Player Matchup

Zeus
Zeus
DOLCEFARNIENTE
Zeus
Level 46
God Stats
4W - 5L
1,109 SR
Queue Stats
109W - 128L
1,342 Elo+
Solo
Medusa
Medusa
Deatheo
Medusa
Level 99
God Stats
82W - 61L
1,340 SR
Queue Stats
158W - 132L
1,371 Elo+
Party 1
Kumbhakarna
Kumbhakarna
VirtualPL
Kumbhakarna
Level 108
God Stats
92W - 65L
1,427 SR
Queue Stats
118W - 97L
1,395 Elo+
Party 1
King Arthur
King Arthur
sheps1993
King Arthur
Level 43
God Stats
0W - 3L
1,256 SR
Queue Stats
64W - 99L
1,203 Elo+
Solo
Nemesis
Nemesis
soldieren
Nemesis
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 91L
1,352 Elo+
Solo
Team Averages
Level 71
1,327 SR
1,333 Elo+

VS

Team Averages
Level 90
1,425 SR
1,427 Elo+
Artemis
Artemis
Kreut
Artemis
Level 126
God Stats
11W - 7L
1,661 SR
Queue Stats
233W - 263L
1,431 Elo+
Party 2
Freya
Freya
Ryan1ee
Freya
Level 94
God Stats
5W - 5L
1,534 SR
Queue Stats
414W - 389L
1,440 Elo+
Solo
Loki
Loki
Starks95
Loki
Level 30
God Stats
2W - 2L
1,361 SR
Queue Stats
139W - 152L
1,423 Elo+
Party 2
Vulcan
Vulcan
ibrahimic jr
Vulcan
Level 60
God Stats
1W - 1L
1,317 SR
Queue Stats
30W - 32L
1,389 Elo+
Solo
Ah Puch
Ah Puch
l3yr3firelakes
Ah Puch
Level 142
God Stats
1W - 1L
1,251 SR
Queue Stats
198W - 213L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 2
7,114
474
3,997
7,174
1,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
Deatheo
Medusa
12
5 / 4 / 3
7,185
479
7,689
8,230
2,228
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kumbhakarna
VirtualPL
Kumbhakarna
11
2 / 3 / 5
7,000
467
3,525
11,537
7,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
sheps1993
King Arthur
5
0 / 2 / 0
4,729
315
1,082
5,595
1,678
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Nemesis
soldieren
Nemesis
13
5 / 3 / 2
7,136
476
8,397
12,386
4,421
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Kreut
Artemis
13
1 / 4 / 9
7,343
490
7,188
7,467
2,297
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Freya
Ryan1ee
Freya
16
8 / 0 / 3
9,840
656
12,209
9,246
3,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Loki
14
6 / 1 / 3
8,240
549
4,110
9,625
2,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vulcan
12
0 / 3 / 4
6,955
464
3,629
6,263
2,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
0 / 5 / 4
6,585
439
2,525
7,934
2,112
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
38
13
Kills
15
15
Deaths
13
12
Assists
23
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
L
Medusa
Deatheo
Medusa
5
4
3
1.63
W
Artemis
Kreut
Artemis
1
4
9
1.38
W
Freya
Ryan1ee
Freya
8
0
3
9.5
W
Loki
6
1
3
7.5
L
Kumbhakarna
VirtualPL
Kumbhakarna
2
3
5
1.5
W
Vulcan
0
3
4
0.67
W
0
5
4
0.4
L
King Arthur
sheps1993
King Arthur
0
2
0
0
L
Nemesis
soldieren
Nemesis
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,690
Damage
29,661
44,922
Taken
40,535
17,528
Mitigated
13,215
6,937
Healing
12,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,997
443
103
1,406
7,174
1,829
0
3,304
3,786
50,929
0
L
Medusa
Deatheo
Medusa
7,689
1,634
0
805
8,230
2,228
0
2,615
5,497
0
53,335
W
Artemis
Kreut
Artemis
7,188
3,114
0
1,534
7,467
2,297
954
1,832
5,635
0
36,346
W
Freya
Ryan1ee
Freya
12,209
3,919
0
3,489
9,246
3,383
164
489
8,757
73,922
2,563
W
Loki
4,110
1,352
0
3,399
9,625
2,925
174
1,970
7,655
0
48,198
L
Kumbhakarna
VirtualPL
Kumbhakarna
3,525
143
0
2,378
11,537
7,372
0
4,818
6,545
11,530
0
W
Vulcan
3,629
108
0
1,907
6,263
2,498
289
1,521
4,742
35,449
0
W
2,525
78
0
2,040
7,934
2,112
108
1,710
6,224
33,437
131
L
King Arthur
sheps1993
King Arthur
1,082
244
0
875
5,595
1,678
0
2,566
2,765
0
9,007
L
Nemesis
soldieren
Nemesis
8,397
3,267
0
1,370
12,386
4,421
0
3,956
8,182
0
53,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,164
Gold Earned
38,963
303
Minions Killed
364
0
Camps Cleared
0
1,277,832
Distance Traveled
1,403,657
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,114
474
108
7
0
264,517
6
L
Medusa
7,185
479
83
6
0
277,655
0
W
Artemis
7,343
490
52
3
0
272,156
0
W
Freya
9,840
656
110
7
0
293,876
0
W
Loki
8,240
549
82
5
0
319,690
2
L
Kumbhakarna
7,000
467
19
1
0
312,863
0
W
Vulcan
6,955
464
67
4
0
250,677
1
W
Ah Puch
6,585
439
53
4
0
267,258
6
L
King Arthur
4,729
315
15
1
0
104,257
0
L
Nemesis
7,136
476
78
5
0
318,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role