Player Matchup

Anubis
Anubis
MAIDENfan6660
Anubis
Level 118
God Stats
1W - 1L
1,730 SR
Queue Stats
142W - 139L
1,505 Elo+
Party 2
Sun Wukong
Sun Wukong
MonsterHunterFan
Sun Wukong
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ares
Ares
OvrLrdNeo
Ares
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 10L
1,363 Elo+
Party 2
Bastet
Bastet
daeisgae
Bastet
Level 107
God Stats
1W - 3L
1,474 SR
Queue Stats
78W - 69L
1,559 Elo+
Party 2
Medusa
Medusa
iamplant
Medusa
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,380 Elo+
Party 2
Team Averages
Level 80
1,541 SR
1,461 Elo+

VS

Team Averages
Level 73
1,485 SR
1,442 Elo+
Baba Yaga
Baba Yaga
Abstract-Anbu
Baba Yaga
Level 143
God Stats
2W - 0L
1,500 SR
Queue Stats
49W - 43L
1,445 Elo+
Party 3
Artio
Artio
CleanestNine69
Artio
Level 49
God Stats
6W - 1L
1,634 SR
Queue Stats
35W - 17L
1,499 Elo+
Party 1
Charybdis
Charybdis
Dedessa
Charybdis
Level 43
God Stats
1W - 1L
1,287 SR
Queue Stats
15W - 27L
1,370 Elo+
Solo
Ravana
Ravana
UndoneCrusty
Ravana
Level 88
God Stats
3W - 0L
1,615 SR
Queue Stats
147W - 131L
1,481 Elo+
Party 1
Horus
Horus
lostAxolotl
Horus
Level 44
God Stats
2W - 3L
1,387 SR
Queue Stats
46W - 41L
1,416 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 0
7,364
669
3,448
6,953
2,624
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sun Wukong
MonsterHunterFan
Sun Wukong
8
0 / 2 / 0
4,923
448
2,954
4,779
2,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ares
8
0 / 3 / 0
5,160
469
1,683
9,260
6,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bastet
daeisgae
Bastet
13
0 / 0 / 0
6,280
571
2,112
6,555
2,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
iamplant
Medusa
8
0 / 3 / 0
4,958
451
6,000
6,281
1,768
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Abstract-Anbu
Baba Yaga
12
1 / 2 / 2
7,002
637
4,796
5,241
1,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
2 / 0 / 0
6,873
625
2,594
6,595
2,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Charybdis
Dedessa
Charybdis
10
3 / 0 / 1
6,156
560
7,899
5,699
1,829
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ravana
13
4 / 0 / 3
7,252
659
2,884
6,453
2,930
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
1 / 0 / 5
6,756
614
3,169
7,634
5,273
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
22
2
Kills
11
11
Deaths
2
0
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
Abstract-Anbu
Baba Yaga
1
2
2
1
W
2
0
0
2
W
Charybdis
Dedessa
Charybdis
3
0
1
3.5
L
2
3
0
0.67
L
Sun Wukong
MonsterHunterFan
Sun Wukong
0
2
0
0
L
Ares
0
3
0
0
W
Ravana
4
0
3
5.5
L
Bastet
daeisgae
Bastet
0
0
0
0
L
Medusa
iamplant
Medusa
0
3
0
0
W
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,197
Damage
21,342
33,828
Taken
31,622
15,768
Mitigated
13,915
11,405
Healing
13,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
Abstract-Anbu
Baba Yaga
4,796
230
0
1,257
5,241
1,208
0
3,159
2,082
44,469
0
W
2,594
164
0
3,913
6,595
2,675
223
0
6,178
32,932
1,074
W
Charybdis
Dedessa
Charybdis
7,899
4,648
0
1,140
5,699
1,829
31
371
5,328
0
44,752
L
3,448
305
0
3,403
6,953
2,624
819
3,861
3,092
56,188
1,221
L
Sun Wukong
MonsterHunterFan
Sun Wukong
2,954
412
0
464
4,779
2,557
0
2,320
2,459
0
13,303
L
Ares
1,683
127
135
1,563
9,260
6,705
0
0
9,260
9,624
491
W
Ravana
2,884
364
0
2,640
6,453
2,930
189
337
6,116
0
56,594
L
Bastet
daeisgae
Bastet
2,112
432
0
4,835
6,555
2,114
0
1,119
5,436
0
54,437
L
Medusa
iamplant
Medusa
6,000
2,130
0
1,005
6,281
1,768
0
0
6,281
0
36,410
W
3,169
1,832
1,026
3,493
7,634
5,273
242
967
6,667
1,572
14,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,685
Gold Earned
34,039
336
Minions Killed
331
0
Camps Cleared
0
1,150,721
Distance Traveled
1,151,212
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
7,002
637
80
7
0
210,065
0
W
Artio
6,873
625
50
5
0
211,889
1
W
Charybdis
6,156
560
71
6
0
202,210
0
L
Anubis
7,364
669
122
11
0
213,711
0
L
Sun Wukong
4,923
448
21
2
0
220,583
0
L
Ares
5,160
469
25
2
0
218,408
3
W
Ravana
7,252
659
99
9
0
266,028
2
L
Bastet
6,280
571
109
10
0
276,449
4
L
Medusa
4,958
451
59
5
0
221,570
2
W
Horus
6,756
614
31
3
0
261,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role