Player Matchup

Awilix
Awilix
Silver IV
FrGZ_gamer57
Awilix
Silver IV
Level 89
God Stats
0W - 4L
1,060 SR
Queue Stats
7W - 11L
1,394 MMR
Solo
Scylla
Scylla
Gold V
TVDeercyclop
Scylla
Gold V
Level 103
God Stats
1W - 4L
1,570 SR
Queue Stats
125W - 138L
1,231 MMR
Solo
Surtr
Surtr
Silver II
beedog289
Surtr
Silver II
Level 69
God Stats
1W - 4L
1,728 SR
Queue Stats
21W - 30L
1,260 MMR
Party 2
Izanami
Izanami
Gold V
nibelik
Izanami
Gold V
Level 133
God Stats
1W - 3L
1,721 SR
Queue Stats
126W - 124L
1,389 MMR
Solo
Ares
Ares
Silver I
qulzin
Ares
Silver I
Level 108
God Stats
3W - 3L
1,541 SR
Queue Stats
30W - 34L
1,342 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 100
1,524 SR
1,323 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 125
1,523 SR
1,335 MMR
Sylvanus
Sylvanus
Silver I
Bigburger257
Sylvanus
Silver I
Level 80
God Stats
8W - 7L
1,395 SR
Queue Stats
48W - 51L
1,230 MMR
Party 3
Anubis
Anubis
Gold V
TheJin
Anubis
Gold V
Level 141
God Stats
4W - 5L
1,522 SR
Queue Stats
25W - 25L
1,406 MMR
Party 1
Ao Kuang
Ao Kuang
Gold V
UzumakiNarutø
Ao Kuang
Gold V
Level 129
God Stats
7W - 4L
1,603 SR
Queue Stats
25W - 26L
1,331 MMR
Party 1
Apollo
Apollo
Silver I
VeganShark
Apollo
Silver I
Level 135
God Stats
2W - 4L
1,719 SR
Queue Stats
88W - 88L
1,402 MMR
Solo
Achilles
Achilles
Gold V
Vîoo
Achilles
Gold V
Level 139
God Stats
9W - 10L
1,378 SR
Queue Stats
127W - 127L
1,305 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
14
4 / 7 / 3
7,974
532
6,754
14,057
3,630
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
11
0 / 9 / 5
6,676
445
7,200
11,268
1,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Surtr
beedog289
Surtr
13
2 / 6 / 3
8,058
537
5,926
17,528
8,846
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Izanami
nibelik
Izanami
15
4 / 6 / 2
8,937
596
8,041
10,468
3,004
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
qulzin
Ares
11
2 / 3 / 6
7,441
496
7,553
15,626
12,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bans
CamazotzLokiCharybdisAthenaNe Zha

VS

Bans
AgniMedusaThothJanusThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Bigburger257
Sylvanus
13
0 / 4 / 12
8,281
552
5,715
13,814
9,439
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
TheJin
Anubis
19
10 / 0 / 7
11,165
744
12,756
10,022
5,046
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ao Kuang
16
12 / 5 / 5
9,838
656
13,807
14,206
5,197
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Apollo
VeganShark
Apollo
16
4 / 2 / 5
10,078
672
9,239
10,527
4,398
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
Vîoo
Achilles
16
5 / 1 / 4
10,197
680
11,436
13,363
9,197
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
64
12
Kills
31
31
Deaths
12
19
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Bigburger257
Sylvanus
0
4
12
1.5
L
Awilix
4
7
3
0.79
L
Scylla
0
9
5
0.28
W
Anubis
TheJin
Anubis
10
0
7
13.5
W
Ao Kuang
12
5
5
2.9
W
Apollo
VeganShark
Apollo
4
2
5
3.25
W
Achilles
Vîoo
Achilles
5
1
4
7
L
Surtr
beedog289
Surtr
2
6
3
0.58
L
Izanami
nibelik
Izanami
4
6
2
0.83
L
Ares
qulzin
Ares
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,474
Damage
52,953
68,947
Taken
61,932
30,082
Mitigated
33,277
10,948
Healing
25,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Bigburger257
Sylvanus
5,715
1,673
3,733
4,033
13,814
9,439
165
6,355
7,459
20,955
1,887
L
Awilix
6,754
1,956
0
685
14,057
3,630
0
7,418
6,639
0
44,717
L
Scylla
7,200
384
0
846
11,268
1,722
0
8,023
3,245
44,987
0
W
Anubis
TheJin
Anubis
12,756
1,058
0
6,015
10,022
5,046
485
3,624
6,398
112,608
2,818
W
Ao Kuang
13,807
5,354
0
3,640
14,206
5,197
40
1,004
13,202
43,577
15,912
W
Apollo
VeganShark
Apollo
9,239
6,356
0
4,910
10,527
4,398
4,975
1,518
9,009
0
65,982
W
Achilles
Vîoo
Achilles
11,436
1,833
0
3,307
13,363
9,197
468
2,405
10,958
0
73,538
L
Surtr
beedog289
Surtr
5,926
1,857
0
4,798
17,528
8,846
8
4,251
13,277
233
40,812
L
Izanami
nibelik
Izanami
8,041
5,346
0
1,253
10,468
3,004
0
2,282
8,186
0
59,065
L
Ares
qulzin
Ares
7,553
570
0
3,366
15,626
12,880
0
8,922
6,704
23,962
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,086
Gold Earned
49,559
372
Minions Killed
561
0
Camps Cleared
0
1,476,436
Distance Traveled
1,539,941
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,281
552
32
2
0
300,363
6
L
Awilix
7,974
532
71
5
0
334,360
0
L
Scylla
6,676
445
86
6
0
270,278
1
W
Anubis
11,165
744
205
14
0
312,538
1
W
Ao Kuang
9,838
656
81
5
0
303,498
0
W
Apollo
10,078
672
128
9
0
284,601
0
W
Achilles
10,197
680
115
8
0
338,941
3
L
Surtr
8,058
537
74
5
0
287,777
0
L
Izanami
8,937
596
118
8
0
287,565
0
L
Ares
7,441
496
23
2
0
296,456
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role