Player Matchup

Surtr
Surtr
DaPartyingPanda
Surtr
Level 109
God Stats
4W - 3L
1,718 SR
Queue Stats
17W - 14L
1,520 Elo+
Party 2
Hachiman
Hachiman
Grizz153
Hachiman
Level 97
God Stats
0W - 3L
1,205 SR
Queue Stats
10W - 11L
1,441 Elo+
Party 2
Janus
Janus
SOD Fish
Janus
Level 100
God Stats
1W - 2L
1,423 SR
Queue Stats
23W - 26L
1,442 Elo+
Party 2
Team Averages
Level 102
1,449 SR
1,468 Elo+

VS

Team Averages
Level 96
1,583 SR
1,468 Elo+
Achilles
Achilles
 
Achilles
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
AngstyCactus
Ah Puch
Level 121
God Stats
46W - 25L
1,592 SR
Queue Stats
127W - 133L
1,385 Elo+
Solo
Nu Wa
Nu Wa
lexxxxxxxxxx
Nu Wa
Level 29
God Stats
86W - 58L
1,658 SR
Queue Stats
177W - 153L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 0
7,600
760
5,603
7,598
5,794
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
Grizz153
Hachiman
12
0 / 2 / 2
7,065
707
2,817
7,007
2,023
Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
SOD Fish
Janus
13
0 / 0 / 1
7,420
742
4,538
3,629
1,101
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
2 / 2 / 1
7,542
754
7,471
9,461
8,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Ah Puch
AngstyCactus
Ah Puch
12
0 / 0 / 1
7,065
707
4,334
6,222
2,976
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 0 / 2
7,322
732
3,437
2,718
718
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
7
2
Kills
3
3
Deaths
2
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
2
2
1
1.25
W
Ah Puch
AngstyCactus
Ah Puch
0
0
1
0.5
L
2
1
0
2
L
Hachiman
Grizz153
Hachiman
0
2
2
0.5
L
Janus
SOD Fish
Janus
0
0
1
0.5
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,958
Damage
15,242
18,234
Taken
18,401
8,918
Mitigated
11,943
4,660
Healing
2,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
7,471
1,130
0
1,726
9,461
8,249
0
1,484
7,947
0
19,436
W
Ah Puch
AngstyCactus
Ah Puch
4,334
0
0
310
6,222
2,976
0
1,741
4,481
20,106
0
L
5,603
1,659
413
2,248
7,598
5,794
280
2,150
4,812
580
17,916
L
Hachiman
Grizz153
Hachiman
2,817
1,137
63
1,532
7,007
2,023
540
3,129
3,317
0
16,292
L
Janus
SOD Fish
Janus
4,538
0
199
205
3,629
1,101
580
1,738
1,499
32,791
313
W
3,437
1,298
0
0
2,718
718
6
1,489
1,229
17,303
90

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,085
Gold Earned
21,929
126
Minions Killed
102
0
Camps Cleared
0
548,138
Distance Traveled
570,537
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,542
754
21
2
0
201,842
0
W
Ah Puch
7,065
707
49
5
0
188,770
0
L
Surtr
7,600
760
29
3
0
202,259
0
L
Hachiman
7,065
707
34
3
0
160,497
0
L
Janus
7,420
742
63
6
0
185,382
0
W
Nu Wa
7,322
732
32
3
0
179,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role