Player Matchup

Anhur
Anhur
 
Anhur
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
Etiripse
Chang'e
Level 147
God Stats
9W - 11L
1,484 SR
Queue Stats
579W - 554L
1,580 Elo+
Party 1
Ymir
Ymir
Ex0ticR3aper
Ymir
Level 99
God Stats
3W - 3L
1,597 SR
Queue Stats
111W - 88L
1,573 Elo+
Party 2
Gilgamesh
Gilgamesh
GnReD
Gilgamesh
Level 69
God Stats
4W - 1L
1,630 SR
Queue Stats
41W - 33L
1,573 Elo+
Solo
Mercury
Mercury
godhandhater
Mercury
Level 187
God Stats
17W - 18L
1,085 SR
Queue Stats
347W - 341L
1,603 Elo+
Party 1
Team Averages
Level 129
1,459 SR
1,566 Elo+

VS

Team Averages
Level 114
1,587 SR
1,498 Elo+
Anubis
Anubis
Capy2929
Anubis
Level 139
God Stats
2W - 2L
1,676 SR
Queue Stats
107W - 92L
1,511 Elo+
Party 3
Ares
Ares
Ced_Corliss
Ares
Level 126
God Stats
27W - 27L
1,600 SR
Queue Stats
285W - 266L
1,524 Elo+
Solo
Erlang Shen
Erlang Shen
Dxrdoo
Erlang Shen
Level 102
God Stats
11W - 12L
1,649 SR
Queue Stats
251W - 281L
1,461 Elo+
Party 3
Anhur
Anhur
Edgaard
Anhur
Level 89
God Stats
1W - 3L
1,610 SR
Queue Stats
12W - 21L
1,493 Elo+
Party 3
Apollo
Apollo
Hxshira
Apollo
Level 114
God Stats
16W - 21L
1,401 SR
Queue Stats
176W - 204L
1,502 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
2 / 0 / 7
7,802
600
8,962
6,697
1,851
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
Etiripse
Chang'e
14
2 / 0 / 8
8,144
626
6,846
5,574
1,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 1 / 7
6,780
522
6,893
10,395
7,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Gilgamesh
GnReD
Gilgamesh
13
0 / 1 / 0
7,285
560
4,683
15,194
9,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Mercury
godhandhater
Mercury
16
12 / 0 / 1
8,948
688
7,834
10,697
4,033
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Capy2929
Anubis
12
0 / 6 / 0
6,665
513
6,372
12,297
5,169
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

10
0 / 3 / 1
5,961
459
2,758
11,112
7,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Erlang Shen
Dxrdoo
Erlang Shen
10
0 / 4 / 1
5,867
451
4,417
11,312
4,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Anhur
Edgaard
Anhur
12
1 / 4 / 0
6,745
519
6,269
10,004
2,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Apollo
Hxshira
Apollo
15
1 / 0 / 0
8,641
665
10,289
9,416
5,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
4
17
Kills
2
2
Deaths
17
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
2
0
7
5.5
L
Anubis
Capy2929
Anubis
0
6
0
0
L
0
3
1
0.17
L
Erlang Shen
Dxrdoo
Erlang Shen
0
4
1
0.13
L
Anhur
Edgaard
Anhur
1
4
0
0.25
W
Chang'e
Etiripse
Chang'e
2
0
8
6
W
1
1
7
4.5
W
Gilgamesh
GnReD
Gilgamesh
0
1
0
0
L
Apollo
Hxshira
Apollo
1
0
0
1
W
Mercury
godhandhater
Mercury
12
0
1
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,218
Damage
30,105
48,557
Taken
54,141
23,934
Mitigated
25,664
18,347
Healing
19,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
8,962
5,191
0
3,838
6,697
1,851
680
1,126
5,523
0
55,778
L
Anubis
Capy2929
Anubis
6,372
303
0
3,281
12,297
5,169
0
5,067
6,678
59,305
356
L
2,758
136
0
2,396
11,112
7,835
0
2,157
8,576
22,787
0
L
Erlang Shen
Dxrdoo
Erlang Shen
4,417
2,175
0
5,047
11,312
4,490
0
1,722
9,366
0
43,548
L
Anhur
Edgaard
Anhur
6,269
3,580
0
3,776
10,004
2,536
0
2,446
7,255
0
52,485
W
Chang'e
Etiripse
Chang'e
6,846
723
983
3,002
5,574
1,094
0
2,554
3,020
48,377
0
W
6,893
638
0
1,605
10,395
7,824
0
2,723
7,624
33,965
0
W
Gilgamesh
GnReD
Gilgamesh
4,683
666
0
5,544
15,194
9,132
0
0
14,319
0
52,593
L
Apollo
Hxshira
Apollo
10,289
6,182
0
4,782
9,416
5,634
0
840
7,917
0
78,882
W
Mercury
godhandhater
Mercury
7,834
5,571
0
3,375
10,697
4,033
0
2,676
7,975
0
69,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,959
Gold Earned
33,879
486
Minions Killed
439
0
Camps Cleared
0
1,433,264
Distance Traveled
1,334,625
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,802
600
106
8
0
253,152
4
L
Anubis
6,665
513
94
7
0
231,582
2
L
Ares
5,961
459
30
2
0
264,779
0
L
Erlang Shen
5,867
451
72
6
0
318,729
2
L
Anhur
6,745
519
100
8
0
261,015
0
W
Chang'e
8,144
626
102
8
0
277,929
0
W
Ymir
6,780
522
63
5
0
277,685
0
W
Gilgamesh
7,285
560
98
8
0
262,833
1
L
Apollo
8,641
665
143
11
0
258,520
2
W
Mercury
8,948
688
117
9
0
361,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role