Player Matchup

Charon
Charon
 
Charon
Level 212
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Camhryn
Ah Puch
Level 142
God Stats
2W - 1L
1,642 SR
Queue Stats
177W - 157L
1,515 Elo+
Party 3
Artemis
Artemis
Mr_pelon_420
Artemis
Level 176
God Stats
8W - 6L
1,582 SR
Queue Stats
458W - 464L
1,587 Elo+
Solo
Poseidon
Poseidon
Webzdestro
Poseidon
Level 151
God Stats
1W - 2L
1,288 SR
Queue Stats
80W - 82L
1,527 Elo+
Solo
Horus
Horus
gaschugger
Horus
Level 71
God Stats
8W - 8L
1,423 SR
Queue Stats
593W - 561L
1,478 Elo+
Party 3
Team Averages
Level 150
1,487 SR
1,522 Elo+

VS

Team Averages
Level 117
1,460 SR
1,567 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
DrFreezeF
Hades
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 54L
1,572 Elo+
Party 1
Tiamat
Tiamat
Faded_Devll
Tiamat
Level 65
God Stats
1W - 2L
1,500 SR
Queue Stats
52W - 53L
1,645 Elo+
Party 2
Apollo
Apollo
ToxicMoo
Apollo
Level 135
God Stats
0W - 2L
1,300 SR
Queue Stats
57W - 59L
1,618 Elo+
Party 2
Horus
Horus
Winklstein
Horus
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 28L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
15
4 / 3 / 16
8,811
881
8,092
9,720
8,934
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Puch
Camhryn
Ah Puch
16
6 / 1 / 15
9,718
972
13,132
5,048
2,448
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
Mr_pelon_420
Artemis
14
4 / 1 / 16
8,662
866
14,862
5,330
2,109
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
Webzdestro
Poseidon
13
4 / 2 / 8
8,458
846
6,378
4,981
1,830
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
15
4 / 2 / 15
8,707
871
5,868
10,168
9,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
13
2 / 4 / 4
8,101
810
4,569
13,461
12,731
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hades
DrFreezeF
Hades
14
2 / 4 / 2
7,525
753
5,218
10,173
5,426
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
11
0 / 5 / 4
6,255
626
4,799
7,582
5,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
ToxicMoo
Apollo
13
4 / 5 / 1
7,682
768
7,130
8,290
3,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Horus
12
0 / 4 / 3
6,739
674
1,431
12,433
11,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
22
22
Kills
8
9
Deaths
22
70
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
4
3
16
4
L
Xing Tian
 
Xing Tian
2
4
4
1
W
Ah Puch
Camhryn
Ah Puch
6
1
15
13.5
L
Hades
DrFreezeF
Hades
2
4
2
0.75
L
Tiamat
0
5
4
0.4
W
Artemis
Mr_pelon_420
Artemis
4
1
16
12
L
Apollo
ToxicMoo
Apollo
4
5
1
0.9
W
Poseidon
Webzdestro
Poseidon
4
2
8
4
L
Horus
0
4
3
0.38
W
Horus
4
2
15
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,332
Damage
23,147
35,247
Taken
51,939
25,152
Mitigated
38,809
13,136
Healing
15,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
8,092
703
364
1,919
9,720
8,934
424
3,325
6,309
15,504
1,922
L
Xing Tian
 
Xing Tian
4,569
60
1,214
1,709
13,461
12,731
0
5,682
7,422
7,722
0
W
Ah Puch
Camhryn
Ah Puch
13,132
599
1,199
1,118
5,048
2,448
1,200
1,889
3,159
24,129
0
L
Hades
DrFreezeF
Hades
5,218
174
546
2,924
10,173
5,426
0
4,670
5,417
16,163
0
L
Tiamat
4,799
148
319
1,044
7,582
5,284
0
4,114
3,434
11,030
0
W
Artemis
Mr_pelon_420
Artemis
14,862
5,772
1,179
863
5,330
2,109
3,633
2,985
2,193
0
28,247
L
Apollo
ToxicMoo
Apollo
7,130
3,631
1,042
1,177
8,290
3,900
0
4,920
3,318
0
16,737
W
Poseidon
Webzdestro
Poseidon
6,378
1,116
546
590
4,981
1,830
1,039
2,192
2,749
19,675
787
L
Horus
1,431
248
1,596
3,602
12,433
11,468
0
6,162
6,188
772
1,801
W
Horus
5,868
1,830
1,862
3,496
10,168
9,831
697
4,515
5,479
0
7,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,356
Gold Earned
36,302
126
Minions Killed
79
0
Camps Cleared
0
958,702
Distance Traveled
811,783
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
8,811
881
17
2
0
181,754
0
L
Xing Tian
8,101
810
7
1
0
165,819
0
W
Ah Puch
9,718
972
36
4
0
222,483
0
L
Hades
7,525
753
39
4
0
165,970
0
L
Tiamat
6,255
626
12
1
0
150,502
0
W
Artemis
8,662
866
31
3
0
178,879
0
L
Apollo
7,682
768
21
2
0
162,678
0
W
Poseidon
8,458
846
33
3
0
187,029
0
L
Horus
6,739
674
0
0
0
166,814
0
W
Horus
8,707
871
9
1
0
188,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role