Player Matchup

Atlas
Atlas
Clean0124
Atlas
Level 78
God Stats
0W - 1L
1,251 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 4
Set
Set
KingMugiwara
Set
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 46L
1,259 Elo+
Party 3
Izanami
Izanami
MeechUchiha
Izanami
Level 6
God Stats
0W - 1L
1,251 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 4
Sun Wukong
Sun Wukong
Muushuui
Sun Wukong
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 32L
1,257 Elo+
Party 3
Maman Brigitte
Maman Brigitte
TPSY_Kribber
Maman Brigitte
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 144L
1,338 Elo+
Party 3
Team Averages
Level 32
1,401 SR
1,371 Elo+

VS

Team Averages
Level 30
1,475 SR
1,417 Elo+
Bacchus
Bacchus
BeefStickGamer
Bacchus
Level 25
God Stats
9W - 11L
1,571 SR
Queue Stats
19W - 22L
1,434 Elo+
Party 2
Anubis
Anubis
InsecureAsian
Anubis
Level 46
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 14L
1,548 Elo+
Party 1
Anhur
Anhur
Obojo
Anhur
Level 15
God Stats
4W - 5L
1,122 SR
Queue Stats
19W - 38L
1,245 Elo+
Party 2
Agni
Agni
viraliis
Agni
Level 40
God Stats
4W - 3L
1,540 SR
Queue Stats
28W - 47L
1,310 Elo+
Party 2
Thanatos
Thanatos
whodatguy67
Thanatos
Level 25
God Stats
11W - 4L
1,640 SR
Queue Stats
13W - 5L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Clean0124
Atlas
11
1 / 4 / 4
7,172
512
5,858
12,366
9,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 6 / 1
6,859
490
5,027
12,938
4,347
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
MeechUchiha
Izanami
12
3 / 5 / 0
7,425
530
5,690
9,373
2,216
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Muushuui
Sun Wukong
11
1 / 8 / 0
6,818
487
4,915
10,542
5,046
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Maman Brigitte
TPSY_Kribber
Maman Brigitte
10
1 / 9 / 2
6,448
461
3,957
11,021
2,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 11
7,994
571
5,574
10,818
11,712
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
6 / 1 / 6
8,072
577
6,270
7,485
2,756
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Anhur
Obojo
Anhur
12
4 / 1 / 5
7,172
512
6,845
7,943
2,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Agni
13
10 / 3 / 5
8,471
605
9,699
6,993
2,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Thanatos
whodatguy67
Thanatos
14
9 / 2 / 6
8,419
601
8,208
13,375
5,298
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
64
7
Kills
31
32
Deaths
7
7
Assists
33
Player
Kills
Deaths
Assists
KDA
W
2
0
11
7.5
L
Atlas
Clean0124
Atlas
1
4
4
0.75
W
6
1
6
9
L
1
6
1
0.25
L
Izanami
MeechUchiha
Izanami
3
5
0
0.6
L
Sun Wukong
Muushuui
Sun Wukong
1
8
0
0.13
W
Anhur
Obojo
Anhur
4
1
5
6.5
L
Maman Brigitte
TPSY_Kribber
Maman Brigitte
1
9
2
0.22
W
Agni
10
3
5
4.17
W
Thanatos
whodatguy67
Thanatos
9
2
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,447
Damage
36,596
56,240
Taken
46,614
23,417
Mitigated
24,505
3,719
Healing
19,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,574
511
0
3,425
10,818
11,712
623
2,128
8,690
29,709
0
L
Atlas
Clean0124
Atlas
5,858
1,911
0
759
12,366
9,460
128
5,684
6,556
22,347
1,086
W
6,270
481
0
2,758
7,485
2,756
0
776
6,342
37,254
2,315
L
5,027
2,308
0
768
12,938
4,347
436
3,672
8,897
0
38,616
L
Izanami
MeechUchiha
Izanami
5,690
4,206
0
1,079
9,373
2,216
0
1,892
7,427
0
34,261
L
Sun Wukong
Muushuui
Sun Wukong
4,915
2,067
0
723
10,542
5,046
546
4,649
5,893
0
34,199
W
Anhur
Obojo
Anhur
6,845
3,831
0
3,507
7,943
2,439
497
1,895
6,048
0
40,864
L
Maman Brigitte
TPSY_Kribber
Maman Brigitte
3,957
310
0
390
11,021
2,348
306
4,656
6,057
17,659
0
W
Agni
9,699
1,017
0
750
6,993
2,300
90
2,163
4,830
43,548
1,133
W
Thanatos
whodatguy67
Thanatos
8,208
1,440
0
9,175
13,375
5,298
0
2,947
10,394
0
57,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,722
Gold Earned
40,128
226
Minions Killed
320
0
Camps Cleared
0
1,245,951
Distance Traveled
1,351,656
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,994
571
31
2
0
270,397
0
L
Atlas
7,172
512
23
2
0
255,929
0
W
Anubis
8,072
577
65
5
0
256,180
0
L
Set
6,859
490
68
5
0
238,958
0
L
Izanami
7,425
530
65
5
0
231,954
0
L
Sun Wukong
6,818
487
44
3
0
238,953
0
W
Anhur
7,172
512
60
4
0
246,285
0
L
Maman Brigitte
6,448
461
26
2
0
280,157
0
W
Agni
8,471
605
87
6
0
271,387
0
W
Thanatos
8,419
601
77
6
0
307,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role