Player Matchup

Awilix
Awilix
I_Never-Feed
Awilix
Level 215
God Stats
8W - 3L
1,840 SR
Queue Stats
161W - 209L
1,545 Elo+
Party 1
Discordia
Discordia
WinterInBrooklyn
Discordia
Level 217
God Stats
1W - 0L
1,225 SR
Queue Stats
175W - 211L
1,527 Elo+
Party 1
Sylvanus
Sylvanus
WinterinFaze_
Sylvanus
Level 157
God Stats
2W - 1L
1,295 SR
Queue Stats
137W - 216L
1,481 Elo+
Party 1
Hercules
Hercules
darius30956
Hercules
Level 256
God Stats
10W - 19L
1,461 SR
Queue Stats
210W - 246L
1,564 Elo+
Party 1
Rama
Rama
lII-Nyx-IIl
Rama
Level 205
God Stats
15W - 20L
1,441 SR
Queue Stats
400W - 459L
1,567 Elo+
Party 1
Team Averages
Level 210
1,453 SR
1,537 Elo+

VS

Team Averages
Level 155
1,483 SR
1,561 Elo+
Poseidon
Poseidon
 
Poseidon
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Bdins1
Apollo
Level 150
God Stats
3W - 3L
1,457 SR
Queue Stats
227W - 188L
1,646 Elo+
Solo
Cu Chulainn
Cu Chulainn
ElCine23
Cu Chulainn
Level 127
God Stats
9W - 8L
1,609 SR
Queue Stats
107W - 93L
1,543 Elo+
Solo
Mercury
Mercury
GuajiBoy
Mercury
Level 141
God Stats
0W - 3L
1,215 SR
Queue Stats
374W - 343L
1,503 Elo+
Solo
Kuzenbo
Kuzenbo
KJtheGreat
Kuzenbo
Level 209
God Stats
1W - 1L
1,635 SR
Queue Stats
71W - 65L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
13
5 / 2 / 5
6,657
666
7,732
8,022
2,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Discordia
12
6 / 1 / 3
6,873
687
6,440
6,573
2,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
WinterinFaze_
Sylvanus
11
2 / 0 / 7
6,515
652
4,243
8,472
4,886
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hercules
darius30956
Hercules
11
3 / 2 / 3
6,548
655
6,981
9,762
7,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
1 / 1 / 1
5,725
573
5,254
7,592
2,416
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
10
2 / 5 / 0
5,864
586
4,384
6,594
1,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
Bdins1
Apollo
12
1 / 2 / 1
6,244
624
6,749
8,090
2,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
ElCine23
Cu Chulainn
12
2 / 3 / 1
6,741
674
8,023
12,451
8,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Mercury
GuajiBoy
Mercury
11
0 / 5 / 3
5,635
564
2,322
8,977
3,002
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Kuzenbo
KJtheGreat
Kuzenbo
9
1 / 2 / 0
5,383
538
4,059
8,310
6,963
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
17
Kills
6
6
Deaths
17
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
2
5
0
0.4
L
Apollo
Bdins1
Apollo
1
2
1
0.75
L
Cu Chulainn
ElCine23
Cu Chulainn
2
3
1
0.83
L
Mercury
GuajiBoy
Mercury
0
5
3
0.3
W
Awilix
5
2
5
3.75
L
Kuzenbo
KJtheGreat
Kuzenbo
1
2
0
0.5
W
Discordia
6
1
3
7.5
W
Sylvanus
WinterinFaze_
Sylvanus
2
0
7
5.5
W
Hercules
darius30956
Hercules
3
2
3
2.25
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,650
Damage
25,537
40,421
Taken
44,422
19,403
Mitigated
22,441
18,169
Healing
12,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
4,384
418
0
997
6,594
1,735
0
2,840
3,379
38,053
0
L
Apollo
Bdins1
Apollo
6,749
4,357
0
4,521
8,090
2,587
0
1,557
6,533
0
54,013
L
Cu Chulainn
ElCine23
Cu Chulainn
8,023
1,333
0
4,705
12,451
8,154
0
641
11,210
0
49,481
L
Mercury
GuajiBoy
Mercury
2,322
624
0
884
8,977
3,002
0
2,322
6,513
0
38,841
W
Awilix
7,732
2,799
0
2,175
8,022
2,970
0
389
7,517
0
37,756
L
Kuzenbo
KJtheGreat
Kuzenbo
4,059
1,584
0
1,584
8,310
6,963
0
2,381
5,724
16,788
0
W
Discordia
6,440
521
0
2,104
6,573
2,012
0
4,464
2,109
40,167
0
W
Sylvanus
WinterinFaze_
Sylvanus
4,243
1,571
2,744
3,831
8,472
4,886
0
2,816
5,656
20,049
1,803
W
Hercules
darius30956
Hercules
6,981
2,763
0
4,362
9,762
7,119
0
371
8,866
0
41,866
W
5,254
4,319
0
2,953
7,592
2,416
0
612
6,980
0
46,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,318
Gold Earned
29,867
355
Minions Killed
365
0
Camps Cleared
0
1,064,698
Distance Traveled
1,041,800
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
5,864
586
78
8
0
180,430
1
L
Apollo
6,244
624
112
11
0
194,749
0
L
Cu Chulainn
6,741
674
91
9
0
200,700
0
L
Mercury
5,635
564
63
6
0
237,672
2
W
Awilix
6,657
666
62
6
0
245,837
0
L
Kuzenbo
5,383
538
21
2
0
228,249
2
W
Discordia
6,873
687
81
8
0
224,863
0
W
Sylvanus
6,515
652
36
4
0
201,495
4
W
Hercules
6,548
655
84
8
0
214,526
1
W
Rama
5,725
573
92
9
0
177,977
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role