0
361,109
0
L
Athena
7,166
448
23
1
0
378,611
7
L
Bastet
7,897
494
122
8
0
286,665
0
W
Neith
8,888
556
108
7
0
284,409
0
W
Surtr
9,055
566
116
7
0
263,577
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role