Player Matchup

Thor
Thor
 
Thor
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
MyNameIzJIFF
Medusa
Level 143
God Stats
3W - 2L
1,500 SR
Queue Stats
95W - 98L
1,420 Elo+
Solo
Bacchus
Bacchus
SilentTriggger22
Bacchus
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 75L
1,401 Elo+
Solo
Ne Zha
Ne Zha
lukobi12
Ne Zha
Level 68
God Stats
5W - 5L
1,420 SR
Queue Stats
17W - 13L
1,479 Elo+
Solo
Thoth
Thoth
splashy_kazoo92
Thoth
Level 98
God Stats
13W - 12L
1,353 SR
Queue Stats
491W - 486L
1,474 Elo+
Party 1
Team Averages
Level 96
1,455 SR
1,455 Elo+

VS

Team Averages
Level 56
1,327 SR
1,363 Elo+
Vamana
Vamana
ASAP Stoneyy
Vamana
Level 62
God Stats
6W - 4L
1,709 SR
Queue Stats
135W - 138L
1,383 Elo+
Solo
Susano
Susano
BabyJ19943517
Susano
Level 20
God Stats
0W - 3L
1,183 SR
Queue Stats
17W - 26L
1,317 Elo+
Party 2
Neith
Neith
Manson741
Neith
Level 48
God Stats
4W - 9L
1,144 SR
Queue Stats
53W - 64L
1,419 Elo+
Solo
Baron Samedi
Baron Samedi
Mini otaku3074
Baron Samedi
Level 88
God Stats
49W - 53L
1,458 SR
Queue Stats
288W - 292L
1,377 Elo+
Solo
Izanami
Izanami
WonderedComa67
Izanami
Level 62
God Stats
0W - 4L
1,141 SR
Queue Stats
26W - 43L
1,320 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
2 / 0 / 0
7,589
632
5,288
8,246
3,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
12
5 / 0 / 2
7,179
598
5,864
5,877
1,773
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

9
3 / 0 / 2
6,467
539
2,610
6,121
4,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ne Zha
lukobi12
Ne Zha
12
2 / 1 / 2
6,558
547
2,947
5,495
1,899
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 2 / 2
6,242
520
4,941
3,300
858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
10
0 / 1 / 0
5,595
466
4,177
8,041
6,669
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

6
0 / 4 / 0
4,594
383
2,020
8,055
1,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Neith
Manson741
Neith
7
0 / 2 / 0
4,861
405
1,895
5,585
1,351
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Mini otaku3074
Baron Samedi
9
2 / 1 / 1
5,916
493
2,557
3,954
1,329
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 6 / 0
5,211
434
2,012
7,204
1,998
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
14
Kills
2
3
Deaths
14
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
2
0
0
2
L
Vamana
0
1
0
0
L
0
4
0
0
L
Neith
Manson741
Neith
0
2
0
0
L
Baron Samedi
Mini otaku3074
Baron Samedi
2
1
1
2.5
W
Medusa
5
0
2
6
W
3
0
2
4
L
0
6
0
0
W
Ne Zha
lukobi12
Ne Zha
2
1
2
3
W
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,650
Damage
12,661
29,039
Taken
32,839
12,559
Mitigated
13,169
3,828
Healing
5,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
5,288
898
0
2,334
8,246
3,881
0
122
8,124
0
44,481
L
Vamana
4,177
1,301
0
1,984
8,041
6,669
0
0
7,376
122
29,102
L
2,020
453
0
466
8,055
1,822
0
2,299
5,486
0
12,208
L
Neith
Manson741
Neith
1,895
268
0
734
5,585
1,351
0
1,479
4,102
0
20,762
L
Baron Samedi
Mini otaku3074
Baron Samedi
2,557
214
0
1,829
3,954
1,329
0
2,061
1,589
22,098
2,119
W
Medusa
5,864
2,004
0
0
5,877
1,773
0
0
5,877
0
46,159
W
2,610
288
0
679
6,121
4,148
0
662
5,459
21,536
0
L
2,012
1,296
0
5
7,204
1,998
0
1,030
5,979
0
32,080
W
Ne Zha
lukobi12
Ne Zha
2,947
669
0
199
5,495
1,899
1,185
707
4,788
0
38,689
W
4,941
326
0
616
3,300
858
0
1,188
2,112
30,278
437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,035
Gold Earned
26,177
304
Minions Killed
197
0
Camps Cleared
0
1,081,007
Distance Traveled
949,176
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,589
632
83
7
0
199,513
0
L
Vamana
5,595
466
55
5
0
222,232
0
L
Susano
4,594
383
19
2
0
220,887
0
L
Neith
4,861
405
34
3
0
188,469
0
L
Baron Samedi
5,916
493
32
3
0
126,624
0
W
Medusa
7,179
598
65
5
0
229,907
0
W
Bacchus
6,467
539
37
3
0
216,221
2
L
Izanami
5,211
434
57
5
0
190,964
0
W
Ne Zha
6,558
547
72
6
0
236,201
0
W
Thoth
6,242
520
47
4
0
199,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role