Player Matchup

Atlas
Atlas
Bronze III
Gameover6901
Atlas
Bronze III
Level 105
God Stats
4W - 2L
1,302 SR
Queue Stats
15W - 21L
1,500 MMR
Solo
Mulan
Mulan
Gold III
Mikecessa
Mulan
Gold III
Level 128
God Stats
112W - 82L
1,606 SR
Queue Stats
324W - 342L
1,486 MMR
Solo
Janus
Janus
Gold IV
Rebellion775
Janus
Gold IV
Level 148
God Stats
0W - 2L
1,325 SR
Queue Stats
175W - 186L
1,507 MMR
Solo
Hachiman
Hachiman
Gold II
Santooooryu
Hachiman
Gold II
Level 69
God Stats
18W - 20L
1,487 SR
Queue Stats
356W - 353L
1,488 MMR
Solo
Chaac
Chaac
Gold III
iRyanruns
Chaac
Gold III
Level 128
God Stats
73W - 55L
1,622 SR
Queue Stats
147W - 154L
1,512 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 116
1,468 SR
1,499 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 127
1,626 SR
1,496 MMR
Sylvanus
Sylvanus
Gold III
 
Sylvanus
Gold III
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Medusa
Medusa
Gold III
Death007Bound
Medusa
Gold III
Level 141
God Stats
8W - 1L
1,822 SR
Queue Stats
363W - 363L
1,417 MMR
Party 1
Arachne
Arachne
Gold III
NSY Kiztune
Arachne
Gold III
Level 106
God Stats
15W - 13L
1,653 SR
Queue Stats
238W - 239L
1,533 MMR
Party 2
Cerberus
Cerberus
Gold III
NeonMysery
Cerberus
Gold III
Level 106
God Stats
10W - 7L
1,656 SR
Queue Stats
209W - 207L
1,485 MMR
Solo
Poseidon
Poseidon
Platinum IV
pivbjop
Poseidon
Platinum IV
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
135W - 115L
1,543 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 1 / 0
3,606
721
743
3,472
1,340
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Mulan
Mikecessa
Mulan
6
1 / 3 / 0
3,541
708
3,313
4,713
1,472
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

6
0 / 1 / 0
3,253
651
858
1,726
305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Santooooryu
Hachiman
1
0 / 0 / 0
2,409
482
0
0
0
Chaac
iRyanruns
Chaac
6
0 / 0 / 0
3,247
649
1,706
2,018
738
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bans
AgniBastetAo KuangAthena

VS

Bans
SusanoRatatoskrTsukuyomiKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
7
2 / 1 / 1
4,111
822
2,443
4,184
1,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate

Breastplate

+20
Physical Protection

7
1 / 0 / 0
3,716
743
1,414
2,467
501
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arachne
NSY Kiztune
Arachne
6
1 / 0 / 1
3,490
698
1,281
3,283
992
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Cerberus
NeonMysery
Cerberus
6
0 / 1 / 1
3,598
720
730
3,035
1,165
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Poseidon
pivbjop
Poseidon
6
1 / 0 / 0
3,777
755
1,022
868
158
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
8
2
Kills
5
5
Deaths
2
0
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
2
1
1
2.5
W
1
0
0
1
L
1
1
0
1
L
Mulan
Mikecessa
Mulan
1
3
0
0.33
W
Arachne
NSY Kiztune
Arachne
1
0
1
1.5
W
Cerberus
NeonMysery
Cerberus
0
1
1
0.5
L
0
1
0
0
L
Hachiman
Santooooryu
Hachiman
0
0
0
0
L
Chaac
iRyanruns
Chaac
0
0
0
0
W
Poseidon
pivbjop
Poseidon
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,620
Damage
6,890
11,929
Taken
13,837
3,855
Mitigated
4,594
3,188
Healing
5,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
2,443
1,104
0
2,068
4,184
1,778
0
0
4,184
16,058
5,048
W
1,414
641
0
726
2,467
501
0
688
1,609
0
19,595
L
743
225
0
994
3,472
1,340
0
1,752
1,720
8,962
0
L
Mulan
Mikecessa
Mulan
3,313
937
0
1,206
4,713
1,472
0
2,194
2,519
0
18,993
W
Arachne
NSY Kiztune
Arachne
1,281
1,061
0
1,248
3,283
992
0
0
3,283
0
12,872
W
Cerberus
NeonMysery
Cerberus
730
100
0
1,079
3,035
1,165
0
626
2,409
7,673
344
L
858
0
0
389
1,726
305
0
0
1,726
14,891
0
L
Hachiman
Santooooryu
Hachiman
0
0
0
0
0
0
0
0
0
0
0
L
Chaac
iRyanruns
Chaac
1,706
324
0
599
2,018
738
0
0
2,018
0
17,911
W
Poseidon
pivbjop
Poseidon
1,022
454
0
305
868
158
0
117
751
25,032
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,056
Gold Earned
18,692
120
Minions Killed
190
0
Camps Cleared
0
405,139
Distance Traveled
528,781
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
4,111
822
46
9
0
91,131
0
W
Medusa
3,716
743
43
9
0
93,447
0
L
Atlas
3,606
721
14
3
0
99,885
0
L
Mulan
3,541
708
33
7
0
81,305
0
W
Arachne
3,490
698
34
7
0
144,807
0
W
Cerberus
3,598
720
21
4
0
106,876
2
L
Janus
3,253
651
28
6
0
99,308
0
L
Hachiman
2,409
482
0
0
0
0
0
L
Chaac
3,247
649
45
9
0
124,641
0
W
Poseidon
3,777
755
46
9
0
92,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role